El Bandito, on 07 December 2015 - 05:38 AM, said:
At least give them 2x JJ quirks.
That would be pretty great, I actually try to use the JJs often times but honestly the only map they can get you ontop of *useful* things is mining collective.
Kshat, on 07 December 2015 - 05:46 AM, said:
And nobody missed a mech to fill this niche - nevertheless, the Executioner does this job perfectly.
It's huge, it got loads of podspace occupied by MASC and JJ - therefore not enough room for true ballistic loadouts. And Laservomit gets hot.
So you got a highly mobile Laservomit-poke-mech - a TBR is more mobile, more agile, way les bulky, and not at all worse in the offensive department.
And as a swift assault brawler - that niche is where the Gargoyle is waiting for someone to play with him.
In short: the Exe is not bad. But there is no real reason why you should use him.
I'm not quite sure of the niche you are speaking of though. Out of all my laser vomit mechs my Executioner runs the coldest due to all the heat sinks it holds while also keeping an alpha over 60. It does lose out on ballistic builds though, but usually thats what people use the Dire Wolf or Warhawk for.
As for being a poke mech, Executioner comes with MASC, it outclasses the Timber Wolf entirely at poking, especially now with the agility buffs and the skill tree nerfs. Last TW that tried to "poke" my Executioner took a full alpha straight to the CT.
Also just going to throw out there that the Executioner has much more going for it than the Gargoyle, more firepower, more maneuverability due to masc, JJs, more armor, high torso mounts. Only thing the Gargoyle beats it in is pure top speed.
I find the Executioner to play like a really tanky Ebon Jaguar with lower arm mounts that also get actuators. I actually run the same weapons loadout on both, but the Exe gets more heat sinks. I just run 2 LPLs in the high mounts in the torso and then 6 spls in the arms (for ebj 2 of them go in torsos and 4 in arms). Pokes stuff to death and any light mech that thought they could have an easy kill vs an assault gets their face melted off by the SPLs on a mech that turns faster than they do when masc is active.
honestly though, if MASC wasn't locked I'd still keep it in the mech at all times, else you are just running a heavier Warhawk.