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Marauder Scale Video Is Up!


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#81 Xetelian

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Posted 29 November 2015 - 01:29 AM

Are they literally trying to cheese off the fans of every other mech when they put this out so small?

I'm glad its smaller, but the Orion should be tonned down a pinch in comparison.

#82 Moldur

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Posted 29 November 2015 - 01:58 AM

Haha, it's so tiny. It sticks out a half meter more than the madcat and catapult, yet it's 2 heads shorter practically.

Also, the aesthetics make it look so much newer than many of the other IS mechs, covered in their raggedy-ass green paint and crude joints, even though the marauder is supposed to be one of the older mechs in the game.

#83 Torgun

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Posted 29 November 2015 - 02:44 AM

View PostNarcissistic Martyr, on 28 November 2015 - 03:53 PM, said:


Personally I'm glad PGI isn't making the mechs stupidly big anymore. Now they just need to take the time to redo the old ones which will never happen.


In other words, the new mechs making old ones worthless. Seems legit.

#84 Canuck307

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Posted 29 November 2015 - 03:09 AM

When I saw the Marauder release!

Posted Image

#85 Weeny Machine

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Posted 29 November 2015 - 03:17 AM

Poor Marauder...it seems it was the victim of a circumcition - the AC barrel looks so short. Else it looks even better in 3D than in the artwork.

#86 Canuck307

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Posted 29 November 2015 - 03:21 AM

View PostBush Hopper, on 29 November 2015 - 03:17 AM, said:

Poor Marauder...it seems it was the victim of a circumcition - the AC barrel looks so short. Else it looks even better in 3D than in the artwork.


I miss the lanky thin look to be honest. But I have to agree the snub nose shoulder cannon makes me sad.

#87 XX Sulla XX

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Posted 29 November 2015 - 03:49 AM

View PostCanuck307, on 29 November 2015 - 03:21 AM, said:


I miss the lanky thin look to be honest. But I have to agree the snub nose shoulder cannon makes me sad.

Although shorter guns are less of a target for people to shoot at.

#88 Narcissistic Martyr

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Posted 29 November 2015 - 02:35 PM

View PostTorgun, on 29 November 2015 - 02:44 AM, said:


In other words, the new mechs making old ones worthless. Seems legit.


There's more well sized mechs than ones that are really bad so making the future ones properly sized and then eventually resizing the smaller number of bad ones makes more sense than making all the smallish ones bigger.

#89 Madcap72

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Posted 29 November 2015 - 02:54 PM

View PostTorgun, on 29 November 2015 - 02:44 AM, said:


In other words, the new mechs making old ones worthless. Seems legit.


It is legit, that's LITERALLY how battle tech works. Think a 3025 mech is going to hold up against a Jihad era mech?

#90 Y E O N N E

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Posted 29 November 2015 - 04:28 PM

View PostMoldur, on 29 November 2015 - 01:58 AM, said:

Haha, it's so tiny. It sticks out a half meter more than the madcat and catapult, yet it's 2 heads shorter practically.

Also, the aesthetics make it look so much newer than many of the other IS mechs, covered in their raggedy-ass green paint and crude joints, even though the marauder is supposed to be one of the older mechs in the game.


It even had a Clan-style carbon-fiber control stick in the cockpit video.

#91 Grey Ghost

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Posted 29 November 2015 - 05:13 PM

I don't understand what the issue is. Some of you wanted it to be tall as an Orion with that massive profile as well?

#92 HollowBassman

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Posted 29 November 2015 - 08:06 PM

View PostGrey Ghost, on 29 November 2015 - 05:13 PM, said:

I don't understand what the issue is. Some of you wanted it to be tall as an Orion with that massive profile as well?


The issue is that new mechs are being given an inherent advantage of being smaller, more compact and therefor harder to hit than many older mechs of the same tonnage. This comes across as a form of power-creep intended to obsolete older mechs and get players to purchase the new mech packs to stay competitive.

It could be that they finally figured out that their scaling was bad and have adopted a better scale with the intention of fixing existing, oversized mechs in the near-future. If they come out and say that, I won't bring it up every time a new mech looks on the small side. As it is now, they have not said anything about re-scaling any old mechs other than the ones that won the July forum poll and even those haven't been started on.

#93 Bishop Steiner

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Posted 29 November 2015 - 08:10 PM

View PostHollowBassman, on 29 November 2015 - 08:06 PM, said:


The issue is that new mechs are being given an inherent advantage of being smaller, more compact and therefor harder to hit than many older mechs of the same tonnage. This comes across as a form of power-creep intended to obsolete older mechs and get players to purchase the new mech packs to stay competitive.

It could be that they finally figured out that their scaling was bad and have adopted a better scale with the intention of fixing existing, oversized mechs in the near-future. If they come out and say that, I won't bring it up every time a new mech looks on the small side. As it is now, they have not said anything about re-scaling any old mechs other than the ones that won the July forum poll and even those haven't been started on.

they've already had a poll to choose the first 4 to start the rescale work on, after the Origins IIC mechs launch, so beginning of the year, and the rescale starts.

Directly from Russ.

Not sure what more you want?

Them to keep making badly scaled mechs until the old ones are fixed?

#94 Gas Guzzler

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Posted 29 November 2015 - 09:11 PM

View PostHollowBassman, on 29 November 2015 - 08:06 PM, said:


The issue is that new mechs are being given an inherent advantage of being smaller, more compact and therefor harder to hit than many older mechs of the same tonnage. This comes across as a form of power-creep intended to obsolete older mechs and get players to purchase the new mech packs to stay competitive.

It could be that they finally figured out that their scaling was bad and have adopted a better scale with the intention of fixing existing, oversized mechs in the near-future. If they come out and say that, I won't bring it up every time a new mech looks on the small side. As it is now, they have not said anything about re-scaling any old mechs other than the ones that won the July forum poll and even those haven't been started on.


This is really making a mountain out of molehill, you will notice that the best mechs have been around a while, and the Crab which was so OP small, is not dominating at all. I almost never see them in the public queue, and I have used them and do not find them particularly OP. I don't see what mechs this is going to obsolete, except the Orion, which was bad from day 1.

I don't see an issue here, it is slightly smaller than the Timber, but has a longer nose. Its really good enough. You can't expect all mechs to be exactly the same size..

#95 Moldur

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Posted 30 November 2015 - 02:05 AM

It's progress, but the painful side effect is that older mech models are just not going to be as good solely because of their poor shape until they are updated to stand shoulder to shoulder with newer in-game models.

:T

#96 HollowBassman

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Posted 30 November 2015 - 04:14 AM

View PostBishop Steiner, on 29 November 2015 - 08:10 PM, said:

they've already had a poll to choose the first 4 to start the rescale work on, after the Origins IIC mechs launch, so beginning of the year, and the rescale starts.

Directly from Russ.

Not sure what more you want?

Them to keep making badly scaled mechs until the old ones are fixed?


I mentioned that in the very post you quoted and, as I just said, if they really plan to fix all of the over-sized mechs I have no problem with them making the new mechs smaller.

View PostGas Guzzler, on 29 November 2015 - 09:11 PM, said:


This is really making a mountain out of molehill, you will notice that the best mechs have been around a while, and the Crab which was so OP small, is not dominating at all. I almost never see them in the public queue, and I have used them and do not find them particularly OP. I don't see what mechs this is going to obsolete, except the Orion, which was bad from day 1.

I don't see an issue here, it is slightly smaller than the Timber, but has a longer nose. Its really good enough. You can't expect all mechs to be exactly the same size..


I'm not making a mountain out of anything. This isn't some crusade against PGI, I'm just pointing out a trend and I'm not the only one that sees it. I like the game and the company; it just looks bad when everything isn't scaled the same.

#97 MeiSooHaityu

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Posted 30 November 2015 - 05:23 AM

The Marauder looks good to me. I am pleased.

As for scale, it seems about right. It might be a tiny bit small compared to a Timbe wolf) but not to a wrong or obscene amount. It seems about right compared to other chassis it shares a similar design type with.

People like comparing it to an Orion, but an Orion or say a Black Knight is humanoid and the Marauder (like an Ebon Jaguar or Catapult) is an aircraft styled chassis. Those chassis types just aren't going to be as tall as a humanoid. Aircraft style torsos are squat yet long (exposing large side torsos (and a bit of CT too) from the side). Comparing them to a humanoid style for height isn't appropriate IMO. Their hitboxes are just arranged differently with their own strengths and weaknesses.

As it sits, it looks about the size of a Catapult if not a bit longer. Since the Cat is large for a 65 tonner, that doesn't seem out of the norm. The Timberwolf looks bigger, but no one complains about how it's size has made it unviable.

Overall I'm happy, and I'd say good job.

#98 Torgun

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Posted 01 December 2015 - 08:16 AM

View PostMadcap72, on 29 November 2015 - 02:54 PM, said:


It is legit, that's LITERALLY how battle tech works. Think a 3025 mech is going to hold up against a Jihad era mech?


And yet another reason why you shouldn't make an online shooter entirely based on lore.

#99 Torgun

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Posted 01 December 2015 - 08:20 AM

View PostNarcissistic Martyr, on 29 November 2015 - 02:35 PM, said:


There's more well sized mechs than ones that are really bad so making the future ones properly sized and then eventually resizing the smaller number of bad ones makes more sense than making all the smallish ones bigger.


I think it's close to 50/50 to be honest.

#100 Sandpit

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Posted 01 December 2015 - 08:54 AM

View PostTorgun, on 01 December 2015 - 08:16 AM, said:


And yet another reason why you shouldn't make an online shooter entirely based on lore.

They haven't
I'll happily take any of my IS mechs into games against Clan mechs.





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