Darian DelFord, on 18 November 2015 - 02:58 PM, said:
Spiral are you advocating Ballistics or SRM uppage?
But what your not realizing is in TT you could not have PP FLD to one section, it was spread out. this has been the problem with MWO since inception. The TT values were already increased 50%. However SRM's have been left untouched by this. However mechs that rely on ammo and can not use anything else get shafted. Such as the Oxide.
Until PP FLD is taken care of, which for clans its a little better than the IS. increasing armor for the ballistics is a poor idea.
Armor and structure is already being increased in significant ways through the quirk systems. On some of these mechs on PTS, nearly by an additional 50% ON TOP of the 100% boost they already got over TT. Not to mention that while PP FLD damage is an issue, trying to peg a laterally moving mech at 90 kph is probably going to get you just as much of the random spread you seek.
If anything, the ammo based weapons like SRM's and AC's are really only affected by pin point damage against slow assault mechs. Against everything else, you spread damage pretty consistently. Especially on high RoF weapons like AC 5's, 2's and SRM's.
I'm fine with curbing the ammo of some of the heavy pin point offenders like AC 20's and Gauss rifles. But the lack of usable ammunition on weapons that aren't being affected by massive amounts of FLD damage anyways ends up hampering mechs that rely on those systems. You don't hurt Assaults and heavies from using them because they already boat the ammo and are hard capped by both hard points and the heat system how much more they can bring to the table, but what it DOES affect is all of the lights and mediums who are completely USELESS as it stands now because what was 2 tons of use able ammo for an entire game in the TT needs to be almost doubled under the current systems, making ammo based weapons on things like commandos (a defining feature of the mech,) pretty much POINTLESS because they will never have the tonnage to get a usable amount of them out there.
Heavies and assaults already boat the weapons if FLD is the issue anyways, shaving an extra ton off of the 5-6 tons of usable ammo they need won't do too much to what is already powerful on them.
But its a HUGE boost to ligter designs that also have the option for ammo based weapons, and can at least allow SOME kind of advantage to where the lighter chassis' can afford to take an oxide, or a commando without struggling to fit all the ammo it needs because people are too afraid of what the assaults that are already hard capped through other systems will do with the extra ammo as well.
Edited by SpiralFace, 18 November 2015 - 03:14 PM.