ccrider, on 08 January 2016 - 07:21 PM, said:
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3. Never matching up with better opponents doesn't help you get better, it helps you stagnate at your current level. Why would an average player suddenly get better playing other average players? You get better by testing yourself and playing better teams tests you.
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this is an issue related to there only being 5 tiers in quick play and none in CW. This statement could equally be used to advocate the separation of CW ques and the introduction of a match maker in CW. Teams don't improve by feeding on disorganized pugs. Teams don't improve by being up against other less skilled teams. Teams improve by playing against equally skilled teams they get paired against.
equally it could be argued that the current match maker system of tiers used to pair groups up does provide a challenge and the room to improve, its limited by the slow progression through the later tiers and the limited number of them. This is not to be confused with a solo player who needs "your" training.
If you want to provide training to players and force them into groups for a game mode, make it apart of the client or push for blocking solo's from CW.
Lets imagine there are no solo players, ONLY teams. CW ques flow, and roflstomps remain. Teams have no challenge except for random luck OR they start "match making" of their own by "gaming" the CW que systems. All of this leads to the inevitability of a CW match maker being put in place with rankings deciding who pairs against who.
Face the fact, pugs not joining a team is separate issue, its got nothing to do with the problems that exist in CW that are a result of entrenched bad behaviors and people wanting to think of themselves as better than others while being unwilling to accept that there is no skill in roflstomping less skilled players, team tagged or otherwise.
Match making and player rating to determine a competitive pairing results in players "getting better" and progressing through the ranks, being paired against higher skilled players as they go up in ranks. The unskilled player who refuses to learn or improve will remain in a lower rank and never progress, that's their problem.
Far too many are trying to force people to do things out of the game client. Thats what teams are currently.
GET TEAM FUNCTIONS INCORPORATED INTO THE GAME CLIENT, then cry about people not joining teams. But the issues of solo's and teams are separate to the problems existing in CW.
You can't seriously believe that if everyone was in a team, there would be no roflstomping ??