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This Self-Defeating Fandom (Or Maybe I'm Thinking Too Much)

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#81 Almond Brown

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Posted 05 January 2016 - 10:25 AM

View PostMcgral18, on 04 January 2016 - 02:53 PM, said:


Did they not have a (free) license? Which was forfeit once someone put money towards PGI's.
Not illegal by any means.

It does some things much better than PGI. Others worse.
Shame PGI didn't take more than just laser durations from them.


They seem to have taken how to "not get a Joystick to work well" from MW:LL though. I really wish they hadn't. Posted Image

Edited by Almond Brown, 05 January 2016 - 10:26 AM.


#82 Mcgral18

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Posted 05 January 2016 - 10:30 AM

View Postspectralthundr, on 05 January 2016 - 02:06 AM, said:

MW:LL had maybe 50 players at it's peak and was even buggier than MWO. I really wish the island dwellers would take off the rose colored glasses when it comes to MW:LL, it really wasn't very good.


What rose coloured glasses? Go play it yourself:
http://stats.spikx.net/mwll.html

Then come back with an educated opinion.

It is a fine game.

Edited by Mcgral18, 05 January 2016 - 10:30 AM.


#83 Almond Brown

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Posted 05 January 2016 - 10:34 AM

View PostTed Wayz, on 04 January 2016 - 03:58 PM, said:

Please site sources. I find the business acumen on these forums severely lacking, full of assumptions with no real proof or basis on how business' really work.

Forget the BT community, and by damning them you damn the people who made this game possible BTW, I judge someone on how well they keep their word. I have been very patient with PGI and gave them a free pass once IGP was out of the way so they could be judged on their own merits. I have bought everything and provided many more ideas on what I would spend even more money on. But I always counted on them to keep to their word on what they had promised us they would someday deliver.

Then came the Steam release party and the announcement of what they intend to work on in 2016.

And I have lost all faith and will give them no money until there is a change in direction. Maybe PGI did not break their word with you and you are fine with how things are, but for some of us, even those of us who have been very patient, they have lost their way.


Oh please. Get a grip on yourself ffs. PGI promised that MWO would not be "Your Fathers MechWarrior". Beyond that they may have not gone in the direction "you thought proper" and you may condemn them for that if you like but they made no promises, just posted their "vision".

Edited by Almond Brown, 05 January 2016 - 10:41 AM.


#84 Almond Brown

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Posted 05 January 2016 - 10:39 AM

View PostMcgral18, on 05 January 2016 - 10:30 AM, said:


What rose coloured glasses? Go play it yourself:
http://stats.spikx.net/mwll.html

Then come back with an educated opinion.

It is a fine game.


What was the name of that "Other Game" you had to buy, just to play MW:LL by the way? Posted Image

Edited by Almond Brown, 05 January 2016 - 10:40 AM.


#85 Mcgral18

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Posted 05 January 2016 - 10:41 AM

View PostAlmond Brown, on 05 January 2016 - 10:39 AM, said:


What was the name of that "Other Game" you had to buy, just to play MW:LL by the way? Posted Image


None, you don't need to.

New launcher/installer doesn't need it.

(Crysis Warhead, by the way).

#86 Mechwarrior Buddah

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Posted 05 January 2016 - 11:16 AM

View PostMcgral18, on 05 January 2016 - 10:30 AM, said:


What rose coloured glasses? Go play it yourself:
http://stats.spikx.net/mwll.html

Then come back with an educated opinion.

It is a fine game.


Posted Image

What argument were you trying to make again? I see one person on all the servers and on the below graph (that measures its entire lifespan from 2013 onward) it maxxes out at like 20 something

You just made his argument FOR him while trying to do the opposite

Edited by Mechwarrior Buddah, 05 January 2016 - 11:18 AM.


#87 Mcgral18

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Posted 05 January 2016 - 11:20 AM

View PostMechwarrior Buddah, on 05 January 2016 - 11:16 AM, said:

What argument were you trying to make again? I see one person on all the servers and on the below graph (that measures its entire lifespan from 2013 onward) it maxxes out at like 20 something

You just made his argument FOR him while trying to do the opposite


He said it's a crap game.
I disagree with that. That's what my post said.


That's the installation link and instructions. Last weekend had a dozen players, and all you need is 2 to play (unlike MWO).
Solaris is nice.

Population is small, but the game is fun.

#88 Mechwarrior Buddah

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Posted 05 January 2016 - 11:25 AM

View PostMcgral18, on 05 January 2016 - 11:20 AM, said:


He said it's a crap game.
I disagree with that. That's what my post said.


That's the installation link and instructions. Last weekend had a dozen players, and all you need is 2 to play (unlike MWO).
Solaris is nice.

Population is small, but the game is fun.


He said it was a crap game and noone played it. You provided a link to show that even less people than he thought had ever played it. Um... great job?

#89 Lukoi Banacek

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Posted 05 January 2016 - 11:27 AM

I found the game to be mediocre for a variety of reasons, so opinions vary. I think the lack of players is somewhat (not entirely) indicative of that. I did enjoy riding on top of other mechs during fights for the laugh factor though.

MW games have survived with small playerbases in the past, as the NBT league showcased for over a decade but when even the Shadowbane emulator servers out populate you, its a bad sign.

#90 Deathlike

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Posted 05 January 2016 - 11:51 AM

View PostAlistair Winter, on 04 January 2016 - 02:19 PM, said:

Here's where I believe you're wrong. And this is why there's so much "toxicity".

You have to remember, the forums were very different in 2012 and 2013. There was so much constructive posting back then, it's hard for new players to imagine and it's difficult for veterans to remember:
  • People would post suggestions about different maps and game modes and the whole forum would cheer. You'd get 150 likes and the thread would explode to 20 pages.
  • People posted threads about statistics to analyze MWO, to identify important problems and discuss solutions. They would make these complex diagrams and spreadsheets, collecting data from thousands and thousands of matches. Almost everyone was really motivated to help PGI sort out their problems.
  • People made constant suggestions on how to expand the game with different career paths, management of logistics, role warfare, how to handle the Clan Invasion, how to let big units shape Community Warfare, how to make Solaris, etc.
  • A lot of people tried to interact with PGI and there was generally a very different attitude towards the devs back in the day. A lot more positivity, especially from the Closed Beta vets who had personally played with the devs and interacted with them during Closed Beta.
And I could go on.


The reason this stuff no longer goes on is because people feel like it makes no difference. Whenever someone starts a "Dear PGI" thread in the General Forum, you can bet a hundred dollars that one of the first replies will be "lol the devs don't read the forums anymore, dude. Get on Twitter."

So really, the reason there's so much toxicity on the forums isn't because people are determined to give Russ a bad day. It's because a lot of forum warriors feel like this is just an echo chamber that PGI isn't paying attention to anyway. It's like when people talk crap about Obama or the manager of their favourite sports team. It's even like complaining about the weather. It's something you do to pass the time with people who share your interest. The reason you're not being constructive all the time is because you feel it has no effect.

A while back, I was lucky enough to get some attention from PGI devs about custom geometry, you may recall. I started two threads with a total of ~300 replies. 420 people voted in my poll. I got a response from several people at PGI. 4 months later, I have no idea if anything is going to happen, but after that happened, some people assumed I knew how to get PGI's attention. But the reality is I have no idea how to get their attention, other than campaigning on Twitter. I feel like the only reason they heard me was because I specifically rallied the community behind a cause that Dennis DeKoenig mentioned in a Vlog, and I brought it to his attention. It was something PGI wanted to do anyway. If I got 400 people to vote in a poll about CW or game modes, would PGI listen? I honestly don't think so. The reason I stopped making constructive threads (with the exception of the custom geo, which I figured was a safe bet) is because I'm fairly certain I wasted countless hours with absolutely zero effect. It feels like nobody's listening. So if nobody's listening, I'll just treat the forum as a place where I can talk about anything with fellow MWO-players. I'm not worried about what PGI thinks when they're reading my posts, because I don't think they're reading them at all.


PGI has trained you well.

*sheds a tear*

/thread

#91 Mcgral18

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Posted 05 January 2016 - 11:53 AM

View PostLukoi Banacek, on 05 January 2016 - 11:27 AM, said:

I found the game to be mediocre for a variety of reasons, so opinions vary. I think the lack of players is somewhat (not entirely) indicative of that. I did enjoy riding on top of other mechs during fights for the laugh factor though.

MW games have survived with small playerbases in the past, as the NBT league showcased for over a decade but when even the Shadowbane emulator servers out populate you, its a bad sign.


I prefer the 2 player matches to the 28. Duels are more enjoyable, IMO.

Missiles feel SO MUCH better in that game. Fast and hard hitting, unlike our spitballs.
Lasers also feel unique, unlike MWO's same beam, different duration.


The mechs are not Ballerina's. While some can exceed 200 Kph, they turn slowly at that speed. Jump Jets aren't HoverJets™ and will propel you...I have mixed opinions on it, but probably because there isn't 4Gs (some maps have have less than 1G, others more, most around the 1G mark).

#92 Lukoi Banacek

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Posted 05 January 2016 - 12:23 PM

Like I said, ymmv ;)

#93 Almond Brown

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Posted 05 January 2016 - 12:29 PM

View PostMcgral18, on 05 January 2016 - 11:20 AM, said:


He said it's a crap game.
I disagree with that. That's what my post said.

That's the installation link and instructions. Last weekend had a dozen players, and all you need is 2 to play (unlike MWO).
Solaris is nice.


Quote

Population is small, but the game is fun.


The same can be said, as has, about MWO.

P.S. How many different Solaris Maps can any 2 players play on in there now?

#94 Mystere

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Posted 05 January 2016 - 01:08 PM

View PostEboli, on 05 January 2016 - 01:56 AM, said:

MWO has the foundations already built, now we need the interior decorators to come up and install the fine details which will make this game shine. In the meantime I will continue to enjoy what we have and build up my assets for what is to come.


I'm going to have to disagree. We're going to need the architects back (and by that I mean new and better ones) to design and redesign a whole bunch of things. Community Warfare, for one, has a foundation built using glued toothpicks that will obviously collapse if anything heavier than crepe paper is to be supported. Information and Role Warfare are practically nonexistent.

#95 AnimeFreak40K

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Posted 05 January 2016 - 05:03 PM

View PostLupis Volk, on 05 January 2016 - 12:48 AM, said:

It's funny that one of said "salties" stalked over here and somehow thought i was OP and proceeded to attack me on said steam forum thread.

Oh, I know who he was talking about from the beginning. And he (and the couple of others) were attacking me.

But that's okay, because they had yet to make any sort of coherent argument in their favor on the matter and had to stoop to petty namecalling instead.

#96 FupDup

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Posted 05 January 2016 - 05:06 PM

View PostEl Bandito, on 04 January 2016 - 02:32 AM, said:

Is it bad if I wish a large bird drops a tortoise on Paul's head? Posted Image

Yes.

A good, law-abiding citizen would wish for a piano to be dropped instead. :P

#97 Moebius Pi

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Posted 05 January 2016 - 05:52 PM

View PostVinJade, on 04 January 2016 - 07:23 AM, said:

@ winter burn
they are just steamers, whom most are just foul mouthed whiners who most likely played the game for thirty seconds and then rage quit and then whine about it.


I'd take a thousand of those to a hundred whiny bittervets stinking up the forums and elsewhere for -years- even while not playing the game, but just -cannot- let go of their long-since irrelevant vendetta.

At least the Steamers that get fed up leave like a fart in a breeze to greener pastures. The toxic lifers we get here stick around like mustard gas in an elevator.

One comes and goes. The other? Useless sticks around to strangle everyone else around them like they're doing them a favor. Posted Image





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