Render, on 11 November 2015 - 11:37 AM, said:
This game has 2 types of players.
Type A : Founders and Fans of BattleTech / MechWarrior.
Type B : Everyone else.
A : Let’s keep this a BattleTech / MechWarrior game with all the trimmings and avoid the FPS trap.
B : this is an FPS, I don’t care about lore, just give me action in a big robot.
A : I want more immersion and a slower TTK.
B : The TTK is to slow, I want more explosions and les thought.
. . . we really have a problem here.
We are a house divided. It is hard for a type B person to imagine what the heck type A people are thinking because they never played a MW game before and it is hard for a type A person to know what a type B person is thinking because they wanted a MW game from day one.
Sorry, I’m not sure where to go from here as I’m at work but the dev’s have a tight rope to walk and if they let it get to loose someone may end up hanging from it.
btw, I have played every PC MW game since MW1
Er, no. I'm one sourcebook away from being able to host an full-scale planetary invasion (I never could find a copy of BattleSpace when I had the cash,) from JumpShip insertion to last 'mech standing - in double-blind format. And I love the stories and fiction about the game universe - but the lore is flavor; it's not a suicide pact. I understand that I'm not playing a computerized version of the board game, and I understand that I'm not playing the overpowered, broken Clan 'mechs of yore - and what's more, I
approve. I approve because I want a game that's playable and fun more than I want a LARP accessory.
The point of this is that your idea, that there are "Real BattleTech Fans" and "Other People," is pretentious nonsense, and I exemplify why. It's a lie you've told yourself to rationalize why your viewpoint about the game is marginalized. You don't feel that your opinion is being given the high respect that of
course you are due as a True BattleTech Fan, so it must be all the
plebians who are drowning out the good opinions of all the best people. The stupid, mindless plebians, who just want "more explosions and les[sic] thought."
Your arrogance is offensive, or course - but your ignorance is also inexcusable. One of the major complaints that your "les thought" plebians evince about the game is that they get
killed too quickly! It's all tied up in the learning curve of the game, but it's right there if you take off your rose colored glasses and climb down off your horse. PGI is looking to reduce time to kill as well, so your put-on front of victimization on that count doesn't hold water either. This is current, much-discussed information which you simply ignore.
So to sum it all up, your tragic song of horror and woe is a load of road apples. There's not a class divide in the player base that threatens the success of the game. There's
certainly not a load of ignorant peasants whose irrational, low-brow wants are ruining the Wonderful Game that Would Have Been - if only the Right People had been exclusively consulted. The game we have is imperfect - there are a lot of flaws, many traceable to IGP - but it's improving and looking much more polished and complete every month. The changes PGI is testing are directly applicable to the too-low time to kill you blame on The Masses, making that a
shared concern even if we accept your artificial division of the player base.
Frankly, this is all tired, silly nonsense that has been trotted out since open beta in some kind of childish attempt to browbeat PGI and comfort the minority that holds this viewpoint with a false moral superiority. If you can't tell, I for one am tired of it.
Edited by Void Angel, 11 November 2015 - 01:29 PM.