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Inner Sphere Win


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#41 Kraftwerkedup

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Posted 07 December 2015 - 08:33 AM

View PostEl Bandito, on 07 December 2015 - 03:05 AM, said:



That's a misconception. Clans do have other options. Less effective options, not-recommended options, but still you have options. Heck, a Nova can brawl objectively better than a Crow, and an Adder can objectively do long range support better than a Cheetah. People just prefer to be meta-sheep cause it brings results.

It is the same as IS--bring an optimized deck with heavy quirks, or less optimized deck with less quirks. Either way, both sides have options.


"Nova can brawl objectively better than a Crow"

Not to be a jerk, but I dont think youre using the word objectively right.

#42 Lorian Sunrider

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Posted 07 December 2015 - 09:30 AM

Our unit usually goes Clan for the events but I play mostly IS just doing Pug drops otherwise.

As much as people ***** about seeing the same Clan mechs over and over again (Cheetah, Timby, Stormcrow, Ebon Jag, etc) there were a ton of people running two Marauders and two Blackjacks, or still running three Thunderbolts too.

While PGI gave the not so great clan mechs a few tweaks, there still is absolutely no reason to bring more than half the Clan mechs to a CW drop. At least the IS has more than four viable medium/heavy mechs worth a damn.

Edited by Lorian Sunrider, 07 December 2015 - 09:31 AM.


#43 ExplicitContent

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Posted 07 December 2015 - 02:15 PM

Horseshoes and Hand Grenades. Only time close really counts

#44 0bsidion

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Posted 07 December 2015 - 02:28 PM

IS had a good lead for a while, and I played my IS account for this event. I really thought IS side was going to pull this one off this time. I really felt like my IS pug teams won more than they lost, but I didn't keep too close track.

#45 El Bandito

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Posted 07 December 2015 - 05:59 PM

View PostKraftwerkedup, on 07 December 2015 - 08:33 AM, said:

"Nova can brawl objectively better than a Crow"

Not to be a jerk, but I dont think youre using the word objectively right.


I have seen enough Novas destroying the opponent in brawling faster than any Crow config, to make that statement. People just diss the Nova because of its size and hitboxes, and meta-chase the Crow instead.

Edited by El Bandito, 07 December 2015 - 06:00 PM.


#46 Lily from animove

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Posted 08 December 2015 - 01:57 AM

View PostEl Bandito, on 07 December 2015 - 05:59 PM, said:


I have seen enough Novas destroying the opponent in brawling faster than any Crow config, to make that statement. People just diss the Nova because of its size and hitboxes, and meta-chase the Crow instead.


That only happens when the NVA comes to facehugging close range in a SL build. any decent brawler should prevent this from happening at all, and be able to disable a nova before his happens, so sry but NO. What you describes happens when the pilot opposed to the NVA doesn't know what to do.

Edited by Lily from animove, 08 December 2015 - 02:01 AM.


#47 El Bandito

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Posted 08 December 2015 - 02:26 AM

View PostLily from animove, on 08 December 2015 - 01:57 AM, said:

That only happens when the NVA comes to facehugging close range in a SL build. any decent brawler should prevent this from happening at all, and be able to disable a nova before his happens, so sry but NO. What you describes happens when the pilot opposed to the NVA doesn't know what to do.



Clan ERSL= 200 optimum range. And a brawler can't disable the Nova before it runs up to him cause brawler's builds are geared towards close range combat. Click on the picture and eat your words. Facehugging range my arse.

Posted Image

Since SRMs are considered legit brawling weapon, CERSLs are even superior to it on mechs with enough hardpoints--such as the Nova.

Edited by El Bandito, 08 December 2015 - 02:41 AM.


#48 Johnny Z

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Posted 08 December 2015 - 02:35 AM

View PostEl Bandito, on 08 December 2015 - 02:26 AM, said:




Clan ERSL= 200 optimum range. Methinks you are exaggerating about facehugging close range. And a brawler can't disable the Nova before it runs up to him cause brawler's builds are geared towards close range combat. So lay off the Koolaid, mate.

Since SRMs are considered legit brawling weapon, CERSLs are even superior to it on mechs with enough hardpoints--such as the Nova.


The Nova is an unmatched close range fighter. The Star map siege maps don't go well with short range load outs though. Safer to go with medium to long range mechs unless in something like the Arctic Cheddar which can dictate range.

I do ok with dual AC 20 King Crab but wouldn't take it to the star map for example.

#49 El Bandito

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Posted 08 December 2015 - 02:40 AM

View PostJohnny Z, on 08 December 2015 - 02:35 AM, said:

The Nova is an unmatched close range fighter. The Star map siege maps don't go well with short range load outs though. Safer to go with medium to long range mechs unless in something like the Arctic Cheddar which can dictate range.

I do ok with dual AC 20 King Crab but wouldn't take it to the star map for example.



That was not the point. I am just showing some ignorant people that the Nova can brawl better than the Crow--which you agree with. I already said non-meta options are lesser options, though options nevertheless.

Edited by El Bandito, 08 December 2015 - 02:42 AM.






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