Jump to content

Patch Notes - 1.4.38 - 01-Dec-2015


400 replies to this topic

#241 percolated1

    Member

  • PipPipPip
  • Philanthropist
  • Philanthropist
  • 64 posts
  • LocationUpper left coast of the USA

Posted 01 December 2015 - 02:32 PM

Only got a couple drops in on my coffee break, but so far so good. My PB definitely likes the little extra heat soak, and does not miss those 4 kph of top speed all that much.

#242 Motroid

    Member

  • PipPipPipPipPipPip
  • 261 posts
  • Locationmost likely gone

Posted 01 December 2015 - 02:34 PM

View PostEfferd, on 01 December 2015 - 01:11 PM, said:

Ok, played a few (quick) matches with my clan mechs (cheeta, shadow cat, stormcrow, timber wolf, ebon jaguar, dire wolf) and I have to say: thanks for the good time I had so long, it is time to take a break.

Going to ready the forum for the next few months hoping that they will rethink the nerfing of the clans.

Until then...

Reads to me like: Thanks for the fun times stomping on IS mechs in lore-like OP Clantech but now as it has become a challenge I think it"s time to take a break.
I am still hanging around here hoping that this game will be easy mode some day again.

#243 Adette

    Member

  • PipPipPip
  • WC 2018 Silver Champ
  • WC 2018 Silver Champ
  • 76 posts

Posted 01 December 2015 - 02:47 PM

View PostMotroid, on 01 December 2015 - 02:34 PM, said:

Reads to me like: Thanks for the fun times stomping on IS mechs in lore-like OP Clantech but now as it has become a challenge I think it"s time to take a break.
I am still hanging around here hoping that this game will be easy mode some day again.


TBH, when I logged in, all my clan mechs actually had the heat efficiency # higher than pre-patch. My Laser Vomit Timber used to be 1.27, now it is 1.32. Plays exactly the same as before.

#244 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 01 December 2015 - 03:08 PM

View PostKay Wolf, on 30 November 2015 - 11:47 PM, said:

As for Flamers and Machine Guns, if they are made any deadlier than they are, now, without adding heat and higher weight requirements to them, this time I will be done with the game.


You'd quit if the two WORST WEAPONS in the game were made usable?


Please go.

#245 RolfS

    Member

  • PipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 134 posts

Posted 01 December 2015 - 03:10 PM

This patch is awful, after 10 games only very few people play clan tech or clan mechs because players know that clan mechs are worse. Thats how bad the nerfs to clan and buffs to IS have gotten.

I can still make some damage in my hellbringer with 6xML and a gauss but if your playing clan there really isn't any other weapon besides lasers/ppc that go well with gauss which means Clan simple lost the only half decent ballistic CW weapon available. The stormcrow is still nerfed to the ground which means clan has zero decent hard hitting medium mech.

I can do a lot of damage in my warhawk with 4x15Lrms but it isnt fun and uses the fact that ecm got nerfed and Lrms got buffed. Other popular clan mechs used at the moment mad-dog, hellbringer, kitfox (every single one has ecm or Lrms).
Somebody claimed that SRMs are now playable, which means that maybe I can play my streak SRM 6 timber with dual PPC and maybe we will see stormcrow with SRMS again?

When you play Clan with current balance you know your mech is inferior to IS mechs because of IS quirks.

RIP CLAN MECHS

#246 freud2b

    Member

  • PipPipPip
  • Rage
  • Rage
  • 78 posts

Posted 01 December 2015 - 03:13 PM

After several game cw ... I confirm that the clan is DEAD and buried Posted Image
The marauder was my last purchase mwo because you do anything!
This is really ridiculous Posted Image !! a horror !!! overheating after only two draw Posted Image .
95% of the clan mechs are become unplayable! Thx PGI
If you do not react really fast player will leave! not just players clan same players playing IS,as there will be no challenge. bye Posted Image

#247 mad kat

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,907 posts
  • LocationFracking the third toaster.

Posted 01 December 2015 - 03:15 PM

Mixed feelings about this patch really. Liking the srm change a lot even if hit detection does seem ropey. Some of the quirks haven't had as bad an effect as i feared i.e. yen low wang and others i like, like crit buff to ac2's (my arrow thanks thee and ive saved some ammo in my cn9-d) but others have especially some movement skill tree abilities on lights.

I don't really like the new monitors either theyre far to bright flashy and distracting and whatever is on them seems meaningless maybe there's more subtle ones to come.

I'm really not getting the spoilt clan mech hating though recently been driving the timberwolf and its MWO easy mode!!!

Edited by mad kat, 01 December 2015 - 03:20 PM.


#248 MoeX

    Member

  • PipPip
  • The 1 Percent
  • 29 posts

Posted 01 December 2015 - 03:36 PM

So far liking the patch. We'll have to see how the quirk changes turn out in the long run, but feels good so far. Brawling could finally be back in style. However, haven't tried out the SRM post-patch.
Clan Mechs finally got nerfed. Loling at Clanners saying that Lurming is boring, but complaining that Laser Vomit has been nerfed . LOL!

This is a competitive shooter, therefore Balance > all. Clan mechs should not be more powerful than their IS counterparts.

#249 Grothaus

    Member

  • PipPipPipPipPip
  • 107 posts

Posted 01 December 2015 - 03:37 PM

So now that Clan mechs have been nerfed, why do they still cost 5 times as much in the store?

#250 NocturnalBeast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,685 posts
  • LocationDusting off my Mechs.

Posted 01 December 2015 - 03:42 PM

View PostMoeX, on 01 December 2015 - 03:36 PM, said:

This is a competitive shooter, therefore Balance > all. Clan mechs should not be more powerful than their IS counterparts.


No, this is Mechwarrior Online "A BATTLETECH GAME" and in BATTLETECH, Clan mechs are more advanced and more powerful than their IS counterparts in the Clan Invasion era (which MWO is set in).

#251 Wartang

    Rookie

  • Survivor
  • Survivor
  • 6 posts

Posted 01 December 2015 - 03:51 PM

View PostMoeX, on 01 December 2015 - 03:36 PM, said:

Clan mechs should not be more powerful than their IS counterparts.

Can I ask why you think this? and also do you know anything about the lore or back ground of Battletech?

#252 Ventarles

    Rookie

  • Bad Company
  • Bad Company
  • 8 posts
  • LocationPoland

Posted 01 December 2015 - 03:57 PM

You know that there is something wrong whey you fell that it's easy to kill a Clan mech in an IS mech.

I would love battletech rules in MWO and see something like this:

CW clan mechs with better tech 38 vs 48 IS mech with worse tech for example.
Quick matches like this Clan 9 players vs IS 12 players and IS vs IS and Clan vs Clan. No mixed IS/Clan vs IS/Clan.

Edited by Ventarles, 01 December 2015 - 04:09 PM.


#253 NocturnalBeast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,685 posts
  • LocationDusting off my Mechs.

Posted 01 December 2015 - 04:12 PM

View PostVentarles, on 01 December 2015 - 03:57 PM, said:

You know that there is something wrong whey you fell that it's easy to kill a Clan mech in an IS mech.

I would love battletech rules in MWO and see something like this:

CW clan mechs with better tech 38 vs 48 IS mech with worse tech for example.
Quick matches like this Clan 9 players vs IS 12 players and IS vs IS and Clan vs Clan.


It is easy to most of the time, unless the Clan pilot is better, or has a better team.

View PostGrothaus, on 01 December 2015 - 03:37 PM, said:

So now that Clan mechs have been nerfed, why do they still cost 5 times as much in the store?


True, if Clan mechs are not going to perform like they do in BATTLETECH, then they should not cost as much as they do in BATTLETECH, why is that part of the lore adhered to?

#254 Ventarles

    Rookie

  • Bad Company
  • Bad Company
  • 8 posts
  • LocationPoland

Posted 01 December 2015 - 04:12 PM

View PostEd Steele, on 01 December 2015 - 04:09 PM, said:

It is easy to most of the time, unless the Clan pilot is better, or has a better team.


The same goes for IS players.

#255 KursedVixen

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 3,243 posts
  • LocationLook at my Arctic Wolf. Closer... Closer...

Posted 01 December 2015 - 04:15 PM

View PostVentarles, on 01 December 2015 - 03:57 PM, said:

You know that there is something wrong whey you fell that it's easy to kill a Clan mech in an IS mech.

I would love battletech rules in MWO and see something like this:

CW clan mechs with better tech 38 vs 48 IS mech with worse tech for example.
Quick matches like this Clan 9 players vs IS 12 players and IS vs IS and Clan vs Clan. No mixed IS/Clan vs IS/Clan.
at this rate to be fair it'd have to be 48 clan mechs vs 38 IS

after using a Spider that has an ErLarge that can reach up to 810 with optimum damage with only the fully upped module I uninstalled the game. ERPPC is obsolete.

Edited by KursedVixen, 01 December 2015 - 04:17 PM.


#256 Wartang

    Rookie

  • Survivor
  • Survivor
  • 6 posts

Posted 01 December 2015 - 04:19 PM

now that would be a nerf I would approve of the cost of the clan mechs.

#257 Jack Spade Ward

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 432 posts
  • LocationEarth

Posted 01 December 2015 - 04:21 PM

Well, clan tech is dead... it has been dying for quite sometime, i think this was the final blow that would kill it.
Me and my team are switching to IS now, and we should have it done for a long time. Those Blackjacks meta... stalker and thunderbolts... better heat, better everything...

Im guessing that only the true die hard clan lore teams will stay as clans. LOL in fact, IS in this game is what clans should all be about, while the clans look and feel more like later 3rd sucession war old models LOL. RIP clans

Im wondering about CW... since clan tech is dead, and most will stop fighting in CW, will the IS factions fight eachother now? Are we looking at a 5th succession war right here? Maybe the fedcom civil war? I know that since we are switching to IS, going against clans will be too easy, so probably not many oponents there... the only probability will be other IS factions.... hummm

#258 NocturnalBeast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,685 posts
  • LocationDusting off my Mechs.

Posted 01 December 2015 - 04:42 PM

View PostSpadejack, on 01 December 2015 - 04:21 PM, said:

Well, clan tech is dead... it has been dying for quite sometime, i think this was the final blow that would kill it.
Me and my team are switching to IS now, and we should have it done for a long time. Those Blackjacks meta... stalker and thunderbolts... better heat, better everything...

Im guessing that only the true die hard clan lore teams will stay as clans. LOL in fact, IS in this game is what clans should all be about, while the clans look and feel more like later 3rd sucession war old models LOL. RIP clans

Im wondering about CW... since clan tech is dead, and most will stop fighting in CW, will the IS factions fight eachother now? Are we looking at a 5th succession war right here? Maybe the fedcom civil war? I know that since we are switching to IS, going against clans will be too easy, so probably not many oponents there... the only probability will be other IS factions.... hummm


Like I have said many times, just remove Clan mechs from the game, give everyone who bought Clan mechs enough MC to equal the amount of money they spent and remove Lostech from the game so we can just play in the 3rd Succession War era. Or at least giving everyone who bought Clan mechs a window of time to request a refund in MC.

Edited by Ed Steele, 01 December 2015 - 04:45 PM.


#259 Grothaus

    Member

  • PipPipPipPipPip
  • 107 posts

Posted 01 December 2015 - 04:55 PM

Its pretty simple and clear.

IS has better quirks, ballistics, missiles, and lasers. A larger variety of mechs and cheaper mechs.

One factor to consider, is how much cheaper IS mechs are, they end up being the preferred mechs of newer players, Clan pilots tend to be composed of more veteran and skilled players from my experience.

Better teamwork, and more experienced pilots have given Clans an edge, at least in part. Like most MMOs, the squeaky wheel gets the oil, a chorus of unskilled IS players did alot of whining, and got appeased. I predict PGI will nerf Clans further, then instead of lowering the price of Clan mechs, they will raise the price of IS mechs, welcome to the seesaw world of MMOs and the nerf bat,.... is it fair, nope, does PGI care more about making money then honoring the legacy of the battletech franchise, yes.

#260 Memnon Valerius Thrax

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 766 posts
  • LocationGermany

Posted 01 December 2015 - 04:55 PM

better is: Remove all IS Mechs and we play a nice Role based Clanscenario.

Im not here for IS! I play this game as Lore Claner and im sick about all IS crying fanboys. And pgi listen to them, everytime.
And we get nerfed and nerfed and nerfend........ FOR MORE EZ MODE PLAY ON IS SIDE!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users