Kotev, on 05 January 2016 - 06:18 PM, said:
It won`t help even if they increase to 300 tons. Problem is that with recent Is buffs and Clan nerfs, IS has slight advantage over Clan and every expirience player will want to max his potential so 90% went IS. All new people is going to Clan becouse of its attractivnes and cool looks so there is big skill lvl difference at the moment. This is all from PUG world perspective but unit premades also follow the same line. THE only way to correct this is to buff clan mechs at IS lvl and make dropdeck tonnage same.
A "
SLIGHT" advantage ? - They have EVERY advantage there is ... Theyre mainly laserboating these days so lets compare - they can fire more LL or LPL at once, those are usually mounted on chassis that give them ridicoulus ranges (800m+, 911m on battlemasters for ERLL) - they have lower burndurations, lower CD - higher alphas ( cause they can fire more weapons at once)
They have more tonnage, pretty much all relevant mechs have structure buffs that put them up at least one class ( BJs sport the structure of heavy mechs )
They can actually vary the size of their engines ( and making us go slower now when losing one sidetorso might be realistic to a degree but wasnt really necessary ) - have no fixed JJs
Clan ERLL are basically unplayable - the burnduration is just too damn high - LPLs are the only way to go stuck at 660m max range (still the best clanweapon), the maxrange of ML and MPL got cropped, so that its not double the range anymore.
And the list goes on and on and on.
So what I see here is a HUGE advantage - IS is flat out better right now in every conceivable way. Thats why everyone is flocking to IS.
PGI needs to stop to listen to TIER 5 players, without unit, getting crushed in CW - whilst running LRM Centurions - flocking the forums crying for further nerfs to clanmechs. Clans did dominate once, not because the weapons were imbalanced, but because we had the stronger playerbase - It takes more time and sometimes even money to get clanmechs so ofc you usually end up with more dedicated players that spent more time playing the game on the clanside. But you cannot start to balance gamemechanics based on your playerbase.
The recent developments in CW show this to be true - once the better units/players switched, IS started dominating the game. Because now the Inner Sphere has the better mechs AND most of the better players. IS mechs as they stand right now are way better than clanmechs. Period.
Edited by GermanPartisan, 07 January 2016 - 08:44 PM.