since the skill tree nerf, i have felt the Timber, (and more over clan assaults) really fail to torso twist well, the speed ends up being under 90*/s before loosing a side torso
when you loose a side torso suddenly the mech simply fails to spread any damage at all. and i assume ends up with under 60*/s that's dire wolf level of awful.
the mech struggles to torso twist away fire at 95*/s if you use anything but front loaded weapons, or pre-shield and loose the torso possibly quicker.
on top of all of the TTK debuffs the clans took, all the IS got structure buffs and twist+turn quirks,
can PGI at least consider to change how strong this specific aspect of the skill tree nerf +omni-pod debuff affects the timber.
IMO 90*/s should be the lowest the mech sees, otherwise the mech cannot tank 1/4 the damage it used to, i hope it can at least tank 1/2 of what it's TTK used to be.