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Most Populated Clan Faction Being Destroyed


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#81 Mechwarrior Buddah

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Posted 29 December 2015 - 07:13 PM

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Because right now all the clan side are pugs and one man groups, and all the IS we've been facing the past 6 or so games have been 11 mans.

every. single. match.

and trell I is at 100% attacker wins.

Not that it would be allowed but what is the reason that theres no pug/group queue in CW again? I mean the units would flip their **** cause theyd have to stop clubbing pug seals but other than that ...?

Edited by Mechwarrior Buddah, 29 December 2015 - 07:16 PM.


#82 MischiefSC

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Posted 29 December 2015 - 07:16 PM

View PostSandpit, on 29 December 2015 - 07:03 PM, said:

I'm not talking MWO specifically.
More people bought Sims because the genre itself appealed to a wider audience that isn't into shooters. That's kind of a weird example to use.
Know why Sims isn't doing online?
Because it's free to go play Secondlife instead which is... multiplayer ;)

COOP is still multiplayer. You're getting too hung up on the whole PvP aspect of multiplayer. Just like I pointed out previously (in another thread I think regarding SP for MWO), PvE does not = single player

As far as co-op mode?
Uhm... we already have co-op mode. It's called 12 man teams :P

Seriously though, as I've said before, I would lvoe an SP experience for Btech at some point
ONLY
AFTER
the multiplayer section is "done"


Maybe I wasn't clear on that point. The point isn't that people don't play multiplayer, they do. It's that pve coop has a bigger appeal than pvp. Significantly. Sp has a bigger market than coop, though there's overlap obviously.

The mp section would benefit from a coop option but if you want to wait for PGI to "finish the game" first you're going to need an appeal to divine intervention.

#83 Mechwarrior Buddah

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Posted 29 December 2015 - 07:23 PM

I dont get why people think the clans are still op. Theyre about to no longer have any space at all as the invasion is being reversed lol

Posted Image

Edited by Mechwarrior Buddah, 29 December 2015 - 07:24 PM.


#84 MechWarrior5152251

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Posted 29 December 2015 - 07:26 PM

Fanboys like Wolf Clan...

#85 Mechwarrior Buddah

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Posted 29 December 2015 - 07:35 PM

View PostMechWarrior5152251, on 29 December 2015 - 07:26 PM, said:

Fanboys like Wolf Clan...


so noone then?

as they have less space than FRR SHOULD have lol

Edited by Mechwarrior Buddah, 29 December 2015 - 07:36 PM.


#86 Idealsuspect

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Posted 29 December 2015 - 07:39 PM

View PostCaptain Stiffy, on 29 December 2015 - 01:21 PM, said:

PUGS VS PREMADES IS _S_T_U_P_I_D_

GROW UP DEVS


They just want see if steam pugs are really motivated for play MWO.. if they aren't enough well " GET OUT OF THERE " ( isnt my opinion but just, i guess, PGI's mind about news solo players )

( if i mistake about this, damn PGI are really bad for balance a game and worst for react when they made a big balance mistake ) Posted Image

#87 Novakaine

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Posted 29 December 2015 - 07:49 PM

View PostMechwarrior Buddah, on 29 December 2015 - 07:23 PM, said:

I dont get why people think the clans are still op. Theyre about to no longer have any space at all as the invasion is being reversed lol

Posted Image


Yes, but who caused the reversal.
And more importantly why?
Oh I think we know who and why.

#88 Captain Stiffy

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Posted 29 December 2015 - 08:13 PM

View PostIdealsuspect, on 29 December 2015 - 07:39 PM, said:


They just want see if steam pugs are really motivated for play MWO.. if they aren't enough well " GET OUT OF THERE " ( isnt my opinion but just, i guess, PGI's mind about news solo players )

( if i mistake about this, damn PGI are really bad for balance a game and worst for react when they made a big balance mistake ) Posted Image


I feel like first I am in it for a fair fight and by that I feel excluded from CW. I wish they would just have an option to not play vs premades.

#89 Mechwarrior Buddah

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Posted 29 December 2015 - 08:25 PM

View PostNovakaine, on 29 December 2015 - 07:49 PM, said:


Yes, but who caused the reversal.
And more importantly why?
Oh I think we know who and why.


PGI and because "sidegrade"

also because QQ

Edited by Mechwarrior Buddah, 29 December 2015 - 08:26 PM.


#90 Lightfoot

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Posted 29 December 2015 - 08:25 PM

Inner Sphere is just more fun to play because their mechs are tougher and their weapons work. Any advantage that Clan tech could give has been taken away with streaming firing and DoT bursts. Clan mechs all rely on the ER Medium to compete except for the Dire Wolf. That gets old pretty fast so you come to the choice of playing MWO as Inner Sphere or getting bored and going to a new game. Too many Clan weapon nerfs, PGI, and only ER Mediums work. (Get rid of the Gauss charge-up, restore CLRMs).

One other thing is everyone is likely about to switch to Merc Units once they are worth playing in CW, RP wise. Merc Units are not actually a faction right now. I have a large group of mastered Inner Sphere mechs ready and waiting.

Edited by Lightfoot, 29 December 2015 - 08:35 PM.


#91 Sazabi Steppenwulfe

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Posted 29 December 2015 - 08:52 PM

View PostHillslam, on 29 December 2015 - 12:10 PM, said:

If MWO would just add meaningful PVE then SO many issues would go away. One of them the strategic map having a purpose.
Imagine COOP missioning with your unit... quests... storylines... escort missions... convoys... dropships and jumpships that matter... galactic travel time that matters...

Oh the game we never had.


they are working on that right now...

#92 MischiefSC

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Posted 29 December 2015 - 08:59 PM

View PostLightfoot, on 29 December 2015 - 08:25 PM, said:

Inner Sphere is just more fun to play because their mechs are tougher and their weapons work. Any advantage that Clan tech could give has been taken away with streaming firing and DoT bursts. Clan mechs all rely on the ER Medium to compete except for the Dire Wolf. That gets old pretty fast so you come to the choice of playing MWO as Inner Sphere or getting bored and going to a new game. Too many Clan weapon nerfs, PGI, and only ER Mediums work. (Get rid of the Gauss charge-up, restore CLRMs).

One other thing is everyone is likely about to switch to Merc Units once they are worth playing in CW, RP wise. Merc Units are not actually a faction right now. I have a large group of mastered Inner Sphere mechs ready and waiting.


You know, if PGI had intelligently balanced CERMLs, what, 2 years ago, all the other Clan weapons would be better. The problem was making their 1 ton energy hardpoint option the best single all around performer in the game. Rather than, you know. Fix the glaringly obvious single source of drama they ****** with every single other thing until it was all so beaten down that you couldn't effectively stack it with CERMLs for maximum OP super-duper alpha fun time.

Because if there's one thing you can count on with PGI it's that rather than fix the problem you introduce so many other screwed up things that in the overall messed up scope of things, that first screwed up mechanic really doesn't seem that bad. Cuz that's BALANCE FOLKS!

#93 Malachy Karrde

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Posted 29 December 2015 - 10:05 PM

I am clan Wolf, but am not doing CW for awhile. I got tired of fighting the same battle over and over against cookie cutter laser builds. Ive always been a LRM/Autocannon guy but am trying some brawling builds currently. I also am working up a couple new chassis for my drop. Once I am satisfied with my new mechs an my performance, I may come back to CW... but not sure, I find I have more fun in the PUG drops. Its a lot of fun beating up on the steamers.

#94 Mechwarrior1441491

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Posted 29 December 2015 - 10:19 PM

MS no longer wolf and getting paid to make them win. That's it.

#95 spectralthundr

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Posted 29 December 2015 - 10:28 PM

View PostGas Guzzler, on 29 December 2015 - 12:19 PM, said:


No one cares about PVE except for like 10 people who think they represent everyone.


I would have taken a full fledged MW 5 over MWO any day of the week and twice on Sunday. Just saying.

#96 spectralthundr

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Posted 29 December 2015 - 10:31 PM

View PostSandpit, on 29 December 2015 - 01:00 PM, said:

the problem is you have a few (such as the post you're responding to) that take PvE to mean single player. PvE has nothing to do with single player and would be a welcome addition in various ways to the game in my opinion.

But again, PvE =/= Single player

I disagree completely with the whole "minority" when it comes to PvP players. That's the future of gaming. There's a reason 90% of current games in development and future games include multiplayer modes.

PC
PS4
Xbox
Phones
Tablets
Wii

every single game player listed is dominated by multiplayer games. Off topic a bit, but I just don't agree with that notion Posted Image
Multiplayer is the future of gaming. The only thing that hampered it and prevented it from exploding in popularity prior to this is technology. As soon as tech caught up and passed the point needed for decent multiplayer games and networking that's the part of the gaming market that exploded and realyl started the whole gaming "revolution" where you started to see gaming become a much mroe mainstream form of entertainment.


That's why MP only shooters tend to bomb at retail or don't have any lasting power vs when then shiny new feeling wears off eh? PVP only is far from the future of gaming by any means.

#97 Eboli

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Posted 29 December 2015 - 10:39 PM

Honestly, drop back IS Drop Decks to 250 tonnes and see what differences that makes. 265 tons is way too much in my opinion and 250 tons still provides lots of options.

Cheers
Eboli

#98 Amsro

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Posted 29 December 2015 - 10:58 PM

View PostEboli, on 29 December 2015 - 10:39 PM, said:

Honestly, drop back IS Drop Decks to 250 tonnes and see what differences that makes. 265 tons is way too much in my opinion and 250 tons still provides lots of options.

Cheers
Eboli


PGI just added 5 tons to the clans, back to a 10 ton advantage now.

#99 Leggin Ho

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Posted 29 December 2015 - 11:05 PM

And is still stupidly too much for both sides, with the last round of structre quirks, put them both back at 240 and the balance is close as it's been ever.

#100 Jae Hyun Nakamura

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Posted 30 December 2015 - 01:02 AM

Stripnit to 225t each.

Back to more medium classes.





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