Jun Watarase, on 29 December 2015 - 08:58 AM, said:
6
Most Populated Clan Faction Being Destroyed
Started by Jun Watarase, Dec 29 2015 08:58 AM
147 replies to this topic
#141
Posted 02 January 2016 - 01:41 AM
Would anyone from CW units like CWi care to comment?
#142
Posted 02 January 2016 - 05:34 AM
beerandasmoke, on 29 December 2015 - 10:10 AM, said:
I predict we will see a drop in IS tonnage shortly. Monkeys right though we are having a lot of fun in the south fighting each other without mercs being involved.
That's the funny part. Russ actually thinks drop tonnage is balancing things. It has nothing to do with it. It is all about numbers. The side with the most players wins. No skill involved.
#144
Posted 02 January 2016 - 11:46 AM
MischiefSC, on 02 January 2016 - 01:34 AM, said:
Because attack corridors wouldn't really make it happen. They'd drill towards Mark and Davion homeworlds.
no they wouldn't because, just like any good GM, once that starts happening you switch it up again.
see how easy that is to fix?
#145
Posted 03 January 2016 - 04:04 PM
dervishx5, on 01 January 2016 - 10:55 PM, said:
Not enough players to defend, thus slow games.
Kinda like the attack on the Clans now.
MischiefSC, on 02 January 2016 - 01:34 AM, said:
Because attack corridors wouldn't really make it happen. They'd drill towards Mark and Davion homeworlds.
Really?
Shouldn't the attack corridors have sent Falcon into Steiner instead of curving through Marik around Wolf controlled Terra all the way to Liao and Davion just before the recent reset?
Since that is possible, Liao going through Rasalhague to reach the Clans is possible.
#146
Posted 03 January 2016 - 04:21 PM
Clans all point towards Terra. IS all point towards homeworlds.
So... we're going to trust PGI to just manage attack corridors correctly?
Let me know how that works for you.
So... we're going to trust PGI to just manage attack corridors correctly?
Let me know how that works for you.
#147
Posted 03 January 2016 - 04:48 PM
Mystere, on 02 January 2016 - 08:29 AM, said:
I read that as them not being up to the challenge.
Unless Mercstar is Liao like they were @ Wolf this cycle... that's one of the few instances.
It is hard to be in a faction that has one of the smallest populations in an extended period...
#148
Posted 03 January 2016 - 06:37 PM
MischiefSC, on 03 January 2016 - 04:21 PM, said:
Clans all point towards Terra. IS all point towards homeworlds.
So... we're going to trust PGI to just manage attack corridors correctly?
Let me know how that works for you.
So... we're going to trust PGI to just manage attack corridors correctly?
Let me know how that works for you.
you mean exactly the kind of stuff they do for every Tuk event? Yea, I'm going to trust they can manage that
Too salty on this one my friend. It's a really easy and simple fix for them to change the entire landscape of CW and prevent the IS map from ever looking like that and preventing smaller units and solo players from feeling like they have little to no real impact on anything.
or prevent them from having to tap dance around borders just so they aren't blatantly and unrelentingly completed swallowed up.
None of those things are fun for anyone outside of big units and all they have to do to fix it is control those attack avenues. That's it. Done. All of those issues and problems go away completely.
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users