Dear, Mechwarrior Fans and Players
Right now the Public Test Server is for messing around in the mech lab and nothing much else.
But sense it's down n' all, you can't even do that. I propose (When it comes back online) that PGI gives the player's a tool that would allow them to mod the PTS server.
You're probably wondering: " What's stooping them from modding the game itself?" nothing I guess, but PGI's Smart and Inventive they'll figure something out. I have come up with a way to decrease the possibilities of that happening by that you have to send your patch/mod to PGI. I know that PGI will have to spend extra time making sure that they are adequate.
This will accelerate PGI's progress with the game or even just help with the occasional bugs and glitches that PGI doesn't have time for. Making the MWO gaming experience just a little bit more satisfying and enjoyable.
I hope that PGI listens to us and makes a wise decision.
-Thank you
1
Public Test Modding
Started by Mother Natures Psychedelic Fury, Dec 30 2015 12:27 PM
2 replies to this topic
#1
Posted 30 December 2015 - 12:27 PM
#2
Posted 30 December 2015 - 02:56 PM
Or hell, it would be nice to have them do open source.
#3
Posted 31 December 2015 - 06:11 AM
This have been suggested to PGI several times over the last few years.
The long and short of it is, not gonna happen.
Modifying the game files by the user is grounds for banning under the TOS.
There's already PLENTY of people out there that whine about hax every time somebody kills them in the game. This would just open the floodgates wider.
The long and short of it is, not gonna happen.
Modifying the game files by the user is grounds for banning under the TOS.
There's already PLENTY of people out there that whine about hax every time somebody kills them in the game. This would just open the floodgates wider.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users