

Which One Thing Needs Fixing Before Steam Launch?
#1
Posted 20 November 2015 - 03:00 AM
So what other "place holders" need filling in before the steam launch?
My vote goes on the Skill Tree. Please, please do something with it. Drop the 3 variant requirement and make it a tree.
NB. assuming ghost heat and balance is ok as a new player is not going to notice those things too quickly.
#2
Posted 20 November 2015 - 03:04 AM
If they could AT LEAST fix that damn convergence perk and exchange it with something useful.
If I would be a new player and realize that one of the ELITE perks doesnt do nothing, I would laugh my ass off and leave. Because it just lacks professionalism and shows how the developers take care of their own product.
Its like seeing parents pretending to be sophisticated but their child is full of bruises and dirty.
The less obvious building sites we have on steam release the more likely it is people will stay.
Edited by TexAce, 20 November 2015 - 03:05 AM.
#3
Posted 20 November 2015 - 03:06 AM
#4
Posted 20 November 2015 - 03:08 AM
Greyhart, on 20 November 2015 - 03:00 AM, said:
What are they doing with those monitors? I do not follow Twitter or Facebook so I am in the dark as to what is planned for it unless they eddited the roadmap again.
If we are talking about placeholders then I think they should fix the C-AC and give the LB-X the toggle it needs for cluster or single round. I do agree that not needing 3 mechs of a chassie to unlock elite and 5(?) before mastery should be changed.
#5
Posted 20 November 2015 - 03:15 AM
#6
Posted 20 November 2015 - 03:17 AM
Really I would be happy with any sort of tree in the skill bucket
#7
Posted 20 November 2015 - 03:21 AM
Maybe the whole futur weapons and sensors balance and ECM rebalance could need it when it will be release in early december...
And all others features which need a fix since they were release first time... friendlist, multiples UI popups, voting system, hitbox for many maps ( vitric forge first ), hitbox some some mechs ( specially when you take rear damage .. ) stupid dropships sound, CW factions populations issues, bad Factions contrats rules, how CW is useless too, how coffers are useless too...

Which Thing Don't Needs Fixing Before Steam Launch?
Edited by Idealsuspect, 20 November 2015 - 03:21 AM.
#8
Posted 20 November 2015 - 03:36 AM
#9
Posted 20 November 2015 - 03:43 AM
Remove ghost heat.
Enjoy game.
#10
Posted 20 November 2015 - 03:46 AM
Skill tree
Match score mostly just counting useless damage spraying instead of actual win contribution (effective damage, caps, etc.)
Probably a thousand more painful things, but those three came to mind immediately.
#11
Posted 20 November 2015 - 03:55 AM
Atleast some people are being honest providing some actual facts once this game goes live on Steam by leaving a honest review behind.
I appreciate that more then anything else right now.
If i would name a thing: expanding the NPE.
Edited by Sarlic, 20 November 2015 - 03:58 AM.
#12
Posted 20 November 2015 - 03:59 AM
The rest of the suggestions are important too but not replacing place holders. Rather just poor mechanics
#13
Posted 20 November 2015 - 04:01 AM
Skill tree is already being reworked in PTS. Cockpit monitors are a coming soon (see thread)
Chat is the most frustrating feature of the game.
Edited by Fenrisulvyn, 20 November 2015 - 04:03 AM.
#14
Posted 20 November 2015 - 04:05 AM
#15
Posted 20 November 2015 - 04:09 AM
#16
Posted 20 November 2015 - 04:33 AM
MW:O (Battletech Game - A thinking mans shooter)
That's it.
Edit:
Sarlic, on 20 November 2015 - 03:55 AM, said:
I appreciate that more then anything else right now.
Chances are they will be too negative and Russ will just ignore those. You know that, right?
Edited by FlipOver, 20 November 2015 - 04:35 AM.
#17
Posted 20 November 2015 - 04:43 AM

#18
Posted 20 November 2015 - 04:52 AM
I don't care if it is the three variant mastery, the old pre-nerf bucket/tree or something new and improved (unique tree for each weight class, each chassis, each variant, etc.) but you must have something to give the experience of in game advancement or leveling or casuals will not be interested long term (or even short term).
#19
Posted 20 November 2015 - 04:53 AM

Chat and skilltree too ^^ And perhaps some new Locust variants.

#20
Posted 20 November 2015 - 07:10 AM
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