oldradagast, on 25 November 2015 - 07:22 AM, said:
Nobody is blasting teamwork.
What we have blasted in CW over and over again is the idiocy of pitting full-size teams against randoms, PUG's, and small casual groups. That's just stupid. Imagine if professional sports worked like that, with a professional team vs. a few random guys from the audience and a few people chosen at random from other teams. People would be right to complain, but it's not about "evil teamwork," but the idiocy of creating a format with zero matchmaking that encourages seal-clubbing and pointless stomps.
As someone who only drops solo, I disagree with you. CW is supposed to be a quasi-simulation of war, not a sport. As such, if your ragtag militia suddenly finds itself facing crack troops from Clan "I climbed out of Hell just to eat you alive", better toughen up and bring out your A game, including taking command if need be.
Also note that MWO, and especially Community Warfare, is nowhere near close to professional sports, so that analogy does not fly with me.
Having said that, there are options to soften the blow, like
more imaginative game modes,
carefully designed bases, as well as
game play depth. In short, both sides of a CW battle do not necessarily have to be the same.
And finally,
do not bring eSports into Community Warfare. Restrict that to a Solaris mode.
What we have now is not even a skeleton of what can be.
Edited by Mystere, 25 November 2015 - 08:42 AM.