sneeking, on 14 December 2015 - 02:21 AM, said:
They must of done something in the seven or more months i didn't play for because it runs better than i remember. Im now using higher settings and getting faster smoother gameplay and in the two days of play i put in over the weekend i didn't get any crashes.
i was surprised this is opposite of what i expected, game used to crash my system a lot and play quality was reaching quite a sad state for me before i left.
same old x4 955 black clocked to around 3.8 4.0 depending on the weather and how mu cooling is keeping up. Gigabyte ma770t mobo 12gig ram and r9 290. Windows home preem 64.
They did some performance passes
Still
The HUD takes quite some fps away, flash based CPU hoand the fact that mechs are kind of made like Lego's so you can blow them up big by bit is causing a good amount of draw calls (haven't the link to the comment from Karl Berg on this on hand now)
Add to this that AMD was betting on multi tasking instead of single thread performance combined with the fact that DX 9 and 11 can't multi thread that well
AMD support = DX12 or Vulcan support
Should make quite a difference in MWO
Bother Russ some more on Twitter about it
Wanted to have a talk with CryTech about it after steam release