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Unite The Clans!


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#61 Tarl Cabot

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Posted 01 January 2016 - 09:45 AM

View PostJack Shayu Walker, on 30 December 2015 - 10:50 AM, said:


PGI isn't going to do 10 v 12, they've said this multiple times, so clan tech CANNOT be superior. Lore comes second. Don't mean to sound like an *** but, what about that can you not understand?

Correct, they are not going with the 10vs12 (but it would really be more like 7 or so vs 12 IS, Clans always bid down). What is hurting the Clans is population of active players. With the large units switching to IS recently that took away a sizable portion of your active and experienced pilots.

The biggest hit though was not the quirks (increased structural but decreased weapons) but the drop weight increase to 265 for IS. Even though it helped a little bit for the general IS pug, it is definitely being taken in stride by the more experienced players and units, even more so when the IS side drops with their assaults/heavies on the first wave then 2nd wave.

There are also more inexperienced Clan players now who are fighting as if they were in the normal queue, surrounded by IS mechs who get into brawling range quickly, with the lack of focus fire. Nor do the Clans have the lighter assaults with decent hard point locations. The Gargoyle and Executioner would be so much better if they had the ability to raise their arms to fire over obstacles in rough terrain to counter IS light assaults that have decent hard point locations.

The other is too many attack points, particularly in the currently low CW population climate. And until PGI does something to differentiate between actual Loyalist and merc units, while also setting up different roadblocks for "merc" units, the ball will continue to change, depending on the flow of the more active merc units.

Just a fyi, in the previous versions of MPBT, the House Leaderships w/Kesmai would have spoken with said merc units to move to one faction or another for balancing reasons, to shore up that House for abit, to provide both a physical and moral boost. Then it was about benefiting the community while helping out a specific House while not putting a merc unit into a hole. This is what is missing in this game, direct influence instead of indirect influence by manipulation the Loyalty points and such.

#62 Jaroth Corbett

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Posted 01 January 2016 - 11:14 AM

View PostOdins Steed, on 01 January 2016 - 08:38 AM, said:

That's not what you said at all though:


Which isn't true. While previous MechWarrior games have also taken liberties with the source material (more than MWO has in a lot of respects) it does not make it part of the 'BT Universe'. In TT locked equipment is a draw back of omnimechs.You're asking for additional advantages under the guise of lore that's patently false.

If you want to suggest it as a balance change, separate to lore, then fine. Just don't try and pull this bollocks lore argument. It's irrelevant to begin with even if you get it right, which you haven't been.


That's EXACTLY what I said hence the reason I posted the vids to prove that it was an option in past MW games. Which would make me RIGHT.

Edited by Jaroth Corbett, 01 January 2016 - 11:18 AM.


#63 LastKhan

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Posted 01 January 2016 - 11:24 AM

Yeah.. unite the clans, for what? Another same old song and dance of nothing to be gained. Mercs being the giant swingers in CW? No purpose for tactical gaining of planets besides your tag and cbills (oh boy my epeen will go up)? Nah, CW is completely stale unless theres an event. We'll see when they implement CW "beta" 3..

#64 Wildstreak

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Posted 01 January 2016 - 11:29 AM

View PostLastKhan, on 01 January 2016 - 11:24 AM, said:

Yeah.. unite the clans, for what? Another same old song and dance of nothing to be gained. Mercs being the giant swingers in CW? No purpose for tactical gaining of planets besides your tag and cbills (oh boy my epeen will go up)? Nah, CW is completely stale unless theres an event. We'll see when they implement CW "beta" 3..

There is the Stocking Stuffer event happening now and it is pretty stale.

#65 LastKhan

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Posted 01 January 2016 - 11:33 AM

View PostWildstreak, on 01 January 2016 - 11:29 AM, said:

There is the Stocking Stuffer event happening now and it is pretty stale.


lol so we can say after the event the staleness will be increased by a factor of 10. xD

#66 ManusDei

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Posted 01 January 2016 - 08:34 PM

Odin,
This was one nerf PGI implemented without so much as a peep from the entire MWO community and was not included in any patch notes. If you can't see it and hear the nerf difference, you never will.
original thread
http://mwomercs.com/...ost__p__4235269
Video Link
http://youtu.be/cuOMB5g3c7g

Edited by ManusDei, 01 January 2016 - 08:41 PM.


#67 mikerso

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Posted 01 January 2016 - 09:03 PM

Should have popped some popcorn before reading this thread.

Edited by mikerso, 01 January 2016 - 09:03 PM.


#68 old man odin

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Posted 01 January 2016 - 09:47 PM

View PostManusDei, on 01 January 2016 - 08:34 PM, said:

Odin,
This was one nerf PGI implemented without so much as a peep from the entire MWO community and was not included in any patch notes. If you can't see it and hear the nerf difference, you never will.
original thread
http://mwomercs.com/...ost__p__4235269
Video Link
http://youtu.be/cuOMB5g3c7g


lol why the hell are you using chainfire? There's your problem

#69 Gremlich Johns

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Posted 03 January 2016 - 09:27 AM

I am sure that PGI NEVER considered the exodus of Clan-centric pilots, whether to IS tech or from the game period. I can guarantee that they are scratching their collective heads to figure out why the Clan centric players are not embracing the IP more than they currently are. The F2P model is partially to blame for the game's current state, the year they chose to start the IP timeline (should have been 3025 with NO Clan tech first) and PGI's lack of vision for the long haul has not helped. Instead of turning it into a game worthy of the IP, they've ended up with a stale FPS game where the potential protagonists (That would be the Clans) have no teeth with which to drive the Community Warfare. Anybody continuing to play is playing with obvious augmented IS tech or Clan tech reduced to IS level of technology. In NBT we had no cross-teching, and in MW:O, there is no reason to even want to Cross-tech Clan tech on IS mechs because it's all the same now - all in the name of balance. PGI is not nerfing Clan tech, they are balancing it. Semantics, eh?

Considering that the PGI staff and the creators of the BT franchise so loathe the Clans, you really do not have to look too far for a reason why PGI started the timeline when they did - money or poor management skills.

#70 ManusDei

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Posted 03 January 2016 - 06:13 PM

The point is clans are dead. Congratulations to Paul and his YOYO balancing. Hey Paul clans are OP. We have one planet clans which indicates they are completely and utterly OP. Please Paul do something about the clans they are so OP. If clans occupy more than one planet clearly they are OP. Just to give you one example: 70Ton Grasshopper with 2 LP and 4 ML can hold 12 DHS. While a 75 Ton Timberwolf can load up 2 LP and 4 ML with 10 DHS. Clans are soooo OP with 10 DHS they should only get 1 DHS. Remind me how long has this game been out? and the game balance is still as fresh as soiled baby diaper? Have they fired Paul Inyoyo yet? I think PGI would be better off without him. How long can you trust the guy at the wheel before you realize its a sinking ship?

#71 old man odin

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Posted 03 January 2016 - 06:36 PM

View PostManusDei, on 03 January 2016 - 06:13 PM, said:

70Ton Grasshopper with 2 LP and 4 ML can hold 12 DHS. While a 75 Ton Timberwolf can load up 2 LP and 4 ML with 10 DHS.


This whole post is an incoherent ramble so I probably shouldn't bother, but I'm curious. How'd you only get 10 DHS on that Timber Wolf? 2LPL/4ML should be 10 Engine+15 external DHS at least.

Besides this comparison misses so much of the nuance. The Clan XL, the lasers with extra range and damage, the extra speed on the Timby.

#72 Commander A9

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Posted 03 January 2016 - 07:42 PM

*fires pistol into the air*

Enough! We are Clans...we need to act like it!

Right now, Clan Wolf is holding onto its last two planets, and Smoke Jaguar is making a comeback!

Let's back each other up. Get on each other's Teamspeaks, start dropping together. Come on!

#73 Wildstreak

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Posted 03 January 2016 - 07:49 PM

View PostCommander A9, on 03 January 2016 - 07:42 PM, said:

*fires pistol into the air*

Enough! We are Clans...we need to act like it!

Right now, Clan Wolf is holding onto its last two planets, and Smoke Jaguar is making a comeback!

Let's back each other up. Get on each other's Teamspeaks, start dropping together. Come on!

Try contacting these guys: http://darkstar-alliance.com/home
They have been trying to group Bears together and have a TS.

#74 Commander A9

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Posted 03 January 2016 - 07:54 PM

Indeed. And Clan Wolf International, Epsilon, SWOL, and Tau all have Teamspeaks. Use 'em!

Clan Wolf International: 74.91.124.107
Star Wolves: lucidphoenix.typefrag.com:8765
Epsilon Galaxy: epsilongalaxy.enjinvoice.com
Tau Galaxy: taugalaxy.enjinvoice.com

We're waiting for you!

#75 Yozzman

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Posted 04 January 2016 - 03:12 AM

Seems clans have a new commander?Posted Image

#76 Naglinator

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Posted 04 January 2016 - 06:18 AM

Might as well mention the strana mechty teamspeak?

#77 ManusDei

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Posted 04 January 2016 - 08:50 AM

It would be pretty much losing cause to unite the clans...they are completely dead. Many pilots are converting to IS until this mess is straightened out. I have not seen one single 12 man in CW for Bear, Wolf, Jaguar, or in the Falcon groups. They are all gone...dead. CW is dead without an adversary.

Congratulations to Paul Inyoyo again for his great balancing act. MWO is now a complete joke. I'm sure Paul is thinking about nerfing clans even more...like nerf the paint scheme for clans to only be one color. Sad state of affairs for MWO after 4 years of development. All for nothing. PGI is now reaping the rewards of such fine developer leadership.

#78 Brissan

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Posted 04 January 2016 - 09:25 AM

Instead of bitching about how Clans are dead and collaborating is pointless, how about we get some units together and do something about the FRR? If you really think its pointless and Clans are done for then GTFO.

CJF 79th Raptor Talon is recruiting. We have active players who want to contribute to Clan territory.

http://mwomercs.com/...ter-recruiting/

#79 LeeNTien

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Posted 04 January 2016 - 11:59 AM

Don't worry, MS will eventually switch to Clans and unite everyone regardless of their wishes (the proper Clan way) =]

#80 ManusDei

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Posted 05 January 2016 - 02:14 PM

MercStar? MS is not CW. Does it make you feel special to brag that you've jumped around factions like a ***** on Hollywood Blvd? If community warfare is defined by what MercStar pilots do then MWO has reached even lower levels I could not have imagined.





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