First off it was a combination of:
1) Large merc units moving around
2) Clan being nerfed into the ground
3) Super powered IS mechs
4) SWOL allowing Clan Wolf to be obliterated while rapidly expanding our IS unit
Let me explain exactly how this went down. MS went to Steiner to attack and play against some of the best units in the game as well as experiment with the new IS quirks. 228 went to FRR shorly there after for similar reasons and to not flood the attack lanes. There was no coordination to do mass pug farming despite some paranoia here on the forums.
SWOL Wolf leadership largely decided they didn't want to start rolling around in the new LRM/SRM meta in clan and wanted to use the opportunity to farm cbills in the overpowered world of IS. Enter SWOL IS which was stategically seeded with around 36 our top players while Wolf SWOL effectively ended its mass defense of wolf space. Coordinated wolf resistance in CW effectively collapsed as at that point our normal SWOL 1-4 12 mans which held the Wolf Loyalist line were withdrawn. The wolf players were replaced with around 4 12 mans worth of IS players which was constantly being reinforce by new players being mass recruited from the FRR. This proved decisive in the collapse of the clans.
Now, to preemptively answer "SWOL sucks, they didn't do anything" crowd; yes, we have many many new players on trial mechs in both clan and IS. This has always been the case as we allow any level headed person into the unit that wants to learn to play the game. However, even the newest player on a trial mech can smash a group of pugs or 4 man assuming he is working with enough veteran players. Likewise our top level players are talented to the point they can carry our newer guys past even intermediate 12 mans.
So lets put this together now:
1) SWOL allows wolf to collapse (diverting most Wolf Pugs to defend Falcon space)
2) Jag and Bear are already gone
3) Falcon is alone against both FRR and Steiner which is now composed of MS, 228, and SWOL IS. KCOM, BO, and DW are top tier units but they do not have the size to stop this large of a group which also has a lot of talented players that can beat them. SWOL in particular was stomped hard by BO at various points given the number of new players joining the IS unit; however, we tied them down long enough our 2 other 12 mans got 4 wins in by the time they got one win against us.
4) SWOL leadership has large groups of newer wolf players attack Falcon space when they want to play CW at critical points to pull away KCom and other top units
5) All of clan space disappears within a week
All of this was done within the TOS but I hope most everyone agrees it is kind of lame. We're hoping this will lead to some major changes in Phase 3 that will lead to a functioning Merc system and something to actually reward loyalist players for.
We've enjoyed playing King Maker in this round of CW and look forward to causing even more good-natured mischief in the future. o7
I'm done now, feel free to flame below; I look forward to not responding.
P.S. There never was any grand consul of MS, 228, SWOL and others where we decided the best way to farm pugs and destroy the clans. CWI typical represents SWOLs interests with MS and I normally only talk to Antonius when we have some formal business to discuss in regards to a tournament or during an event like the march to Terra. I can't speak to the others but SWOL went out of our way to give the pugs at least 2 waves of straight up brawlers so they could all get their points for the tournament.
Edited by Greenduck, 31 December 2015 - 03:14 PM.