Gas Guzzler, on 24 January 2016 - 02:40 PM, said:
Honestly... EXE are not bad. Doing 20-30 damage is the result of a miscue, not a bad mech. I actually think Executioners would have been more useful than Dire Wolves on Canyon.
At least they can poke with 3 cLPLs with high hardpoints.
The problem with the EXE, and I'd say now a problem with Clan mechs overall, is there's always an overquirked IS mech that is better suited and quirked for any practically any play style.
For example, the EXE can in fact poke nicely with 3 cLPLs, but why take that over a Banshee?
I think the main reason we didn't use EXEs on Canyon was that EXEs never had enough time to really be deemed, "comp worthy." In hindsight, the MASC may have helped enough in the poke game that it would have been a better option than the DWF, but I don't think it would have been enough to alter the results in any significant way.
Edited by Aresye, 24 January 2016 - 04:02 PM.