

Looks Like Your Qq Payed Off
#1
Posted 04 January 2016 - 01:40 PM
#2
Posted 04 January 2016 - 01:41 PM
#3
Posted 04 January 2016 - 01:42 PM
#4
Posted 04 January 2016 - 01:44 PM
#5
Posted 04 January 2016 - 01:45 PM
#6
Posted 04 January 2016 - 01:46 PM
#7
Posted 04 January 2016 - 01:51 PM
#8
Posted 04 January 2016 - 01:52 PM
#9
Posted 04 January 2016 - 01:52 PM
#10
Posted 04 January 2016 - 01:54 PM
DjPush, on 04 January 2016 - 01:52 PM, said:
Well some people complain about it. More people complain about Bog and Mordor than do Alpine. Its fine, we need more maps not less. I have had some great fights on Alpine.
#11
Posted 04 January 2016 - 01:57 PM

#12
Posted 04 January 2016 - 02:04 PM
Remains Intact, on 04 January 2016 - 01:41 PM, said:
much better than QQ anyhow

MrJeffers, on 04 January 2016 - 01:52 PM, said:
Agreed
It needs softer cover options and more access to hill tops (as just about every map does)
#13
Posted 04 January 2016 - 02:05 PM
Edited by DjPush, 04 January 2016 - 02:06 PM.
#15
Posted 04 January 2016 - 02:19 PM
Challenge your group to defend ridges, stay at base or draw combat in some way off that mountain, never committing to a suicidal death march up, or to "taking it first" and you make the whole map your oyster. But leveling the mountain, making a flat arena of it... rediculous. I'm glad a flat ice map is coming out, we can call it Hoth, for those who wish they were charging into combat in AT-STs rather than Locusts and Ravens.
#17
Posted 04 January 2016 - 02:28 PM
#18
Posted 04 January 2016 - 02:29 PM
#19
Posted 04 January 2016 - 02:30 PM
Now if only it had it's "death mountain" removed and spawns fixed...oh right...
#20
Posted 04 January 2016 - 02:35 PM
Single biggest problem on Alpine.
Second is all the wasted space thanks to Troglodyte Mountain.
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