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#41 Raggedyman

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Posted 07 January 2016 - 04:38 AM

View PostClint Steel, on 06 January 2016 - 01:50 PM, said:

Just preordered one, damn expensive.

I hope the price point doesn't change PGI's desire to work on making MWO compatible in the future.


It's going to make it less urgent, maybe by half a year, but the overall "3D is coming, all aboard the hype train!" is still going to be there.

#42 sneeking

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Posted 07 January 2016 - 04:41 AM

Like i say, even if i dropped mwo like it deserves been dropped and never played it again i was still always going to get the rift....

And if mwo never supports it i see no difference because there are so many reasons why i might drop this game altogether and rift is nothing to do with it....

#43 Cylian

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Posted 07 January 2016 - 04:58 AM

The Oculus might be the first, but then there's the HTC Vive, StarVR and eventually even the Sony one.
Not to mention DirectX12 and the graphics cards that're actually tailored for VR etc.

With all those new toys coming up, I'd rather wait a bit and see how things turn out.

#44 Sabazial

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Posted 07 January 2016 - 05:20 AM

Same, been following the oculus since it was announced but no way i'm shelling out £500 especially considering the fact i'd have to upgrade my pc to next gen stuff too.
I'm not so sure playing MWO with one would be a good idea anyway, you'd end up staring at the insides of your cockpit trying to track a light 'mech, because wearing the occulus your head will naturally move to follow it.



Edit: typo

Edited by Belphegore, 07 January 2016 - 05:21 AM.


#45 Jetfire

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Posted 07 January 2016 - 06:06 AM

Have one on order as well, figure my Fury 9x can handle it.

Personally I consider this Gen 3 of the oculus with the dev kits being Gen 1 and 2. This is the go big or go home real deal. Expensive but it can't be overly buggy or VR fails.

#46 WarHippy

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Posted 07 January 2016 - 08:15 AM

View PostTexAce, on 07 January 2016 - 01:54 AM, said:

The thing is. This is not 1st Gen. This is actually 3rd Gen given they had two devkits prior to it. It's VR the best you can do at the moment. With the Facebook acquisition they got enough funds to produce their own hardware for lenses and screens and not rely on of-the-shelf-but-subpar stuff. Something the vive (vaporware until it ships) and others will never afford.

Oculus went for quality this time and not for "sufficent", that's why the price is so high.

With that said, I pre-ordered one too. Although it will cost me around 800 dollars altogether to get it to Germany.
Good thing I need it for work and can get a big chunk of those 800 back including tax. Posted Image

No this just like every other piece of new tech is first gen. Every product has devkits and/or test models but the final release product is still first gen, and for me it just isn't worth it at that price point. As for the history of the device I am well aware, and to be honest the owned by facebook thing isn't exactly a selling point for me.

#47 Mystere

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Posted 07 January 2016 - 09:04 AM

View PostAEgg, on 06 January 2016 - 06:23 PM, said:

You can buy a pretty amazing 1440p 120Hz monitor for $600 and have money left to spare. And it'll never make you sick.


TN panel? I'll have to pass.

#48 Clint Steel

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Posted 07 January 2016 - 09:20 AM

View PostHaakon Magnusson, on 07 January 2016 - 04:34 AM, said:


Yup, from MWO 21:9 is the clear winner for bang for your buck. At least my devkit is sitting in it's box while 21:9 is in use Posted Image


Does it matter that MWO doesn't support ALL of its features? Few buy these for singular games, though discounting the poor pixelcount of devkit old forest colony did look rather entertaining in 3d. I am sure you can get a sort 3d experience with your google cardboard but actually be able to use it any length of time, the lenses in oculus certainly come in handy.

Then again if you are not willing to shell out 500$ for it, don't. Actually your 500$ will go much further in MWO performance getting a 21:9.


The funny thing is the head movement/parallax effect is part of any VR experience, no special implementation needed.

#49 Cappy

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Posted 07 January 2016 - 10:00 AM

I wouldn't bother. Waste of resources. Few people will be buying the rift, first the cost of the unit itself is absurdly high, and second, would require significant hardware upgrades for the majority of PC gamers. They need to wait until the average PC gamer's hardware is up to snuff... Otherwise you're developing features that will be used by a tiny portion of the playerbase.

#50 Clint Steel

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Posted 07 January 2016 - 10:04 AM

View PostMystere, on 07 January 2016 - 09:04 AM, said:


TN panel? I'll have to pass.


I thought the bad part about Tn panels was off angle viewing. If one is strapped to your face i would think that it wouldn't be an issue. That said, I believe they are using an OLED panel, with a pentile pixel grid.

#51 dwwolf

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Posted 07 January 2016 - 12:33 PM

The package has too much crap added.....specifically the headphones and the xbox controller.
The targetted demographic already owns good audio solutions and the xbox controller is superfluous for pc gaming.
There ,shaved 75$ worth of crap off.

#52 MoonUnitBeta

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Posted 07 January 2016 - 12:47 PM

View PostKhobai, on 06 January 2016 - 04:23 PM, said:

$600 is a ripoff

you can just make a google cardboard for free, stick your phone in it, and its basically the same thing

Oof. Please don't ever repeat this. For your sake, mostly, because it's such a stupid thing to say.

While 600 is more than what some people expect for a fancy screen holder and lenses, it's certainly NOT BASICALLY the same thing. It's far from it. It's a similar principle in that you get a 3D effect, but you do not have any where near the same resolution, precision, tracking, comfort, field of view, content (phone app vs pc games), and motion sickness prevention features that you would with a HMD.
Essentially what I'm saying is that Google Cardboard =/= PC HMD. Not even enough to remotely say that they're "basically the same thing".
That's like saying VR the basically the same thing as a 3DS because you have 3D effect. You're ignoring about 90% of what separates the two.

Edit: and if you think i'm an oculus fanboi white knight, I prefer the Vive, but I'm not buying one anytime soon. I've tried Google Cardboard, it sucked. I've had the DK1 and DK2 for a while and have seen their differences. I've watched the youtube hacks to mimic a DK1 rift, but they're all so terrible it's not even worth looking at if you're trying to pinch pennies and expect a grand experience. You do get what you pay for, and if you spend $80, you will get an $80 experience.

Again, this is all for your sake. They just simply aren't comparable. Google Cardboard is like a Nvidia 910M graphics card, vs 980. Definitely not basically the same, the only similarity they have going for them is that they are both graphics cards. But considering each card's capabilities and price points, you'll find there's nothing similar about them as they target completely different ends of the spectrum.

Surely no one would say that a 910M and 980 graphics card are the same thing, would they? But hey, you can turn your graphics down to all low, and edit user.cfg files to get a blazing 90FPS with the 910M, that makes it just as good as the 980, right?
See, it sounds ridiculous.
Saying google card board is basically the same as a HMD sounds exactly the same way.

Sorry for the tone, but this is how it is.

Edited by MoonUnitBeta, 07 January 2016 - 01:06 PM.


#53 Mystere

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Posted 07 January 2016 - 01:07 PM

View PostClint Steel, on 07 January 2016 - 10:04 AM, said:

I thought the bad part about Tn panels was off angle viewing. If one is strapped to your face i would think that it wouldn't be an issue. That said, I believe they are using an OLED panel, with a pentile pixel grid.


I was asking about the "1440p 120Hz monitor", not the Rift. Posted Image

#54 Dread Render

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Posted 07 January 2016 - 01:13 PM

the eye can not see more than 60 fps.
...so...

#55 Johnny Z

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Posted 07 January 2016 - 01:15 PM

View PostMoonUnitBeta, on 07 January 2016 - 12:47 PM, said:


Oof. Please don't ever repeat this. For your sake, mostly, because it's such a stupid thing to say.

While 600 is more than what some people expect for a fancy screen holder and lenses, it's certainly NOT BASICALLY the same thing. It's far from it. It's a similar principle in that you get a 3D effect, but you do not have any where near the same resolution, precision, tracking, comfort, field of view, content (phone app vs pc games), and motion sickness prevention features that you would with a HMD.
Essentially what I'm saying is that Google Cardboard =/= PC HMD. Not even enough to remotely say that they're "basically the same thing".
That's like saying VR the basically the same thing as a 3DS because you have 3D effect. You're ignoring about 90% of what separates the two.

Edit: and if you think i'm an oculus fanboi white knight, I prefer the Vive, but I'm not buying one anytime soon. I've tried Google Cardboard, it sucked. I've had the DK1 and DK2 for a while and have seen their differences. I've watched the youtube hacks to mimic a DK1 rift, but they're all so terrible it's not even worth looking at if you're trying to pinch pennies and expect a grand experience. You do get what you pay for, and if you spend $80, you will get an $80 experience.

Again, this is all for your sake. They just simply aren't comparable. Google Cardboard is like a Nvidia 910M graphics card, vs 980. Definitely not basically the same, the only similarity they have going for them is that they are both graphics cards. But considering each card's capabilities and price points, you'll find there's nothing similar about them as they target completely different ends of the spectrum.

Surely no one would say that a 910M and 980 graphics card are the same thing, would they? But hey, you can turn your graphics down to all low, and edit user.cfg files to get a blazing 90FPS with the 910M, that makes it just as good as the 980, right?
See, it sounds ridiculous.
Saying google card board is basically the same as a HMD sounds exactly the same way.

Sorry for the tone, but this is how it is.


Yep. Its expensive sure, but if its as good as they say, its not to expensive. Its first gen and it really depends on how good it is.

I was watching 'worth a buy' today on youtube and hes going to check both out. It should be a fairly accurate review even if I don't agree with all his game reviews.

#56 Bilbo

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Posted 07 January 2016 - 01:20 PM

I'd have bought it if it was anywhere near it's originally estimated price point. Can't justify to myself paying $600 for something I'll get little to no use out of in the near future though.

#57 Mister Blastman

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Posted 07 January 2016 - 01:54 PM

What the hell, 600 bucks? And it will need a new GPU, too, so a grand. LOL. Good thing I'm plumb broke.

View Postdwwolf, on 07 January 2016 - 12:33 PM, said:

The package has too much crap added.....specifically the headphones and the xbox controller.
The targetted demographic already owns good audio solutions and the xbox controller is superfluous for pc gaming.
There ,shaved 75$ worth of crap off.


Good cans cost way more than seventy five bucks. Try two to five hundred for good audio and I'm not talking that beats trash.

#58 Darth Hotz

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Posted 07 January 2016 - 02:13 PM

View PostClint Steel, on 06 January 2016 - 01:50 PM, said:

Just preordered one, damn expensive.

I hope the price point doesn't change PGI's desire to work on making MWO compatible in the future.


I`m sorry but I disagree. I hope PGI will not waste any of their very very limited time, money and manpower for a feature only 1 percent of the players will ever use. I think there is enough work to do like: fixing maps, content for cw, new game modes, etc.

#59 Bilbo

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Posted 07 January 2016 - 02:21 PM

View PostDarth Hotz, on 07 January 2016 - 02:13 PM, said:


I`m sorry but I disagree. I hope PGI will not waste any of their very very limited time, money and manpower for a feature only 1 percent of the players will ever use. I think there is enough work to do like: fixing maps, content for cw, new game modes, etc.

They have already worked on it to some degree. One of the devs commentated on it a while back. Can't remember who, but said he could only wear the device for a short time before having to go lie down.

#60 sneeking

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Posted 07 January 2016 - 02:56 PM

One concern with oled is it burns, my oled phone has address bars burned into the top and sides of the screen from web browsing.

Hud features menus and score counters from video games would be an issue.





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