All Variants
+14 (+4 from live) to Side Torsos and +25 (+5 from live) to Center Torso does not grant it much survivability, despite being renowned canonically for its thick hide, among the heaviest of all 80 tons. We know it's going to get a rescale, and maybe that's the intention behind being more conservative with these quirks, but that does not really fly when the Zeus has better size and continue to possess bigger survivability quirks.
Suggestion:
- Instead of +14 Side Torso Internals, perhaps +10 Side Torso Internals and +10 Side Torso Armor may be a better idea
- Instead of +25 Center Torso Internals, perhaps +20 Center Torso Internals and +10 Center Torso Armor may be a better idea
(I'm being conservative here actually; had considered higher increase)
On the bright side, they do get decent torso twist rate, which means they are less or not at all affected by the reduction in 'Mech skill tree values (at least for twisting).
This is just my opinion and I'll probably be crucified for saying this, given that Speed and Agility Is Life in MWO but Running Speed (less the Pretty Baby and AWS-9M) and Agility (all AWS) should be more of a primary weakness of the Awesome, while agility and mobility is really more of a Victor and Zeus's specialty trait (that is not to say to remove such quirks from them though).
AWS-9M
- Weapon Quirks in general: Maybe the intention behind the adjustment of values is to make it more specialised for ER PPCs and/or to reduce laser-vomit, but that just seems, I don't know... kind of contradicting to the rest of the quirk adjustments across the board, doesn't it? Overall the chassis has gotten nerfed with regard to this. I don't know if it's to make up for the Torso Twist Speed quirks. If we want a little more flexibility in terms of loadout, maybe make its PPC quirks apply to both PPCs and ER PPCs. The AWS-8Q will still have its place for being the all-energy variant and the ability to carry 4 PPCs (or more, if you want to go crazy), while the AWS-9M is kept to 3 PPCs, but has loadout flexibility in terms of hardpoints, especially its "semi-omni" CT.
- Removal of Range Quirks: The removal of its range quirks may have been an acceptable move if it was part of a bigger objective to globally reduce combat range (which requires trimming down of range quirks), but that does not seem to be the case; in fact, the AWS-8Q gets to keep some of it. Not to mention PPC quirks also applies to its Extended Range counterpart. Consider having part (if not all) of the range quirk restored if there is no intention to reduce range quirks globally. This means between +15% to +25%. (Edit 1st Dec: +10% global energy range quirk minimum. +5% PPC/ERPPC range optional.)
Edited by Matthew Ace, 01 December 2015 - 03:11 PM.