Ovion, on 16 May 2016 - 02:54 PM, said:
Agreed.
Bishop Steiner, on 16 May 2016 - 02:09 PM, said:
And Comps will starts spraying and praying everyone in MAXI-LBX machines.
No
freaking
thank you
Oh, I know the butt-hurt is a real factor in why we'll never see criticals or crit-seeking weapons applied in any serious way, and that's a goddamn shame, really. And no, competitive teams wouldn't use it. Shield arms would be great for shutting down LB-X crits and. . . come on, with 0.5 TAC damage you need to place what, 30? 50? pellets on an armored section with two critical locations before cumulative critical damage stands a reasonable chance of knocking out a single component? Anyone sees you hailing RNGesus with volleys of LB-X fire at range is just going to plant a PPC in your brain and call it a day.
Ugh, crit hp buffering is dumb anyway. Critical health? Sure. But the number of critical items you have in a 'Mech shouldn't effect an item's chances of taking a hit and a weapon's critical damage shouldn't directly correlate to it's actual damage. Roll a location. Nothing there? Critical passes through and does nothing. Crit with an AC/10? 7 crit damage. Crit with an LB-X pellet? 2 crit damage. Play with those numbers. Your lower arm actuator blows? No more aiming to the right for you.
The lack of a real critical system in MWO is the saddest thing next to the lack of a real heat system.
Edited by Osric Lancaster, 16 May 2016 - 03:12 PM.