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Death from Above??????


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#1 DropIn

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Posted 11 July 2012 - 11:10 PM

Done a number of searches, not seeing any answer, will DFA be included with the damage possibbilities or will collision damage not be a factor ?

#2 Otto Cannon

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Posted 11 July 2012 - 11:15 PM

We will probably have to wait and see exactly how it gets implemented, but I would be surprised if you can't cause damage by DFA eventually even if it's not in at the start.

#3 TheOneGunslinger

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Posted 11 July 2012 - 11:17 PM

is in one of the faqs that it is there also

"Our Jenner pilot accidentally crashes into another Atlas, knocking himself to the ground"

for the An Average Day In Beta post
http://mwomercs.com/...age-day-in-beta

#4 i_dot_jeff

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Posted 11 July 2012 - 11:17 PM

Will have to find out if the collision detection has been setup for DFA. Would be interesting to see if it is added later.

#5 Buck Rogers

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Posted 11 July 2012 - 11:19 PM

So far, physical attacks are in. BUT, those physical attacks are limited to Ramming, and Death From Above :P . There's even a pilot skill that will be implemented that reduces the damage to you from a DFA attack. Punch in different search criteria next time. Most of this info is out there, it just might take a few tries to find it on the forums :D .

#6 Devlin Pierce

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Posted 11 July 2012 - 11:20 PM

You read my mind, I was just wondering about this.

#7 Thorgar Wulfson

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Posted 12 July 2012 - 12:23 AM

heh i loved death from above, or ramming a mech off a cliff onto a mech beneath it lol.

#8 Insidious Johnson

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Posted 12 July 2012 - 12:37 AM

Will we have directional jump jets or "steerable jumps" like MW4 with torso and leg twisting?

#9 Carebear

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Posted 12 July 2012 - 01:26 AM

Probably somekind of AOE.

#10 Tavarish

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Posted 12 July 2012 - 01:28 AM

All I want to do is land my Catapult on that little Jenner and hear sounds of cracking and bending metal as Jenner's little chasis gives up under weight of Catapult.


Does that make me bad person? :P

#11 TheOneGunslinger

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Posted 12 July 2012 - 01:35 AM

View PostTavarish, on 12 July 2012 - 01:28 AM, said:

All I want to do is land my Catapult on that little Jenner and hear sounds of cracking and bending metal as Jenner's little chasis gives up under weight of Catapult.


Does that make me bad person? :P

no it makes us all bad because we all want to do it now :D

#12 Thorgar Wulfson

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Posted 12 July 2012 - 01:39 AM

heh if they put a Highlander in this game, i hope they take into account its the only mech DESIGNED for death from above. that would be epic.

#13 Terror Teddy

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Posted 12 July 2012 - 02:19 AM

Just you wait, when I get my Urbie I'll get you with a death from below.

#14 DeclanH

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Posted 12 July 2012 - 02:23 AM

View PostTerror Teddy, on 12 July 2012 - 02:19 AM, said:

Just you wait, when I get my Urbie I'll get you with a death from below.

URBIE!!! it'll be BLAM! no legs! then 'trashcan-stomp'

#15 Vyviel

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Posted 12 July 2012 - 02:26 AM

Watching the gameplay videos and how fast the mechs move I doubt anyone will be able to execute a DFA attack properly =P

#16 TheOneGunslinger

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Posted 12 July 2012 - 02:27 AM

i take it back what i really want is to land my Atlas on that little Urbie and hear sounds of cracking and bending metal as Urbie's little chasis gives up under weight of Atlas. :P

Edited by TheOneGunslinger, 12 July 2012 - 02:28 AM.


#17 Toldor

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Posted 12 July 2012 - 03:55 AM

View PostVyviel, on 12 July 2012 - 02:26 AM, said:

Watching the gameplay videos and how fast the mechs move I doubt anyone will be able to execute a DFA attack properly =P

I guess so too...but maybe the implent a little flag that your mech can wave in front of your enemy saying "please stand still! i want to jump on you!" :-)

#18 Dracol

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Posted 12 July 2012 - 03:59 AM

If they include a down view camera angle you can jump to while jump jetting, than dfa might be a viable tactic.

#19 BlindProphet

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Posted 12 July 2012 - 04:10 AM

View PostVyviel, on 12 July 2012 - 02:26 AM, said:

Watching the gameplay videos and how fast the mechs move I doubt anyone will be able to execute a DFA attack properly =P


Because it was super easy to perform in table top right?

#20 Da Ugh 1701

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Posted 12 July 2012 - 04:17 AM

in the table top, DFA was tough to execute as there are a lot of factors to consider, distance of movement and speed of the target, then there's piloting skill. I would love to try it but actually hitting your target is going to be a ..umm... bear. cause if you do hit your target, great, but if you miss, you are definitely going to take a lot of damage. I'd like to see charging, punching and kicking. Clubbing a enemy mech with his own arm would be AWESOME also. provided your mech has hands, but that's probably not going to happen. we'll have to wait & see





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