CapperDeluxe, on 10 November 2015 - 10:23 AM, said:
Maybe would be better if it somehow just gave you the option to pick the direction of air strike's attack in the game, rather than a whole new strike just for that purpose.
You already could (sort of) aim the airstrike, if you have lower arm actuators. Aim point is with the arm reticle, but the strike's direction is determined by the torso reticle (if I'm seeing it right? and not entirely sure if it runs parallel or angled, as it looks strange on some maps).
Of course, that only works if your mech has lower arm actuators and a wide cockpit view. And is still fairly awkward, even then.
edit: but yes, it'd be wonderful if a player could do something like aiming the airstrike in the
opposite direction. or if their was simply more info about that stuff, in-game.
Edited by draiocht, 10 November 2015 - 11:06 AM.