Prosperity Park, on 19 November 2015 - 10:43 AM, said:
I have to ask: Why do peole focus on this B.S. about how losing a side torso on a Clan Mech makes you lose 20% of your Engine, so you'll face a 20% loss on output...
Um, sorry, but losing a side torso on a Clan Mech makes you lose 66% of your Engine health, not 20%. Engines only have 3 crit points of health. Lose of a side torso means your Engine just lost 2/3 of its health. I don't care if you lost 20% of your "slots" because you lost 66% of your "Health."
Health determines functionality.
Engines that lose 66% of their health should face some pretty darn signicant debuffs if you ask me.
P.S. Hey, I'm not asking for a straight 66% penalty on all outputs... I just never want to hear the term "lose 20%" ever again when discussing Clan ST loss.
Reactors don't have 3 crits of "health", but they blow up after 3 crits. That is a very simple and very significant difference.
If you want to talk in "health" terms, then Std engines have 6 slots, XL have 12 slots, C-XL have 10 slots.
Also, it's not like XX% of the whole reactor are "bitten" out or something, it's more like the shielding getting cracked.
I could argue here that 2 slots of 10 are 20%, but I think it's more reasonable to see the 20% as a "serious crack in the shielding".
So, if I may use your wording, "I just never want to hear failed basic math and technical imagination".