MadMaxMKII, on 18 November 2015 - 03:37 AM, said:
It is sad, but this community has players who think killing a disconnected guy is an achievement or even skillful. the only thing i see is bad sportsmanship.
by giving disconnected ones a short time of invulnerability they have at least a chance to reconnect. most of the time i need slightly more than one minute to reconnect, often i am already killed until my return.
No, and I'll tell you why.
Even a minute can make a difference. If a player disconnects during battle, the other players don't just stop attacking each other till that player gets back. Both teams continue to slug it out stripping armor and losing limbs, internals, and weapons.
The whole time a player (who may even have been untouched when they disco'd) can't be harmed. When that player finally reconnects they have a fresh mech to take into battle when the other team has been sufficiently softened up. To me, THAT seems unfair.
So no, I don't think a disco should be invulnerable. Not for a minute, two min, 30 seconds, anything.
P.S. Shooting a disco isn't bad sportsmanship for the reason stated above. I am not going to play a match where it looks like we will squeak out a win (badly damaged and weak) and have a fresh reconnect wreck us and shift the tide of the match just because we were being "chivalrous".
Sorry, you disco (accidental or otherwise) and if I find you, I'm eliminating you as a potential threat down the line. I'm sorry for your misfortune.
Edited by MeiSooHaityu, 18 November 2015 - 04:24 AM.