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Bought A Ctf-Oxp On A Whim


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#1 Johny Rocket

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Posted 19 December 2015 - 05:17 PM

Was in the store and noticed the OXP for cb, pure impulse buy. But I am happy with it.

Upgraded the heatsinks, kept the AC5, ditched the rest and put 2 LPL in the right arm and maxed the armor, added 1 extra dhs.
Didn't bother taking a test run in training, dropped right in and this was the result.
Posted Image
Feel kinda dirty piloting a Heavy but thought it would be great for CW, figured if I didn't like it Id sell it. Now planning on picking up 2 more to master.

What's the merits of the other variants?

#2 The Trumpet of Gabriel

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Posted 19 December 2015 - 05:21 PM

The 1X is a good brawler with an AC20 and 5 mL's. The 3D is a maneuverable/versatile jumpy version that can run dual ac10, dual gauss, dual uac's, etc., the 4X is slow, but has a lot of firepower, the Muromets is solid as well with triple uac's, I don't own the 2X so no comment on that one.

#3 Kaptain

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Posted 19 December 2015 - 05:22 PM

Try 280, 2xLL, 2xML and an ac20 :)

The 3d can jump and has 2 ballistic and 4 energy. Twin ultra, full jumps, 4med and an XL325 is fun.

Not a fan of the others.

#4 Johny Rocket

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Posted 19 December 2015 - 08:29 PM

The jj variant is a for sure. No hero for the moment but I think the 4x looks better than the 1x or 2x. Im seeing Quad AC5 7t ammo, max xl and a srm4 1t of ammo incase I lose both arms. The speed sucks but I love my meat grinder Dakka.
That's an AC20 every 1.24 sec after skills, quirk, and cooldown mod opposed to the AC20 coming in at 3 sec on this mech so dual AC20 would still only get you 1.5 sec. Then there is the range 775m optimal. 337m for the AC20. Im hoping I can compensate for speed by hitting hard at range.

I switched up to a STD300 an LBX and 4 mpl. 1st match we got Alpine and at sat at 1600m keeping the enemy pushed back fron the cliff edge as my team flanked around following the road to the back of the slope and base.
Its great for supression, I was keeping an Awesome, a Marauder and a Stalker back far enough they couldn't lock my team. Once they hit em right at the base I rolled on down and side peeked the edge of the hill going after their back line to supress their snipers.
I lost the LBX but the torso never went, I fought on with the mpl until an EBJ took me out with a CT kill. So far Im thinking its pretty xl friendly which I didn't expect at all.

Probably try Kaptain's AC20 build next.

Edited by Tractor Joe, 19 December 2015 - 08:31 PM.


#5 ShadowbaneX

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Posted 20 December 2015 - 08:16 AM

Or AC/20 (w/4t ammo), 4 MPLs, ECM, 280 Std, Endo-Steel, +4 DHS & 416/434 armour.

#6 Jabilac

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Posted 20 December 2015 - 09:05 AM

http://mwo.smurfy-ne...c33aa6e2f17bf10

1X - AC10(4T), 2LL, 3ML, XL325, 400ARMOR

#7 Bud Crue

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Posted 20 December 2015 - 09:07 AM

Back when LRM's were played more by the Clans, I would volunteer to run an all ECM drop deck, wherein I would run 2 or even 3 0XPs in CW. 2 I run with std 300s and 3LPLs (sometime I do 4LL instead) and 1 with standard brawling setup of AC/20 and 4 MPL. They are great for keeping up with a "fast heavy" push. They tend to get focused however so do keep that in mind.

The Ilya is a go to for hot maps, I run it with a std 280, 3 AC5s and ML for back up. With cooldown mod you can fire the 15point guns and feel like ultras without the jam chance.

The D I like with 4LLs or 3LP setup with full JJ. Despite the gorilla arms it make a pretty good jump sniper.

The others I tried but to do the fun loadouts (4X with 3 LBX, etc.) but I felt either way too slow or way too vulnerable having to run an XL engine; so I got rid of them. I know some folks say Cats are ok with XLs but think a lot of people treat Cats like Atlases and go for that torso gun mount (even when you are not mounting a gun there) leading to a quick death when running an XL.

Only thing you really need to watch out for with all these mechs is how low the arm mounts are. You will shoot a lot of terrain with these things if you don't stay conscious of it.

#8 Johny Rocket

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Posted 20 December 2015 - 10:04 AM

View PostBud Crue, on 20 December 2015 - 09:07 AM, said:

Back when LRM's were played more by the Clans, I would volunteer to run an all ECM drop deck, wherein I would run 2 or even 3 0XPs in CW. 2 I run with std 300s and 3LPLs (sometime I do 4LL instead) and 1 with standard brawling setup of AC/20 and 4 MPL. They are great for keeping up with a "fast heavy" push. They tend to get focused however so do keep that in mind.

The Ilya is a go to for hot maps, I run it with a std 280, 3 AC5s and ML for back up. With cooldown mod you can fire the 15point guns and feel like ultras without the jam chance.

The D I like with 4LLs or 3LP setup with full JJ. Despite the gorilla arms it make a pretty good jump sniper.

The others I tried but to do the fun loadouts (4X with 3 LBX, etc.) but I felt either way too slow or way too vulnerable having to run an XL engine; so I got rid of them. I know some folks say Cats are ok with XLs but think a lot of people treat Cats like Atlases and go for that torso gun mount (even when you are not mounting a gun there) leading to a quick death when running an XL.

Only thing you really need to watch out for with all these mechs is how low the arm mounts are. You will shoot a lot of terrain with these things if you don't stay conscious of it.

Hi Bud, some day I'll be back in FRR and be able to drop with you guys again. Not a fan of arm mounted cannons, biggest reason I have waited so long to try the Phract. I think I've seen you drop in the OXP. I try to position high on slopes so I can side peek with nothing blocking the arm. Works really well firing right over my front line.

Grinding cb to buy the next but trying to grind xp, so Ive been switching between the OXP and my KTO 18, ran a couple of matches in Enforcers to break the monotony. The KTO is becoming wash rinse repeat, but on the wrong end of a stomp will still do a couple hundred damage. The OXP is hit or miss there is no in between so far.

I've been running XL and STD, so far almost all CT deaths. Really liking the current build, LBX, 2 erll and a LL with max xl. LBX is a great harassing weapon, the lasers are doing all the real long range work but the shotgun hides me and has a great psych affect. I may switch down to an AC5 or AC2 and pick up another LL.

Almost have enough cb so now I have to decide which next, jumping speedwub or quad AC5, funny the only other mech I have now that can run quad AC5 is a 90t and is 10kph faster.

Edit: then I saw the quirks on the 2X, damn I like to brawl spamming cannons and missiles. This one doesn't really spam but with the cooldown and velocity quirks, Im seeing 2 lrm10, AC5,3 ml, max xl with good speed/weight, endo, lots of heatsinks and ammo modules. I have everything but the mech.

Edited by Tractor Joe, 20 December 2015 - 11:08 AM.


#9 Bud Crue

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Posted 20 December 2015 - 01:12 PM

Yeah Tractor, I hear ya, there are definite fun builds for the Phracts. The 0xp doesn't have enough variety to do be anymore than be an ECM workhorse imho. The others are better frankly for fun/individualized builds. I run the 0XP just to give the team ECM, nothing more. Since even the ballistics mount is fairly low on this mech, I figure, screw it and usually take the lasers so at least I can hit from range as we close, and have better dps -in the rare event that I don't get focused. As of late (Steam, last quirk pass?) the Clanner LRM spam is no longer a thing I am regularly seeing, so I haven't been running them as much (If I want 4ll with JJ I take a GHP-J, if I want an AC/20 with mediums I take a BJ, etc.). Still if the drop commander wants ECM this and the Griffin are what I usually go with. As to the 2X and 4X, now that I am caught up on mastering my mechs (only the Boar's Head is left, until the Warhammer drops) I may go give these a shot and add them to the collection.

#10 Johny Rocket

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Posted 21 December 2015 - 06:54 PM

View PostBud Crue, on 20 December 2015 - 01:12 PM, said:

Yeah Tractor, I hear ya, there are definite fun builds for the Phracts. The 0xp doesn't have enough variety to do be anymore than be an ECM workhorse imho. The others are better frankly for fun/individualized builds. I run the 0XP just to give the team ECM, nothing more. Since even the ballistics mount is fairly low on this mech, I figure, screw it and usually take the lasers so at least I can hit from range as we close, and have better dps -in the rare event that I don't get focused. As of late (Steam, last quirk pass?) the Clanner LRM spam is no longer a thing I am regularly seeing, so I haven't been running them as much (If I want 4ll with JJ I take a GHP-J, if I want an AC/20 with mediums I take a BJ, etc.). Still if the drop commander wants ECM this and the Griffin are what I usually go with. As to the 2X and 4X, now that I am caught up on mastering my mechs (only the Boar's Head is left, until the Warhammer drops) I may go give these a shot and add them to the collection.

Drop deck option is what i had in mind, I now have every IS ecm carrier but the Atlas. But when it came down to it the only ones I really ever wanted to run in CW were the Raven and Griffin. The Raven.. well its a light, pair of srm6 and a 2 ml and a tag. Run around terrorizing fatties until someone gets a lucky shot. I would run the PB if I was taking 3 Black Knights, but only because of the tonnage.

I had thought about the phract before because it would have let me Step up to the Spider as my filler and then I could chose 2 BK for the map. Then they upped the tonnage. But now I got it I can run 2 BK the OXP and a BJ-1 and still bring an ecm.

Dropped solo on a few Liao planets and did well but it was against Davion so all IS mechs. I have the BJ loaded out with 2 AC5 and 4 sml, but am thinking about a pair of erll in the arms and a pair of LL in the st and machine guns.

The OXP really puts their heads down at range, I do a lot of antisniping sniping.

Edited by Tractor Joe, 21 December 2015 - 06:56 PM.


#11 NUJRSYDEVIL

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Posted 22 December 2015 - 09:43 AM

3D with 4ML & 2 LBX-10s pumps out quite a bit of damage. Requires XL tho :(

#12 Johny Rocket

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Posted 22 December 2015 - 05:17 PM

View PostNUJRSYDEVIL, on 22 December 2015 - 09:43 AM, said:

3D with 4ML & 2 LBX-10s pumps out quite a bit of damage. Requires XL tho Posted Image

That is very good to know and xl is no problem, only thing I don't run them on is Stalkers, so far Phracts seem pretty xl friendly.

#13 The Basilisk

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Posted 23 December 2015 - 03:08 AM

The Cataphract was the first mech I bought after maxing out my founder Catapult and its Variants.

The Ilya Muromets was one of the most feared dakka boats for a long time and as long as the UACs where still unnerfed it was outright a overpowered monster.

Today the Cataphract is a pretty twosided sword. While able to carry a lot of firepower and potential frontload damage it also has two distinct downsides. LARGE silhouette/hitboxes and some of them only lowhanging weapons.

When the battle is on and the guys and girls are in the brawls you may be able to slip through unnoticed ripping appart some of them while using the ECM of your 0XP.
This is my Itteration of that beast.

The CTF0XP

The Murromets
Still quite okish for cbills farming but difficult to do dmg and stay alive for long. The Pract doesn't roll dmg very well so you realy have to face an enemy 90° + to avoid CT dmg or your weaponsheavy side dmged.

CTF2X I know 3 kinds of weapons is pretty much contra meta but AC20 + 2 SRM4 and 3 medlaser do lots of dmg upclose.

CTF4X This borders on trolling but who would expect two Gauss rifles on a Cataphract. ( btw before the Gauss had chargeup and became glasscannons this guy was just an nighmare on the battlefield )



Edit: You asked for merrits of other variants...they are oddballs, each and everyone.
The Phract realy is one of the mechs where canon pushes full in.
It is something cobbeled together from 3 or four other mechtypes. ( one Marauder Arm, one Archer Arm, Torso modified from Rifleman, leggs from Guillotine its a true Phrancenmech ^^ )

Did not include the 3d first cause it was a meta some time ago but hey.
This if you are REALY good in dmg roling.

Edited by The Basilisk, 23 December 2015 - 03:36 AM.






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