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Is Public Forum Shaming For In-Game Actions Against The Rules?


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#1 Excessive Paranoia

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Posted 23 December 2015 - 05:27 AM

Tonight I was in an assault game as the last surviving mech (I was in a Pirates' Bane) against 5-6 mostly heavy+ mechs. I had spent most of the match chewing away at everyone's back armor and almost all of them were red CT from the rear. Knowing they'd have to go cap if I kept myself hidden, I set up an ambush in cover with a clear view of their backs as they walked toward our base in the hopes of at least taking a couple out before I went down. Unfortunately, within about 2 seconds of getting in position, one of my dead teammates put my location in all chat, so I never got the chance to try and when I got understandably angry about the situation, he responded with the usually "hiding is just wasting my time" and then "get good". Of course I reported him for assisting the enemy, since I wasn't shut down and was clearly setting up to do more shooting, but while this might eventually get the job done, I want a more immediate repercussion.

So, TR:DR: Would publicly forum shaming this person be against the rules?

#2 Not A Real RAbbi

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Posted 23 December 2015 - 05:30 AM

Yes, very. DO NOT DO IT.

(And I know your pain. F*** the f***ing f***ers in their f***ing ***es.)

#3 Excessive Paranoia

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Posted 23 December 2015 - 05:34 AM

View PostTheRAbbi, on 23 December 2015 - 05:30 AM, said:

Yes, very. DO NOT DO IT.

(And I know your pain. F*** the f***ing f***ers in their f***ing ***es.)


Thanks, but Posted Image

#4 xWiredx

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Posted 23 December 2015 - 06:11 AM

Yeah, VERY against the rules. No naming and shaming here, not at all. That's a no-no. Usually you get a temp ban the first time and a permaban the second time.

#5 B0oN

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Posted 23 December 2015 - 06:20 AM

Dont shame him here on the forums .
Do it ingame, where people might take note of it without getting forced to call ToS violation "name and shame"

;)

Still very well done and smartly played, Paranoia .

#6 Half Ear

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Posted 23 December 2015 - 06:25 AM

Is there a reason PGI should not disable speaking in Open chat after a player dies?

Edited by Half Ear, 23 December 2015 - 05:21 PM.


#7 Not A Real RAbbi

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Posted 23 December 2015 - 06:32 AM

It happens, though. Not often, but it does. When a situation presents itself, in which your best course of action is NOT to be a hero and cary a turnaround from 11-2 to a 12-11 victory in your badly damaged MGs-n-Flamers Locust, you do what you've got to do, and DAMN the other jerks who are already dead.

MIND YOU, sometimes it gets very frustrating, when you've already been on 3 or 4 losing PUG drops and are among the first to die in the current one, and you're spectating in the cockpit of someone who left you to die at the hands of a hungry pack of Dire Whales, and you see that player doing things you don't agree with. Or even if they're kicking butt, if they left you hanging (or you feel they did, whether they REALLY did or not), then you might get a bit testy. And once in a while, that frustration spills out into VOIP or text. I'm guilty of it myself, though not to the extent you describe at all.

But you play your game, player! If it's a PUG drop, then just have fun! There's nothing at all worthy of note to be won or lost in those, so they don't matter.

Group queue and Faction Warfare group drops, you have your teammates to answer to. But hopefully they either trained you to do things their way, or they accepted you as you came and expect exactly what you're doing.

Drink a beer. Spank a monkey. Kick a puppy. Drive on. But don't be the guy/gal that gets booted over what someone else said or typed. It doesn't help.

View PostHalf Ear, on 23 December 2015 - 06:25 AM, said:

Is there a reason PGI should disable speaking in Open chat after a player dies?


Actually, there may be a decent one to leave ALL CHAT open. Say the opponent is up 11-6, and your last teammate mech is disconnected. You can sit and spectate through a dead stick's cockpit, or you can let the enemy know where to find the last one and get out of the drop that much sooner. It's not exactly within the ToS, either, but no one really complains. If you're trying to skill-up a mech, and you don't exactly have all the time in the world to burn on boring spectating, it can help save you a minute here or there.

OTHERWISE, I might have to agree that we should be shut out of in-game comms after our mechs are destroyed.

Edited by TheRAbbi, 23 December 2015 - 06:37 AM.


#8 Rogue Jedi

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Posted 23 December 2015 - 02:53 PM

View PostExcessive Paranoia, on 23 December 2015 - 05:27 AM, said:

Tonight I was in an assault game as the last surviving mech (I was in a Pirates' Bane) against 5-6 mostly heavy+ mechs. I had spent most of the match chewing away at everyone's back armor and almost all of them were red CT from the rear. Knowing they'd have to go cap if I kept myself hidden, I set up an ambush in cover with a clear view of their backs as they walked toward our base in the hopes of at least taking a couple out before I went down. Unfortunately, within about 2 seconds of getting in position, one of my dead teammates put my location in all chat, so I never got the chance to try and when I got understandably angry about the situation, he responded with the usually "hiding is just wasting my time" and then "get good". Of course I reported him for assisting the enemy, since I wasn't shut down and was clearly setting up to do more shooting, but while this might eventually get the job done, I want a more immediate repercussion.

So, TR:DR: Would publicly forum shaming this person be against the rules?

yes naming and shaming is against the rules do not name and shame

you did the correct thing by reporting him/her.

explain what you are doing to your team, usualy they will be happy to know they are getting a good show, and are likely to report someone who sabotages you,
if someone gets reported enough they do get a short term ban, if they continue misbehaving they will receive longer term or permanent bans

#9 MechWarrior3671771

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Posted 23 December 2015 - 03:06 PM

It's against the rules, but if you are one of the Pretty People who have an in with the moderators, you can get away with it.

Being new, I doubt you are one of the Pretty People. So don't do it, even though you will see others get away with it.

#10 M0rdresh

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Posted 23 December 2015 - 03:13 PM

What happens on the battlefield, stays on the battlefield.

#11 Koniving

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Posted 23 December 2015 - 03:20 PM

View PostExcessive Paranoia, on 23 December 2015 - 05:27 AM, said:

So, TR:DR: Would publicly forum shaming this person be against the rules?

Yes.

At the same time, in the future when planning to do ambushes, you should announce your intentions in the team chat.

That should help you avoid future issues where your position is given away; this is usually done to people who are "afk" or believed to be "hiding" to stall the game as long as possible.

#12 Excessive Paranoia

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Posted 23 December 2015 - 03:21 PM

The sad thing is that I had a fighting chance of taking a few out as I was at ~80% with 4 medium lasers (Yes I was contributing, just carefully, I had 3rd top damage on my team). But what can you do, I guess? Just report and hope PGI bans them or gives them a warning or something.

Personally, I'd like to see dead players locked out of chat entirely, as they are almost always the ones who get upset and start spewing hate. I don't think I've played more than 2-3 matches a day where I didn't report a dead player for spewing language and hate because they got dead.

If we still need a way to give away the location of a disconnected player, there should be an action the spectators can do which could be cancelled by they living player that if unopposed would broadcast the location. This way, dead players can offer the location up, but it could be countered by the living player if they are at the controls and want to keep trying.

View PostFen Tetsudo, on 23 December 2015 - 03:06 PM, said:

It's against the rules, but if you are one of the Pretty People who have an in with the moderators, you can get away with it. Being new, I doubt you are one of the Pretty People. So don't do it, even though you will see others get away with it.


I've been here since closed beta, just on and off and I tend to avoid the forums like the plague they usually are...

Edited by Excessive Paranoia, 23 December 2015 - 03:24 PM.


#13 M0rdresh

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Posted 23 December 2015 - 03:23 PM

Really ? I have not seen dead player hate chat, playing atleast 30 to 40 matches a day because I'm on holiday

#14 Excessive Paranoia

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Posted 23 December 2015 - 03:27 PM

View PostM0rdresh, on 23 December 2015 - 03:23 PM, said:

Really ? I have not seen dead player hate chat, playing atleast 30 to 40 matches a day because I'm on holiday


Oh, absolutely... Almost every game has someone die quick and then call the team morons, idiots, or much, much worse...

#15 M0rdresh

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Posted 23 December 2015 - 03:28 PM

Ah well, part of the PUG experience.
I have to say, MWO does seem to have one of the most mature playerbase out there. Your experience sounds very off to mine

#16 Excessive Paranoia

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Posted 23 December 2015 - 03:36 PM

View PostM0rdresh, on 23 December 2015 - 03:28 PM, said:

Ah well, part of the PUG experience.
I have to say, MWO does seem to have one of the most mature playerbase out there. Your experience sounds very off to mine


Yes, we do have a very mature player base, but that seems to make the bad ones just that much worse. It may only be one per match, but my block list is growing by at least 10 people per day.

#17 MechWarrior3671771

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Posted 23 December 2015 - 03:41 PM

Yah, maybe when the fix chat they'll remove dead player speak. That would solve alot of problems.

Although I will miss the usual "you guys are cowards for not following my Leroy moves!" - Dead Player

Its just not MWO if some dead guy isn't trashing his team in chat. :)

Edited by Fen Tetsudo, 23 December 2015 - 03:41 PM.


#18 Excessive Paranoia

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Posted 23 December 2015 - 03:45 PM

View PostFen Tetsudo, on 23 December 2015 - 03:41 PM, said:

Yah, maybe when the fix chat they'll remove dead player speak. That would solve alot of problems.

Although I will miss the usual "you guys are cowards for not following my Leroy moves!" - Dead Player


My favorite was a guy in a Mad Dog about two weeks ago to stopped about 100m from his starting location to lob missiles, only to be promptly found by a light wolfpack and die. He spent the rest of the match screaming at everyone in VOIP and all chat about how we were all various forms of homosexuals with down syndrome for not waiting for him to catch up. The whole match stopped mid-fight to report him, but it seems to no avail as he was right there again with the same MO in the next match.

EDIT: I understand that reporting is about metadata and trends rather than one off incidents, but particularly egregious offenses like that should net the offender with an immediate temporary ban IMO.

Edited by Excessive Paranoia, 23 December 2015 - 03:48 PM.


#19 sycocys

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Posted 23 December 2015 - 03:49 PM

Well I don't think there's any rule about name and shaming those players on Reddit or other forums. Screenshot it/video it and let the shaming begin.

#20 DustySkunk

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Posted 23 December 2015 - 03:58 PM

View Postsycocys, on 23 December 2015 - 03:49 PM, said:

Well I don't think there's any rule about name and shaming those players on Reddit or other forums. Screenshot it/video it and let the shaming begin.


There may not be a hard rule against it, but past precedent shows that what happens on a third party website can potentially have an effect on a player's in-game experience. .

I wouldn't recommend it.





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