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The Executioner


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#1 Champion of Khorne Lord of Blood

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Posted 07 December 2015 - 01:53 AM

I'm just wondering what the forum opinion is on this mech.

I mean people go talking about how OP Timber Wolf is and the Arctic Cheetah and the Dire Whale and Stormcrow and a few other Clan mechs are, but I never see anything about the Executioner.

Is it just too low key, no one ever sees it was what shot them or something? I mean, the thing can straight 1v1 a Dire Whale face to face and win now a days, especially after it was buffed.

It has so much going for it, do people not like it just because it can't spam loads of heavy ballistics like the dire, or maybe its just the 12 tons of locked masc and JJs which still are useful pretty often?

I'm just curious, I just haven't seen anyone talk about it in quite awhile.

#2 Paigan

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Posted 07 December 2015 - 02:22 AM

The EXE is only good if you really want all that mobility while still having almost maximum armor.

If that is the case, you can still get some nice builds to work, like 2xERLL, 6xERSL, 2xLRM10 or the usual 2xLPL, 6xERML

People who complain that it can't carry enough weapons don't understand the idea of this Mech.
It's the same as saying a DWF sucks because it cannot scout well.

Edited by Paigan, 07 December 2015 - 02:29 AM.


#3 KinLuu

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Posted 07 December 2015 - 02:24 AM

The EXE is basically a 95-ton TBR - with slightly worse hitboxes and mobility but more armor.

It would be a decent mech, if at least a couple of its JJs were unlocked. Those 8 tons are everything that stands between the EXE and viablility.

#4 Macster16

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Posted 07 December 2015 - 02:53 AM

It's a decent chassis and, IMO, the second best clam assault (some will say the WHK is better, but I prefer the EXE which can take a hit like a man unlike the WHK which takes hits like a little girl).

Lazor boating is the name of the game when it comes to the EXE, so if you're not a fan of vomit, look elsewhere, The agility buffs it got in the recent patch help heaps and it's tanky as hell. Usual practice is to load one of its arms with ERMLs/SLs/SPLs and corner poke with that arm while loading bigger lazers in its torsos for range poking and ridge-humping. It's not a mata-defining chassis, but it's solid in many regards and is worth getting into IMO.

Edited by Macster16, 07 December 2015 - 02:53 AM.


#5 Cyborne Elemental

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Posted 07 December 2015 - 02:55 AM

If a Banshee and a Nova had a baby, the Executioner would be it.

#6 Paigan

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Posted 07 December 2015 - 04:04 AM

View PostMister D, on 07 December 2015 - 02:55 AM, said:

If a Banshee and a Nova had a baby, the Executioner would be it.

With the male being... which one? Posted Image

Edited by Paigan, 07 December 2015 - 04:04 AM.


#7 MeiSooHaityu

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Posted 07 December 2015 - 04:58 AM

View PostPaigan, on 07 December 2015 - 04:04 AM, said:

With the male being... which one? Posted Image


It's Clan, is that important? The two mech's DNA would have just been thrown in a blender and grown in a tube anyway :).

#8 Lugh

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Posted 07 December 2015 - 05:22 AM

View PostPaigan, on 07 December 2015 - 02:22 AM, said:

The EXE is only good if you really want all that mobility while still having almost maximum armor.

If that is the case, you can still get some nice builds to work, like 2xERLL, 6xERSL, 2xLRM10 or the usual 2xLPL, 6xERML

People who complain that it can't carry enough weapons don't understand the idea of this Mech.
It's the same as saying a DWF sucks because it cannot scout well.

4 MPLs and a c-uac20 also does very well.

Its the best assault poker made. Any poke build can do well with it.

View PostMister D, on 07 December 2015 - 02:55 AM, said:

If a Banshee and a Nova had a baby, the Executioner would be it.

Where does it get the MASC? Is that a recessive trait?

#9 Moebius Pi

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Posted 07 December 2015 - 05:27 AM

I had a fair bit of luck using a 7SPL, 2 Streak srm6 with CAP etc. build. It was my defacto solo farming build for a bit for only one reason. Well, two, number one it was fun and still a bit punchy if running in close to something else (but by no means one of those top tier builds)

It's a big assault seen as easy prey by lights. Inevitably they would go after it for that reason, and inevitably I'd have an improved UAV popped, Advanced Seismic and was just -itching- for a Cheetah or Firestarter to come close. Suffice to say, it succeeded in farming. Didn't really use the Chassis for other builds in the end much beyond some goof around and trolly ones for some decompression and fun. Having Masc to reverse fast or turn fast really helps in that area as well.

Is it a top tier uber-mech like the Unholy 6 (ACH, SCR, EBJ, TBR, HBR, DWF)? Nah. Can it still be very effective? Yup, it's definitely not Gargoyle level, but it -does- take a lot of fiddling to find a build you'll enjoy with it. I like my variety. No regrets owning it.

#10 Juodas Varnas

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Posted 07 December 2015 - 05:29 AM

View PostLugh, on 07 December 2015 - 05:22 AM, said:

Where does it get the MASC? Is that a recessive trait?

Might be a mutation de novo

#11 Father Tork

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Posted 07 December 2015 - 05:36 AM

I like my EXEs, but they're not great, the mobility comes at a huge cost of offense. The 2 I run with most success are;

Number 1

Number 2

They are pretty similar in load out, but get played a little differently.

#12 El Bandito

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Posted 07 December 2015 - 05:38 AM

With almost no one utilizing the Executioner's jump jets in the matches, no wonder people think the mech is not good. If PGI actually buffs back the hoverjets, then the Executioner can be more viable than before. Similar deal with the Summoner.

At least give them 2x JJ quirks. Posted Image

Edited by El Bandito, 07 December 2015 - 05:39 AM.


#13 Kshat

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Posted 07 December 2015 - 05:46 AM

The main problem of the Executioner is that it perfectly fits in a niche which is on most maps and in most situations almost nonexistent.
And nobody missed a mech to fill this niche - nevertheless, the Executioner does this job perfectly.

It's huge, it got loads of podspace occupied by MASC and JJ - therefore not enough room for true ballistic loadouts. And Laservomit gets hot.
So you got a highly mobile Laservomit-poke-mech - a TBR is more mobile, more agile, way les bulky, and not at all worse in the offensive department.
And as a swift assault brawler - that niche is where the Gargoyle is waiting for someone to play with him.

In short: the Exe is not bad. But there is no real reason why you should use him.

#14 Father Tork

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Posted 07 December 2015 - 05:47 AM

I like the JJ and the MASC, it's great for playing peek-a-boo around corners, as you hit the enemy, and by the time they're ready to fire back, you are behind cover again

#15 Kristian Radoulov

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Posted 07 December 2015 - 05:59 AM

If you think the EXE isn't a great mech, YOU'RE the problem, not the mech. That thing is the king of public que. Peace underhive.

Posted Image

Edited by Kristian Radoulov, 07 December 2015 - 06:00 AM.


#16 Paigan

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Posted 07 December 2015 - 06:58 AM

View PostMeiSooHaityu, on 07 December 2015 - 04:58 AM, said:

It's Clan, is that important? The two mech's DNA would have just been thrown in a blender and grown in a tube anyway Posted Image.

Hm... point taken :D

#17 0bsidion

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Posted 07 December 2015 - 07:35 AM

View PostDakota1000, on 07 December 2015 - 01:53 AM, said:

I'm just wondering what the forum opinion is on this mech.

I mean people go talking about how OP Timber Wolf is and the Arctic Cheetah and the Dire Whale and Stormcrow and a few other Clan mechs are, but I never see anything about the Executioner.

Is it just too low key, no one ever sees it was what shot them or something? I mean, the thing can straight 1v1 a Dire Whale face to face and win now a days, especially after it was buffed.

It has so much going for it, do people not like it just because it can't spam loads of heavy ballistics like the dire, or maybe its just the 12 tons of locked masc and JJs which still are useful pretty often?

I'm just curious, I just haven't seen anyone talk about it in quite awhile.

It's somewhat undergunned for an assault, especially a Clan assault, but not as severely as the Gargles. It's got MASC and JJs for mobility boosts, which can be helpful, but I think the reason it isn't more popular is because it sacrifices too much for that mobility, which is often the case for assault class mechs.

I'd rate it slightly under the Warhawk overall, even though I do like it. I have a feeling the Highlander IIc will pretty much eclipse it one way or the other, but we'll see.

#18 Clownwarlord

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Posted 07 December 2015 - 07:51 AM

The Exe is big creating it easy to hit key portions of the mech for example, the side torso or center torso are made easier to key on or even the arms because they are so big.

The mech decent build ideas. Having high energy mounts in the side torso or ballistic mounts in the side torsos. The next issue I see is that the arms are so low for a mech that stands so tall. This making judging shooting angels from the arm weapon mounts difficult and can cause issues with team damage or clipping terrain.

#19 Hal Greaves

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Posted 07 December 2015 - 08:10 AM

I love the Executioner, though I only really ever play CW anymore.

It is, however, most definitely not a top of the line meta mech.. I use it mostly for fun drops or to ******** around on cold maps like Boreal or Grim a bit.

8 med pulse build is hilarious, however. You can one-shot most light mechs with it if you get a good bead on one, and pretty much everything else if you get it in the back. It's mobility allows you to get to weird places people wouldn't expect a 95 ton mech to be, which is where the biggest advantage of it lies.

#20 Koniks

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Posted 07 December 2015 - 10:34 AM

Other mechs do what it does better.

Someone mentioned unlocking the JJs. Maybe that would help. Making the jump jets generate legitimate lift would also be useful.





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