#21
Posted 01 December 2015 - 10:02 PM
how about he actually play on an even field like most of us, and set his connection to route half way round the world and back so he can experience the ping rate 80% of us enjoy. Maybe then he'll realize that cheaping out on server locales was a bad idea due to the distorting effect it has on balance, and as such, most of the balancing they do ain't worth **** due to the vast ping differences.
id welcome seeing his reaction to my lights ping bouncing cause of ****** server locales, bring it on.
#22
Posted 01 December 2015 - 10:24 PM
WhineyThePoo, on 01 December 2015 - 06:22 PM, said:
Say what? Skill? That game has AIM ASSIST FFS, how much skill does it take to aim at the little circle the game tells you to aim at if you want to hit the enemy?
Yeah, id have to agree here, WOWS is a really ******** ass game, where you basically drive in lines firing at ships hoping your RNG is better then the enemy.
I played a few in that game and my second game in that game, I had my upgraded gun and I was firing 1 at a time at a stationary AI ship at mid range and in like 20-30 shots I hit ZERO times because the RNG said no. I was then promptly and swiftly blown to bits by the AI.
I even STOPPED cuz I figured it would make my accuracy better.......
WOWS is probably the worst of the WG games...
#23
Posted 01 December 2015 - 10:30 PM
Jun Watarase, on 01 December 2015 - 08:43 PM, said:
Paul disagrees. Changing numbers in text files is hard work.
The fact remains that there are social consequences for taking certain courses of actions. Some people believe that in an online environment, they shouldn't have to deal with that.
If hundreds of people in an online game are refusing to play with you, then you have only yourself to blame really.
From another perspective, you wouldn't want to play with "scrubs" either way, so it's a win-win situation. I don't understand why people who claim to be the top players in the game would insist on playing with people they refer to as "scrubs" or "noobs" because you don't see the top sports players in the world insisting on playing with "scrubs".
It's dissapointing that some people have a knee jerk reaction that everyone who disagrees with them is bad at the game. It's a really self-limiting point of view.
You can't choose who you play against in an online game with automatic match making. That said, there's absolutely nothing wrong when trying to build the most effective builds possible. As long as it's within the rules than it's completely fair game. Personally I run all sorts of mechs, most of which aren't meta. At the same time I don't gimp myself with ineffective mechs with 1 LRM15, an AC2 and a Small laser while yelling at "meta tryhards" for boating CLPLs.
Don't hate the player, hate the game (and then get the game changed if the game is truly imbalanced).
#27
Posted 02 December 2015 - 04:19 PM
Nightmare1, on 02 December 2015 - 02:17 PM, said:
Go take a chill pill.
Quote:
Nightmare1, on 02 December 2015 - 01:28 PM, said:
Where's the joke there? The only jokes ITT are statements about how balance shouldn't be iterated top-down.
Edited by 0111101, 02 December 2015 - 04:20 PM.
#28
Posted 02 December 2015 - 04:28 PM
#29
Posted 02 December 2015 - 08:41 PM
Jun Watarase, on 01 December 2015 - 07:01 PM, said:
Theres a simple solution to this. The T1 players can not abuse the meta. Back in the old days when battletech was played in local games stores, there was a really simple balancing mechanism. If someone kept abusing the meta and being a tryhard, he would quickly find himself out of people to play with. There was therefore an incentive to not abuse the meta. Its a shame MWO doesnt have a mechanism like that.
WTF? Seriously? This is the stupidest sh!t I've seen on these forums. You are basically saying all the scrubs will leave the game because they don't want to play against meta tryhards running meta builds when it is those same meta players that are trying to improve gameplay balance to make this game more fair for everyone.
The reason you can't balance based on the middle of the pack is because the average player has no idea what is relatively strong or weak. The top tier players are the ones who will most quickly and accurately assess what weapons are too strong or too weak.
Let's put this into perspective with a simple "Rock, Paper, Scissors" scenario.
Let's say the comp players have determined that Scissors has a 60% chance to beat Rock and Paper. Paper and Rock have a 50% chance of beating each other.
The average scrub-tier player has no idea what any of these percentages so they choose one at random. Comp players will always choose Scissors, because Scissors are better. Mid-tier players start noticing Scissors are becoming more popular and are winning more often and start choosing Scissors too. Scrub-tier players start complaining that everyone is only playing Scissors and they are sick of seeing Scissors.
Comp players want a BALANCED game but also want to WIN. They want a game where Rock, Paper, Scissors are all evenly powerful.
Scrub-tier players want to keep throwing Rock and Paper and don't want to listen to the input of higher level players regarding gameplay balance who actually want to fix Rock and Paper.
#30
Posted 02 December 2015 - 09:28 PM
The only people capable of improving the game are PGI themselves and we all know how Paul balances the game or what PGI's priorities are. Get your wallets ready for the upcoming Archer pre-order by the way, it will come with free premium time and you get early adopter rewards!
PGI literally doesn't care whatsoever how many people abuse the meta, they only care about the money coming in.
#31
Posted 02 December 2015 - 09:34 PM
Troutmonkey, on 01 December 2015 - 10:30 PM, said:
You can't choose who you play against in an online game with automatic match making. That said, there's absolutely nothing wrong when trying to build the most effective builds possible. As long as it's within the rules than it's completely fair game. Personally I run all sorts of mechs, most of which aren't meta. At the same time I don't gimp myself with ineffective mechs with 1 LRM15, an AC2 and a Small laser while yelling at "meta tryhards" for boating CLPLs.
Don't hate the player, hate the game (and then get the game changed if the game is truly imbalanced).
Yea theres also nothing wrong with showing up at a relatives funeral dressed in a clown suit. Its totally legal bro!
Edited by Jun Watarase, 02 December 2015 - 09:34 PM.
#32
Posted 03 December 2015 - 12:54 AM
Jun Watarase, on 02 December 2015 - 09:28 PM, said:
The only people capable of improving the game are PGI themselves and we all know how Paul balances the game or what PGI's priorities are. Get your wallets ready for the upcoming Archer pre-order by the way, it will come with free premium time and you get early adopter rewards!
PGI literally doesn't care whatsoever how many people abuse the meta, they only care about the money coming in.
I was about to write up a long and detailed argument as to why you're wrong. But then I deleted it because you're not worth the effort. There's just no convincing some people. Keep shunning and avoiding the "meta tryhards" and let me know how that works out for you.
#33
Posted 03 December 2015 - 01:15 AM
Jun Watarase, on 02 December 2015 - 09:28 PM, said:
The only people capable of improving the game are PGI themselves and we all know how Paul balances the game or what PGI's priorities are. Get your wallets ready for the upcoming Archer pre-order by the way, it will come with free premium time and you get early adopter rewards!
PGI literally doesn't care whatsoever how many people abuse the meta, they only care about the money coming in.
Competitive aka "meta" pilots have a vested interest in improving gameplay balance. Nobody wants to play the same 2 or 3 builds in competition every single time. I don't get why this is difficult for you to understand.
BUT YEAH, sure... let's keep balancing for mid/low tier pilots and you can continue QQing into your pillow at night about "meta" when you get stomped by the same 2 or 3 builds every match.
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