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Russ Claims To Be Working On Doing Something About The Big Merc Units.

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#501 MechWarrior3671771

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Posted 16 January 2016 - 04:59 AM

View PostJenovah, on 16 January 2016 - 04:53 AM, said:

don't feed those who don't offer constructive input


I'm being constructive - I'm saying stop blaming solo newbs for the changes PGI was forced to make in response to players that farmed solo newbs for Easy Mode rewards in CW.

If people hadn't been running new players out of the game, PGI wouldn't have needed to make this change.

Of course, I realize that asking these same players to accept responsibility for their own actions is futile.

Edited by Fen Tetsudo, 16 January 2016 - 05:01 AM.


#502 Lupis Volk

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Posted 16 January 2016 - 05:02 AM

View PostJenovah, on 16 January 2016 - 04:53 AM, said:


But if you need any help, hit me up.

but..but your a clanner...i'm a IS peasant.

I've got the FRR hub (really tempted to leave the unit i'm in and go back to them. i can do more CW there) i know a few people there and they give me good and bad advice.

WoT/War Thunder teaches you many things. Having a lack of apathy for your team is need to not induce stomach ulcers or cause my reflux to flare up.

View PostFen Tetsudo, on 16 January 2016 - 04:59 AM, said:


I'm being constructive - I'm saying stop blaming solo newbs for the changes PGI was forced to make in response to players that farmed solo newbs for Easy Mode rewards in CW.

If people hadn't been running new players out of the game, PGI wouldn't have needed to make this change.

Of course, I realize that asking these same players to accept responsibility for their own actions is futile.

Oh yeah poor poor souls who don't bother to act as a team, screw us for wanting a certain level of play in our Team Based Game Mode. you give simple things like regroup co-ords or tips on how not to get sniped and they still ignore it and rush in like lemmings to a polar cliff.

Edited by Lupis Volk, 16 January 2016 - 05:05 AM.


#503 Jenovah

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Posted 16 January 2016 - 05:25 AM

View PostFen Tetsudo, on 16 January 2016 - 04:59 AM, said:

If people hadn't been running new players out of the game, PGI wouldn't have needed to make this change.

Of course, I realize that asking these same players to accept responsibility for their own actions is futile.


Yet many of your responses, from my perception, indicate you expect no one to take responsibility for their failure to learn the game play mechanics, to understand the multiple warnings (see my signature for one on splash screens, and the other is the big warning banner when you enter CW), to read the forums and see what kind of competition they are entering in to.

How in the hell is that the problem of units such as mine, who spend nearly ALL of our time in CW, with the exception of events?
Have I run off a incompetent person who didn't read about the game after getting stomped? I don't know, maybe. I know I do the same some most do- "oooh! new game, hell yea!" Load up, get roflstomped, "hmm, maybe I should do some reading, reach out to people." That's my approach.

If they don't learn before hand, don't learn after they get stomped, IT IS NOT MY PROBLEM. If they take that approach in real life, its called Darwinism....

Of course, then there is this, from the big, bad, nasty merc unit itself--

http://mwomercs.com/...action-rewards/

Yet MS doesn't help..

Edited by Jenovah, 16 January 2016 - 05:29 AM.


#504 Lupis Volk

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Posted 16 January 2016 - 05:27 AM

View PostJenovah, on 16 January 2016 - 05:25 AM, said:


Yet many of your responses, from my perception, indicate you expect no one to take responsibility for their failure to learn the game play mechanics, to understand the multiple warnings (see my signature for one on splash screens, and the other is the big warning banner when you enter CW), to read the forums and see what kind of competition they are entering in to.

How in the hell is that the problem of units such as mine, who spend nearly ALL of our time in CW, with the exception of events?
Have I run off a incompetent person who didn't read about the game after getting stomped? I don't know, maybe. I know I do the same some most do- "oooh! new game, hell yea!" Load up, get roflstomped, "hmm, maybe I should do some reading, reach out to people." That's my approach.

If they don't learn before hand, don't learn after they get stomped, IT IS NOT MY PROBLEM. If they take that approach in real life, its called Darwinism....

it's almost like they want one of the US collage safe space's for those who refuse to play a team based game mode properly.

#505 Kjudoon

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Posted 16 January 2016 - 05:55 AM

View PostJenovah, on 16 January 2016 - 04:41 AM, said:


Or perhaps rather than attack lanes having anything to do with planets, the attack lane is vs a faction or specific clan

So only 3 'attack lanes' of
IS v IS
Clan v Clan
IS v Clan

as voted on by your faction?

LOL... I'd quit in a heartbeat. I want nothing to do with anything clan. If I could ban them from the game I would. I've hated them since their first sourcebook and see it as the most massive mistake PGI made in this game.

#506 Hotthedd

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Posted 16 January 2016 - 06:00 AM

View PostFen Tetsudo, on 16 January 2016 - 04:15 AM, said:

Yes thats it.

The solo newbs who dont read forums and can't co-oridinate enough to bring down a gate gen have somehow organized themselves into a lobby to punish units. And all the organized and experienced units were completely blindsideded and caught flat-flooted. Poor wittle units, getting bullied by steam newbs...

You people are hysterical.

Who said anything about forums?

If you want change, the place to complain is Twitter.

#507 Jenovah

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Posted 16 January 2016 - 06:10 AM

View PostKjudoon, on 16 January 2016 - 05:55 AM, said:

So only 3 'attack lanes' of
IS v IS
Clan v Clan
IS v Clan

as voted on by your faction?

LOL... I'd quit in a heartbeat. I want nothing to do with anything clan. If I could ban them from the game I would. I've hated them since their first sourcebook and see it as the most massive mistake PGI made in this game.


no, as in if FRR votes to attack whoever, but not to attack Steiner, attack lanes to Steiner would be closed based off the vote.

#508 Kjudoon

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Posted 16 January 2016 - 06:30 AM

Ah.

Okay, let's ask this then. FRR attacks Kurita. Kurita says they're not going to attack or defend. World is maxed out in an hour. Now what?

Say nobody's attacking FRR, now what? Nothing to defend or attack. That's what I see happening with this unless PGI is careful... which history is not on their side.

Edited by Kjudoon, 16 January 2016 - 06:31 AM.


#509 Hotthedd

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Posted 16 January 2016 - 06:36 AM

Why wouldn't Kurita defend their planet?

Remember Kurita would only have 2 planets to attack, and 2 to defend, so they should have plenty of pilots with which to defend.

#510 Kjudoon

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Posted 16 January 2016 - 06:52 AM

View PostHotthedd, on 16 January 2016 - 06:36 AM, said:

Why wouldn't Kurita defend their planet?

Remember Kurita would only have 2 planets to attack, and 2 to defend, so they should have plenty of pilots with which to defend.

Strategy.

#511 Hotthedd

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Posted 16 January 2016 - 06:59 AM

View PostKjudoon, on 16 January 2016 - 06:52 AM, said:

Strategy.

I don't follow.

Kurita is Japanese, not French.Posted Image

#512 Kjudoon

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Posted 16 January 2016 - 07:04 AM

View PostHotthedd, on 16 January 2016 - 06:59 AM, said:

I don't follow.

Kurita is Japanese, not French.Posted Image

Factions don't defend planets all the time. When it takes so few victories, and has no meaning, why must they? Plus because we have 3 ceasefires, all you have to do is wait till the next one when the enemy goes to bed to take it back. Happens all the time.

#513 Hotthedd

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Posted 16 January 2016 - 07:06 AM

So they can play MW:O?

Barring any overreaching metagame for map control, isn't that the ONLY reason we are here?

#514 Kjudoon

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Posted 16 January 2016 - 07:31 AM

View PostHotthedd, on 16 January 2016 - 07:06 AM, said:

So they can play MW:O?

Barring any overreaching metagame for map control, isn't that the ONLY reason we are here?

I have my requirements for when and how I'll play this game. If I see a group of punks in a 12man is lurking around with enough skill to sealclub anyone, I don't play CW. I go play solo queue where they can't follow. Do I care if my faction loses a planet? Nope. Not one bit. Till it starts hitting me in the CBill department, I probably will never care. Most of my fun time with CW these last few weeks has gone on without a single drop, but had more fun in forum RP with Liao and Marik than anything else. Okay Davion... with you too. Honestly, I spend most of my time playing PvE in DCUO and solo on WoWS when I need PvP stimulation. Far superior development.

Why? Because CW gameplay, as a rule, pug or unit, sucks so hard it could warp sound. If sucking was gravity, small objects would orbit it. It's like the 2 minute ride at a theme park with a 3 hour wait time, only to see groups of 'fast pass' people zip to the front of the line and go, then when you finally get there, the ride is not even close to as cool as you've been told, but it's essentially this or the merry-go-round with the little kids and only the bench left to ride.

What I wanted out of MWO, I didn't really get, but have been promised multiple times. Being in a unit only delayed the burnout some. I don't participate in most challenges/events because it's such a lousy experience. But with PvE and maybe AI showing up, I'll be enthused about the game again. Who knows.

I came for the MWO game that never materialized and have just not left yet on the hopes that it would finally show up.


People have done dumber things.

Edited by Kjudoon, 16 January 2016 - 07:32 AM.


#515 iLLcapitan

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Posted 16 January 2016 - 08:14 AM

so everything is lousy and you're still here?
one of the most salty, nonconstructive comments i got to read here so far.

#516 Tesunie

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Posted 16 January 2016 - 08:52 AM

View PostKjudoon, on 16 January 2016 - 03:44 AM, said:

that assumes we can reduce a battlefront attack lane to '0' which is not assured.


If I understand their proposal (and I could be wrong of course), you'll vote on the faction you wish to attack, not the actual planet(s). They may make it two attack lanes instead of one though for all I know.

We'll have to wait and see what happens on this I think. Too many ways that a "voting for attack" can be implemented.

View PostHotthedd, on 16 January 2016 - 06:59 AM, said:

I don't follow.

Kurita is Japanese, not French.Posted Image


Sadly, the best way to defend your worlds, is not to even show up to the battlefield anymore. With a 10 minute wait for a Ghost drop, and then the game mode switching between attack and hold territory every other queue... It takes 20 minutes for 2 or more 12 mans to take one territory and move on to the next one. And that's just queing time, not even including game play time (less than 5 minutes typically). This now changes it to close to 30 minutes of effort to take and hold one territory.

Where as if there are five 12 mans on each side, you can have territories possibly changing sides every 5 minutes or less (not per match, but overall) as you can have five battles at once, each one resolving while the other matches are still in play. Then the wait between matches is 1 minute if each side maintains it's numbers and queues up instantly after a match ends.

#517 Kjudoon

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Posted 16 January 2016 - 08:57 AM

View PostiLLcapitan, on 16 January 2016 - 08:14 AM, said:

so everything is lousy and you're still here?
one of the most salty, nonconstructive comments i got to read here so far.

You've not been here long enough to make such an assessment. But you go ahead and believe that.

#518 B0oN

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Posted 16 January 2016 - 09:05 AM

Breaking news at 1 to 12 :
MW:O forum white-knights spotted lobbying for antisocial gameplay in team-based, unit-based game mode .
Resounding success expected on 19th and ongoing dates as per Russ-time™ .

#goodwork,boys,keepemcomin

Edited by Rad Hanzo, 16 January 2016 - 09:06 AM.


#519 Tesunie

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Posted 16 January 2016 - 09:10 AM

View PostRad Hanzo, on 16 January 2016 - 09:05 AM, said:

Breaking news at 1 to 12 :
MW:O forum white-knights spotted lobbying for antisocial gameplay in team-based, unit-based game mode .
Resounding success expected on 19th and ongoing dates as per Russ-time™ .

#goodwork,boys,keepemcomin


What does "White Knights" have anything to do with that? Don't "white knights" typically defend everything PGI does? (As described by these forums at least.)

#520 MischiefSC

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Posted 16 January 2016 - 12:44 PM

The only thing anyone did to "farm noobs" was press the drop button. They dropped to attack or defend a world, same as the noob's did. They showed up to fight for their faction for the world and the better team won.

That's it. That's all. Everyone showed up to fight for the planet. One side organized into a team and coordinated, one side didn't so the fight was one sided.

The idea that this is some sort of hunt or the like is not just silly, it's a malicious lie. CW was created as a sort of sandbox where factions fight over worlds. We already had a sheltered environment where matches are about PSR tiers and such.

A learning environment is a good idea. A separate place for people to learn how to play CW well without sandbagging whatever faction they signed up for is good. A place for people to feel involved in CW but still play casual is good too. That inherently means not competing for the same goals however.





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