in regular matches you move around the expected enemy location, show yourself slowly, then shoot and hide, so that if the enemy turns he does not know where you are, then you repeat. still like in CW if you take too long between shots you are the last standing against 12 mechs.
In CW:
you DO NOT hide when you see on the minimap your team fighting
you DO NOT move around, because there is omega and the enemy is moving towards it, flanking and moving around has a very limited use. flanking means moving all the way around some big obstacle to get to the enemies back and when you arrive your team is dead, the enemy turns around and "how did i die from 1 shot in my ct at 100% health?". you know where the enemy must be and so do they
sniping during combat means just firing from a long range, meaning that while your short range mates are being squatted like flies you have to non stop fire to save them, the moment you hide - your team is dead. the best is if at this moment you draw fire so the enemy is shooting at you at 700m distance instead of the AC20 mechs next to him. DO NOT HIDE, help your team stay alive. you can also chain fire at newcommers if the crowd is to dense to get a clear shot - getting chain fire while approaching combat makes them hide instead of helping the team even if the damage is low.
sniping in CW means you do a little damage per shot, so you must shoot a lot
find a long alley and hold position, fall back only if you team has done so as well
seeing the guy who is farthest away still run from battle because some gauss did 2 damage to him from 2000m makes me want to TK
if you aim shot fall back with a sniper it means at the 3rd shot you are already back at the drop zone and useless to the team
... whats the point, those that have to will not read this loi
Edited by multisoul, 13 January 2016 - 06:58 AM.