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My Starting Light Mech...


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#1 Ximenet

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Posted 05 January 2016 - 06:34 PM

Is my Foxie D,i need to do a lot of modifications after arrive to that loadout,no heat generation (not a lot) moderate ammo and some firepower,with that loadout i arrived to 400 points on a match and 2 kills...not bad.

http://mwo.smurfy-ne...5f8e60c4fff6899

#2 Lorian Sunrider

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Posted 05 January 2016 - 06:53 PM

View PostLuxNyx, on 05 January 2016 - 06:34 PM, said:

Is my Foxie D,i need to do a lot of modifications after arrive to that loadout,no heat generation (not a lot) moderate ammo and some firepower,with that loadout i arrived to 400 points on a match and 2 kills...not bad.

http://mwo.smurfy-ne...5f8e60c4fff6899


Not a bad mini-streak boat. Personally I would put two Streak SRM 4's in one arm, lose the Streak SRM 2's and put in the arm with 2 laser hardpoints and have either Small Pulse lasers or ER Medium Lasers.

#3 Ximenet

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Posted 05 January 2016 - 07:05 PM

My initial choice was 2 SSRMs4 with more ammo and a targeting computer mk 2 with clan active probe. Now i put the linked loadout,but i loss ammo. I dont think if i arrive to +1000 points club,but at least around 600 or 800. But i will arrive that at time. I still knowing how to improve my skills on battlefield.

Also,watch this link: http://mwomercs.com/...46#entry4928046

This Locust does around 1250 points on a match. Is terrible and a juggernaut on a less than 40 tons mech!!!

Edited by LuxNyx, 05 January 2016 - 07:06 PM.


#4 Ximenet

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Posted 05 January 2016 - 07:36 PM

My fault is to master the SSRMs 4 because SSRMs 6 with that loadout will be the same while with the SSRMs6 will have 100 more ammo.

http://mwo.smurfy-ne...5f8e60c4fff6899

With SSRMs 6:

http://mwo.smurfy-ne...a1ffff835fd15af

Adder A with SSRMs 6:

http://mwo.smurfy-ne...83c4e974aa66e3a

This makes Adder better,because can carry more ammo,about 350 more SSRM ammo versus the first link and 250 more SSRM ammo versus second link.

The only think about my actual Kit Fox D loadout is better is the DPS,4.55 versus 4.00.

Edited by LuxNyx, 05 January 2016 - 07:41 PM.


#5 John1352

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Posted 05 January 2016 - 07:47 PM

If you used all that ammo on the adder, you'd have 1800 damage, probably 2000 once you consider side torso destruction also taking the arm, and critical hits.

Try this one: KFX-D

#6 Ximenet

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Posted 05 January 2016 - 08:27 PM

View PostJohn1352, on 05 January 2016 - 07:47 PM, said:

If you used all that ammo on the adder, you'd have 1800 damage, probably 2000 once you consider side torso destruction also taking the arm, and critical hits.

Try this one: KFX-D


Ive tryed yet and i dont like it,seems that the combo of less ammo and more heat generation can be punished on battlefield. Tested myself few days ago. But thanks for the intention.

Edited by LuxNyx, 05 January 2016 - 08:27 PM.






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