Jump to content

2Xac2 Is Finally Fun


47 replies to this topic

#21 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 31 December 2015 - 01:35 AM

It's a matter of odds. The 2 is like a casino. You *can* get higher dps in a burst, but more often than not you'll get less, because the house always wins. If you always got the doubletap THEN it jammed, it'd be different... But the jam test happens before the gun fires, so a jamming weapon doesn't get the doubletap off or anything after.

#22 5LeafClover

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 317 posts

Posted 31 December 2015 - 01:35 AM

View PostAlistair Winter, on 30 December 2015 - 07:14 PM, said:

I'm not saying it's viable. I'm not saying it's good. But for a long time, I tried to run 2xAC2 on lights and mediums and it was just... horrible. In 2013, I would run out of ammo and do no damage. In 2014, I would overheat and do no damage. In 2015, it was a mix of both. Until they finallly buffed the AC2.

It's been my dream to run 2xAC2 on my Ravens since 2012, but it never worked. Until now. I can now play 2xAC2 on my Huginn (or RVN-4X) or CDA-3C and get through the match without running out of ammo. I'll even hit 300-500 dmg if I play my cards right. And although I don't own any Blackjacks, I'm thrilled to see that BJ-pilots are finally running 2xAC2 instead of 1xAC20. Now the Blackjack is being used the way it's supposed to, like a mobile light ballistics platform.

I wouldn't mind if the AC2 was even better, but I think this is the best place the AC2 has been in. (For a while, the AC2 was really good, but lacked ammo. So you couldn't run the AC2 on a light mech, but you saw a lot of Shadow Hawks and Atlases with 3xAC2. Which is fine, but I want to see 30-45 ton mechs carrying them)

Posted Image



What engine are you using with your twin dakka ravens?

#23 Champion of Khorne Lord of Blood

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,806 posts

Posted 31 December 2015 - 01:44 AM

View PostWintersdark, on 31 December 2015 - 01:31 AM, said:

Mathematically, that's not the case. Unlike every other UAC, uac2's actually lose dps doubletapping, rather than gaining some. As each has a 30% jam chance, you're extremely likely to lose at least one in your first doubletap *and* your second, then those guns are down for 5 seconds. It is, per gun, a pretty substantial loss, whereas every other UAC gains dps even accounting for jams.

So, unless you're only firing for 1 second at a time (at which point one needs to ask why you're bothering with 2's in the first place) you're better off just single firing.


Its only a 14% jam chance for any of the UAC2s, not sure where you got your numbers from. They really don't jam up all that often in a battle. Usually I'll get a couple to jam up by about the 5th or 6th volley then continue double tapping with the two that are left until the time in which the others have unjammed and usually by that point either someone is dead, out of my sight, or I'm back behind cover. Its not that bad really.

#24 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 31 December 2015 - 02:40 AM

Hmmm... It might be time to run a dual A/C2 setup on one of my Urbanmechs now Posted Image.
http://mwo.smurfy-ne...7e53acb386b08c1

or maybe the Panther 10P (I need to run something in it)
http://mwo.smurfy-ne...f8f3652eb388d32

Edited by MeiSooHaityu, 31 December 2015 - 02:58 AM.


#25 Pjwned

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • 4,731 posts
  • LocationDancing on the grave of Energy Draw LOL

Posted 31 December 2015 - 04:49 AM

The biggest problem with AC2 has always been heat, and even though its heat was reduced by 20% that's still not good enough.

#26 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 31 December 2015 - 05:06 AM

View Post5LeafClover, on 31 December 2015 - 01:35 AM, said:

What engine are you using with your twin dakka ravens?

I'm not at my home computer right now, but it's definitely either XL225 or XL250. I forget which.

View PostMeiSooHaityu, on 31 December 2015 - 02:40 AM, said:

Hmmm... It might be time to run a dual A/C2 setup on one of my Urbanmechs now Posted Image.
http://mwo.smurfy-ne...7e53acb386b08c1

or maybe the Panther 10P (I need to run something in it)
http://mwo.smurfy-ne...f8f3652eb388d32

Man, the Panther 10P is probably the rarest of all mechs in MWO right now. It'd be nice to see them rocking the dual AC2s!

View PostPjwned, on 31 December 2015 - 04:49 AM, said:

The biggest problem with AC2 has always been heat, and even though its heat was reduced by 20% that's still not good enough.

It is not good enough to combine AC2s effectively for all mechs, but when you're running 2xAC2 on a light or medium mech, heat is not an issue, ever. It is literally impossible to overheat with 10DHS and 2xAC2, except if you are standing in lava.

Edited by Alistair Winter, 31 December 2015 - 05:08 AM.


#27 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 31 December 2015 - 08:01 AM

View PostAlistair Winter, on 31 December 2015 - 05:06 AM, said:

Man, the Panther 10P is probably the rarest of all mechs in MWO right now. It'd be nice to see them rocking the dual AC2s!


It is not good enough to combine AC2s effectively for all mechs, but when you're running 2xAC2 on a light or medium mech, heat is not an issue, ever. It is literally impossible to overheat with 10DHS and 2xAC2, except if you are standing in lava.


I would like to run the 10P and find something I like. You are right though, it is super rare.

Yea, when it comes to ballistics and lights, you can often get away with just SHS. That's a good thing too because equipping a ballistic takes up a lot of crit space and saving crit space with SHS can often mean you can squeeze in Ferro with the Endo. Every little bit helps.

Edited by MeiSooHaityu, 31 December 2015 - 08:01 AM.


#28 zeves

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 282 posts
  • LocationNorway

Posted 31 December 2015 - 09:04 AM

cant speak for the IS side but i hardly think the increased range for ac2s comapred to uac2s are worth it 900 optimal range is more than enough for me. though i suppose for a light mech that like to bug the **** out of people at long range it could be ok still though with uac you get the double poke in their backs.

#29 5LeafClover

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 317 posts

Posted 31 December 2015 - 01:46 PM

View PostAlistair Winter, on 31 December 2015 - 05:06 AM, said:

I'm not at my home computer right now, but it's definitely either XL225 or XL250. I forget which.



Thanks. Thatd be my preferred choice too, but isnt it short on ammo (or armour)?

With these engines, full armour and full upgrades, a 35T light gets a 14T payload.

#30 Aiden Skye

    Member

  • PipPipPipPipPipPipPipPip
  • Galaxy Commander II
  • Galaxy Commander II
  • 1,364 posts
  • LocationThe Rock

Posted 31 December 2015 - 09:35 PM

Tried it on my shadow at today in CW. Trolling the enemy team. Was funny backing up meta laser boats with my shadowcat from 900m. Wish I could remove some jump jets for more ammo though...

#31 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 02 January 2016 - 03:54 AM

View Post5LeafClover, on 31 December 2015 - 01:35 AM, said:

What engine are you using with your twin dakka ravens?

Finally got back home today, and to my surprise, I've actually been using an XL200 engine. 4 tons of ammo, 2 jump jets!

Smurfy: RVN-H

#32 Rakesch

    Member

  • PipPip
  • Mercenary
  • Mercenary
  • 39 posts

Posted 02 January 2016 - 05:09 AM

I use my BJ with two AC/2 and 4ml in PUB and CW. The AC/2 hurts a lot and is perfect to finish side torsos. I tried the AC/10 build but its less fun and weaker for me. There is no need to buff ac2.

#33 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 02 January 2016 - 08:15 AM

View PostRakesch, on 02 January 2016 - 05:09 AM, said:

I use my BJ with two AC/2 and 4ml in PUB and CW. The AC/2 hurts a lot and is perfect to finish side torsos. I tried the AC/10 build but its less fun and weaker for me. There is no need to buff ac2.

I think it's a few steps away from actually being OP, so I think it would be relatively safe to buff it a little bit more. But it's definitely arguably in a better place than ever. Especially as far as IS mechs are concerned. I see slightly fewer Clan mechs rocking CAC2s and CUAC2s.

#34 wanderer

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 11,152 posts
  • LocationStomping around in a giant robot, of course.

Posted 02 January 2016 - 02:19 PM

View PostNarcissistic Martyr, on 30 December 2015 - 10:37 PM, said:


Yeah but you could just shove an actual guass on there instead...


...for 3 extra tons. And much less BRRRRT.

#35 Narcissistic Martyr

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 4,242 posts
  • LocationLouisville, KY

Posted 02 January 2016 - 03:29 PM

View Postwanderer, on 02 January 2016 - 02:19 PM, said:


...for 3 extra tons. And much less BRRRRT.


And It's not as aweome as ac20 raven which is in fact best raven

#36 OznerpaG

    Member

  • PipPipPipPipPipPipPip
  • The Bludgeon
  • The Bludgeon
  • 977 posts
  • LocationToronto, Canada

Posted 02 January 2016 - 04:53 PM

been having a disproportionate amount of fun with my Victor-9B over the last couple weeks for the first time in 2 years. a surprisingly cool build

Posted Image

Edited by JagdFlanker, 02 January 2016 - 04:54 PM.


#37 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 02 January 2016 - 05:01 PM

Quote

It's a matter of odds. The 2 is like a casino. You *can* get higher dps in a burst, but more often than not you'll get less, because the house always wins. If you always got the doubletap THEN it jammed, it'd be different... But the jam test happens before the gun fires, so a jamming weapon doesn't get the doubletap off or anything after.


no the 2 is like a con artist. you pretty much always lose.

the 5 is more like a casino.

#38 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 02 January 2016 - 05:02 PM

View PostJagdFlanker, on 02 January 2016 - 04:53 PM, said:

been having a disproportionate amount of fun with my Victor-9B over the last couple weeks for the first time in 2 years. a surprisingly cool build



Oh my! XL380!? Interesting. But I do have similar build for my Victors. They're not so terrible if you just strip them of all missiles.

#39 OznerpaG

    Member

  • PipPipPipPipPipPipPip
  • The Bludgeon
  • The Bludgeon
  • 977 posts
  • LocationToronto, Canada

Posted 02 January 2016 - 07:00 PM

View PostAlistair Winter, on 02 January 2016 - 05:02 PM, said:

Oh my! XL380!? Interesting. But I do have similar build for my Victors. They're not so terrible if you just strip them of all missiles.


Victor was my 3rd MWO mech after the hunchie and jenner, dropped 1500 games (almost in a row) in the 9B/S/K (never bought/don't like the DS) before the massive multiple thermo-nuclear nerf warheads eradicated them from the battlefield

oddly enough i never mounted SRMs on them even once - Victors have always been fast gun-trucks to me and nothing beats that build for keeping heads down. ditto this:

Posted Image

but with the new Hunchies out the assault queue has been the lowest, and the Victors are more fun haha

#40 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 07 January 2016 - 03:13 AM

I know this thread is getting a bit stale, but I ran this build last night and...No regrets :)
http://mwo.smurfy-ne...7f7c65fbab707e0

Of course it's won't set the world on fire, but what else can you do with a Vindi 1X *shrug*. Darn it was as fun as hell though.

I suppose there is also this...
http://mwo.smurfy-ne...4ceb74fd9b92522

But, who wants a more reasonable build when you can have dakka...dakka...DAKKA! Muhahaha





7 user(s) are reading this topic

0 members, 7 guests, 0 anonymous users