Ed Steele, on 01 December 2015 - 04:42 PM, said:
I actually agree with that one! Than we could just remove all quirk nonsense.
When the time comes for the clan invasion, they could let what clan tech is suposed to be, but instead, do 2 stars vs 3 or 4 lances, keep the absurd high prices of clan tech and the game would balance itself out!
Can you imagine being on a 10 man clan team vs a 18 IS man team? And we could only use clan mechs in CW or agaisnt other clan pugs. We would keep seperated clans from IS in pug matches.
But until they figure that out, they should return to 3020 or something, and use only IS mechs.
We all know that clan tech is just ridiculous right now, beleive me, ive tried it LOL, so instead of puting the clans through a ridiculous process, just take them out from the game! Let people do CW only with IS factions, set the clock in 3020!
I want to say this to everyone, no matter how people justifies that this is a MMO and things should be balanced, there were always be an unbalance lilte thing out there on the game. The fact that the lore gives us that unbalance, by stating that Clan tech is far better than IS, makes it legal to a point. The clans, since they came out, have been nerfed in every revision of balance... while IS had been buffed. Many will say that it needed, i do not agree. I think that it was lore based, as such, legal. How could we put a good and balanced fight then? 2 stars vs 3 or 4 lances... and it would be very dificult for the clans.
When PGI launched the clans, it was actually IGP's doing. They did, and after since, the game has been a mess. IS fan boys vs Clan fan boys... so, in my opinion, lets just take the clans out of the game, hold on to them until PGI figures how to put 2 stars vs 4 lances.