Ryokens leap, on 02 January 2016 - 08:36 AM, said:
Click the community tab in header bar, open Mechspecs and have a look at those hunchie builds. Ferro is useful on only a handful of builds, upgrade to double heatsinks, one machine gun is near to useless and u have too much mg ammo. There also is a sight called Smurfys Mechlab where u can work on builds in a virtual mechlab. Without seeing ur full build and firepower/ heat #s it is difficult to say how effective ur loadout is.
I did review some guides, but I don't want to copy/paste a mech from a guide that could very possibly be outdated.
I don't really want to use an AC/20 because of weight. It doesn't utilize the other ballistic slots I could have in my machine. Also it's short range and has limited ammo capacity.
With 2 AC/2's I can pop off rapid firing 4pts of damage at 900 range. They are accurate and fast, and I really like to assist big mechs that are brawling with an enemy with them.
I guess I missed some armor in my legs, I had 40 armor per leg.
I just dropped 1 ton of machine gun ammo, and half a ton of ac/2 ammo.
Replaced it with a full ton of ac/2 ammo and filled out my leg armor...
so new stats:
Total Weight- 49.9/50 tons
Armor- 338/338
Firepower- 20/250.
Like I said, I am doing an average of 200-300 damage per match, peaked so far at 525 in 1 match.
I usually get 1 or 2 killing blows, and often get 1 Most Damage score on a single mech.
Heat- 1.12/2
Heat isn't an issue for me. I don't feel like I need double heat sinks, nor do I have the room for them.
AC/2s are heavy for my little mech, and I need a lot of ammo for them.
Speed- 64.8/43.1
I would like a faster mech, but I don't feel it's absolutely needed.
My other Hunchback has a standard 275 engine and double heatsinks, but it's a 4P laser vomit model.
I feel like this one is okay being a little slower.
Ferro FIbrous
Endo Steel
Standard Heat Sinks.
The FF armor and Endo Steel only net met like 4 extra tons, but I need them if I'm going to be rocking the AC/2s.
Standard Heat Sinks, like I said, seem fine. Heat isn't a real issue, and I don't have the capicity for doubles.
*Other notes-
On the machine gun- I tried using 3 AC/2's but it was too much weight, and I couldn't stock as much ammo.
The Machine gun is light, and it assists my pulse lasers at a similar optimal range.
When an enemy mech has a broken shell, I feel like the Machine gun is doing work, but I could be wrong.
Edited by feeWAIVER, 02 January 2016 - 01:40 PM.