The AH is comparable yes but as i said he isnt dependent on the arm like the Yenlo that is forced to use it. The only Competitive build of the AH i know is with 3mgs and 3 Srm6 and 275 STD since Closed Beta and is a pure CQC monster especially with the light cent buffs and the buffs to srms that are in PTS.
The thing is that iam saying, on the ground that the Yenlo is forced to use his Cannon arm as his main Damage output, is why i said he needs more turn speed to guard it well. This goes for 12v12 or 4v4 or 2v2.
Balancing should always account for the highest player skill when applyed. No matter what, if a mech doesnt work 1v1 he doesnt work at all and is forced into a support role and the Yenlos hardpoints dont allow for a support role as a XL gaus missile supporter or facetanker like the AH can do.
It is good too that you acknowledge that the Yenlo is then forced in a striker and supporter role but tbh should he be there?
Its a canonical mech and said to have numerious special modifications for arena matches and straight up brawls and the old Quirks reflected this. Thats why he got that 52% over the Torso Yaw Speed 35% of the AH
Its PGI to decide that but for the role as CQC brawler he needs that turn speed to bait hits and shots on the cannon arm else we can just slow all mechs down remove aiming, skill and slug it out with max alpha.
To be clear my suggestion is to let the Yenlo keep his full is 235.5 °/s torso twist (300er Rating). Since he is basically locked into 1 role because of hardpoints restrictions and because hes a pretty specialized mech.This does in no way compromise chassi balance or make it OP just different.
Colonel ONeill, on 05 November 2015 - 03:04 AM, said:
In a Wang you always try to show your dead left arm to the enemy and just shoot the biggest threat and duck back in cover or show him your left side again. With the reduced agility this seems to be way harder now. Your right arm with the AC20 is always the weak point. It is really hard to cover it now, as you lack agility and quirks for it.
Edited by Inkarnus, 20 November 2015 - 04:08 PM.