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Cw Unplayable Clan Side


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#221 Gas Guzzler

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Posted 15 January 2016 - 07:59 PM

View PostSpadejack, on 15 January 2016 - 07:45 PM, said:

Yep, clans OP

NERF CLANS

Hows that Posted Image


Eh I don't think anything is really OP, some mechs are slightly over quirked but its not really a big deal. I just wish people would stop sensationalizing their lack of knowing how to play the game.

#222 Gorgo7

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Posted 15 January 2016 - 08:27 PM

Clans Extremly UP \.. wipes tears from eyes...\ LTP weasels!

#223 Inkarnus

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Posted 16 January 2016 - 02:43 AM

so some IS loyalists telling us Clams are fine :3 never seen that before Posted Image

Clams are fine
<inserts unreasonable screenshots that proves iam leet skilled>
<inserts non constructive text>
<inserts all clan loyaliyst needs l2p accusations and need to use there team meatbags more efficent as cover>
<inserts argument IS is hardmode for cw>
<inserts relation of 12 mans to mechbalance out of the blue that is non constructive>

</giggles infront of the monitor>

Edited by Inkarnus, 16 January 2016 - 02:47 AM.


#224 Female Body Inspector

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Posted 16 January 2016 - 03:12 AM

Because I hate retyping I'm just going to copy paste something I used in my reply to Der Hesse in My Thread, MWO Balance

View PostRaelM, on 14 January 2016 - 07:54 AM, said:

Lets take a look at the various range quirks the IS have access to, several mechs can gain around 20-35% energy range. Note the word several. This means that they can either hold range or out range any Clan Mech using ERLL with Targeting Computer 7 if using ERLL itself, considering the Clanners are supposed to have a range advantage (says so on a loading message and it's lore accurate) that within itself is extremely unbalanced as it's 7 free tons/slots... 7 TONS.

Now lets move on to heat, most if not all IS Mechs get a heat quirk or two. This means that they can alpha a lot more than the Clan Mechs, now you can argue that the Clanners can boat weapons better which in some cases they can but the 'Quirk Monsters' for the most part can mount a similar if not better loadout in terms of alpha damage. So they can match alpha and alpha more, this means more burst dps.

Structure quirks are also prevalent and in some cases are completely absurd. I've seen a Blackjack out tank a Stalker, the combination of smaller hotbox in comparison to the Stalker, it's ridiculous structure quirks and improved speed make it a better choice hands down. It also isn't the only IS Mech to get structure quirks but it is one of the few that got absurdly high ones. I personally have nothing against the IS having more structure than the Clanners as is stated in my spreadsheet (did you even read it?).

Now the only hands down advantages the Clanners actually get at the moment is Speed (some IS Mechs are faster with certain engines but for the most part Clan have more speed) and the XL engines survivability which I think was a bad idea to begin with.


So tell me;

Are Clans really OP? No.
Are they on par with IS? No.
Can a 12 man pre-made win as Clan? Yes because teamwork is OP.
Is quirking 'Mechs to account for better teamwork the right thing to do? No it isn't, no if's or but's about it, the game needs to be balanced on a 'Mech to 'Mech, Weapon to Weapon, Equipment to Equipment basis.

If you feel the same way about this as I do then hop into my thread and like my post, I don't care if you're a filthy Clanner or Freebirth scum all are welcome to like my post.

The game needs to be balanced in a way that I stated above and not yo-yoing around because the big Merc Units keep moving to the same side. After it's balanced then you work on the CW Map, easiest way to balance the big Merc Units vs loyalist? Repair & Rearm, Dropship costs, Resource Management and Merc Units wont be able to own a Planet. Add that into CW and it'll even out the big Merc Units because they'll have to rely on the Loyalists and it'll even out the Loyalists because they'll need to rely on Mercs. Problem solved.

#225 Der Hesse

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Posted 16 January 2016 - 06:13 AM

Wow...now you are even advertising your thread here. ^^
The more threads there are open with titles like IS OP, Clans unplayabel etc. the faster the now existing balance will be destroyed again, eh?

#226 Female Body Inspector

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Posted 16 January 2016 - 10:09 AM

@ Der Hesse

Have you ever had a constructive post? I just gave evidence that there is no balance. The reason you keep posting crap like that is because you're an IS fanboy that doesn't want to give up his shiny gold plated toys.

I however merely want balance, no faction having a upper hand and unlike you I actually did something about it by not only balancing the current weapons and equipment but also weapons and equipment that should be added to the game.

The fact you keep ignoring this is proof that my above statement about you is correct. Post when you actually have proof that the IS doesn't have an advantage, just like I did to prove that they do.

Also you can't destroy what doesn't exist, as I already proved, there is no balance on a Mech to Mech, Weapon to Weapon, Equipment to Equipment basis. Something my spreadsheet actually does.

If you insist on replying again, actually do some homework first.

Edited by RaelM, 16 January 2016 - 10:10 AM.


#227 Jack Spade Ward

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Posted 16 January 2016 - 12:41 PM

View PostDer Hesse, on 16 January 2016 - 06:13 AM, said:

Wow...now you are even advertising your thread here. ^^
The more threads there are open with titles like IS OP, Clans unplayabel etc. the faster the now existing balance will be destroyed again, eh?

Der hesse, its because of people like you that this game is the way it is and not as it is suposed to be

#228 ToxicSocksWarrior

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Posted 16 January 2016 - 12:51 PM

Im Clan.

We are still OP !

Bring it on bit**es

Edited by ToxicSocksWarrior, 16 January 2016 - 12:52 PM.


#229 Jack Spade Ward

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Posted 16 January 2016 - 12:54 PM

View PostToxicSocksWarrior, on 16 January 2016 - 12:51 PM, said:

Im Clan.

We are still OP !

Bring it on bit**es

Im IS

We are also OP. very, vey OP, and im tired of kicking your *** bit**es

#230 ToxicSocksWarrior

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Posted 16 January 2016 - 01:04 PM

No you're not, you can only outrange us and out gun us, pfft, big deal..
you dont have the "C" in front of everything like the clans do.
That makes you a looser, coZ "C" stands for "Cool"
Cool-UAC
Cool-ERML
Cool-LRMs
See what I mean ?

#231 Jack Spade Ward

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Posted 16 January 2016 - 01:49 PM

View PostToxicSocksWarrior, on 16 January 2016 - 01:04 PM, said:

No you're not, you can only outrange us and out gun us, pfft, big deal..
you dont have the "C" in front of everything like the clans do.
That makes you a looser, coZ "C" stands for "Cool"
Cool-UAC
Cool-ERML
Cool-LRMs
See what I mean ?

Damn... i dont have an answer for that... :(

But you are right... you clanners are indeed cooler than IS... i must admit

#232 Der Hesse

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Posted 16 January 2016 - 02:00 PM

View PostSpadejack, on 16 January 2016 - 12:41 PM, said:

Der hesse, its because of people like you that this game is the way it is and not as it is suposed to be


Oh i am staff of PGI? How could i forget that? The doctor said things like this could happen if i don´t take my pills. Where are those again....

#233 ToxicSocksWarrior

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Posted 16 January 2016 - 02:01 PM

James Dean ain't got s**t on us.

#234 Der Hesse

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Posted 16 January 2016 - 02:09 PM

View PostRaelM, on 16 January 2016 - 10:09 AM, said:

@ Der Hesse

Have you ever had a constructive post? I just gave evidence that there is no balance. The reason you keep posting crap like that is because you're an IS fanboy that doesn't want to give up his shiny gold plated toys.

I however merely want balance, no faction having a upper hand and unlike you I actually did something about it by not only balancing the current weapons and equipment but also weapons and equipment that should be added to the game.

The fact you keep ignoring this is proof that my above statement about you is correct. Post when you actually have proof that the IS doesn't have an advantage, just like I did to prove that they do.

Also you can't destroy what doesn't exist, as I already proved, there is no balance on a Mech to Mech, Weapon to Weapon, Equipment to Equipment basis. Something my spreadsheet actually does.

If you insist on replying again, actually do some homework first.


I had numerous posts and own threads about balance with masses of numbers and all the logical stuff. But when clans were clearly op all i got was learn to play and similar stuff you guys now get. So excuse me if im loughing my *** off atm at all the posts from salty clanners because their easy button is gone.

Even the last days i did write productive posts and an own thread but what for? For clanners to open new ones when the discussion in the existing threads doesn´t suit them and doesn´t help them with their agenda.

#235 Kieva

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Posted 16 January 2016 - 03:32 PM

View PostRoland09, on 07 January 2016 - 03:35 PM, said:


Oh really, twice as good in everything? One area in which Clanners by far surpass anything the Inner Sphere has to offer is baseless whining, where Clanners are at least thrice as "good". Maybe you need to check your priorities.


Actually, Clans have been complaining that our Mechs keep getting nerfed because the IS cried far harder.

I've never complained about balance before recently. No clan mech stands up to an IS counterpart anymore. Especially not on Boreal Vault.

HOW IS THIS BALANCE? All of the mechs on CWI side in this drop were complaining of losing side torsos before we even got in to range with CLAN WEAPONS. You say our range is superior, but on maps like Boreal Vault, we have matches like this, because the only place where our mechs can excel is at the brawl, but we can't get in the brawl on this map.

PS: That is the opposite of what the Clans prefer, canonically.


Posted Image

Edited by Kieva, 16 January 2016 - 04:08 PM.


#236 Female Body Inspector

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Posted 16 January 2016 - 04:14 PM

View PostDer Hesse, on 16 January 2016 - 02:09 PM, said:

Even the last days i did write productive posts and an own thread but what for? For clanners to open new ones when the discussion in the existing threads doesn´t suit them and doesn´t help them with their agenda.


I opened a new one not because of the way the discussion was going, I opened a new one because in my opinion my spreadsheet deserved it's own thread. Now since you keep saying the same **** all the time about me opening that thread I'm guessing you haven't even taken a look at my proposed changes.

How about you take a look and give some positive criticism for a change.

If it was the Clans that were OP I'd be saying the exact same thing but at the moment it's the IS that are OP and that's why you keep reacting the way you do because you don't want anyone to take your advantage away from you. That's understandable because most people wouldn't want to give up their advantage. I'm not most people, I like balance and that's why I made my post because my changes would be closer to perfect balance than what is currently in the game which most people agree is ****.

#237 Jack Spade Ward

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Posted 16 January 2016 - 07:26 PM

View PostDer Hesse, on 16 January 2016 - 02:00 PM, said:


Oh i am staff of PGI? How could i forget that? The doctor said things like this could happen if i don´t take my pills. Where are those again....

You know what, i would love to do a 1v1 with you, you bring a clan mech, i bring an IS mech, then we would see how good clan mechs are! What do you say?

PS- Dont forget your pills

#238 Jack Spade Ward

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Posted 16 January 2016 - 07:31 PM

View PostKieva, on 16 January 2016 - 03:32 PM, said:


... because the only place where our mechs can excel is at the brawl, but we can't get in the brawl on this map.

PS: That is the opposite of what the Clans prefer, canonically.




Nope mate, actually, clan mechs cant brawl at all! That has been an IS authority ever since the clans came out! Clan mechs could excell in long range, but now, that does not even happen anymore, because IS mechs are cooler, have better range and if it comes down to brawl, IS will reign over Clans.
Concluding, Clan mechs suck big time now! And i know that, i used to be in a clan unit for a long time

#239 Der Hesse

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Posted 17 January 2016 - 04:52 AM

View PostSpadejack, on 16 January 2016 - 07:26 PM, said:

You know what, i would love to do a 1v1 with you, you bring a clan mech, i bring an IS mech, then we would see how good clan mechs are! What do you say?

PS- Dont forget your pills


Sure, if we can find a date. Still have over 400 days premiumtime. How about mediums?

#240 Female Body Inspector

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Posted 17 January 2016 - 04:52 AM

View PostKieva, on 16 January 2016 - 03:32 PM, said:

because the only place where our mechs can excel is at the brawl, but we can't get in the brawl on this map.


Brawling is more Pilot Skill than 'Mechs so Clans can still win brawls at the moment but the IS still has the advantage at this range bracket due to heat quirks, structure quirks and some range/weapon quirks along with certain weapons (20-35% energy range + medium pulse for example).

This brings up the point I was making earlier, is it fair to nerf faction X because player Y is better than player Z? No it isn't because all the players on faction X that aren't as good as player Y will suffer. Player skill should never be a factor in balance, it should be a factor in matchmaking as using player skill as a factor in game balance causes the issue we're having now where PGI can't balance the game because player Z whines about player Y so faction X suffers as a whole.

I can still play fairly well in my clan mechs (this isn't a sign that the game is balanced, it just shows I'm a better than average pilot, I already proved it isn't balanced) but like Keiva I struggle on Boreal Vault because of 1 reason, the range of most IS Meta builds using ERLL is ridiculous. By the time I've made it into cover after storming a gate I'm already down 20-30% and it's only because of my torso twisting that I sill have all my components but this pretty much neuters my ability to poke or brawl since I've lost that much armour.

In an ideal world you'd set up a couple of counter snipers at each gate hill to keep the enemy mechs busy while your more line orientated mechs get into range but at the moment this can't be done because unless you have a Targeting Computer 7 you can't even scratch them. Even with the range the Targeting Computer 7 gives you, you're still out ranged the majority of the time since there are quite a few IS mechs with range quirks >=25%.

Edited by RaelM, 17 January 2016 - 04:56 AM.






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