Sereglach, on 14 January 2016 - 11:39 PM, said:
Anyone trying that hard to mask alt accounts, and going to go to all that trouble to try to exploit a game, really needs to get a life. Besides, there are serious issues with the methodologies you present. They also don't require much technical know-how to see the problems (so it's not like this is giving anything to the possible cheaters out there).
Well, I have news for you. Apparently, there are quite a number of people who are actually like that. Why do I say that? Because the new router I spoke of is a newly-released gaming router. My older non-gaming routers do not have such a feature.
And it's actually not difficult to do. It took me around 5-10 minutes to figure out a way, including an account naming convention to keep everything easily manageable.
Sereglach, on 14 January 2016 - 11:39 PM, said:
1. Spoofing MAC addresses only works so well and has legal repercussions of its own (it's been used to show intent to commit crime in court, and succeed). Theoretically if MWO sees you spoofing your MAC address by constantly signing in with different MACs, then they can accuse you of having intent to cheat and it'd stand up in court. Besides, article 5 of the TOS states you're always going to use and provide accurate personal information, so masking your MAC would be a failure to follow the TOS and could result in losing your ability to play the game.
2. Also, again, if you want to use constant VPN's with different locales, or just to spoof your IP address, then you're opening yourself up to be again questioned about possible violations to terms of service article 5. This, again, could result in revocation of your ability to use the product under the TOS.
3. Your ISP gives you boatloads of emails, but they're also all linked back to your ISP and your account . . . and thusly all identifiable as you.
Seriously, though, if people want to go to that much trouble to exploit the system, then there's always going to be cheaters (as there always is and always will be, because some people are pathetic and useless like that . . . and the only people who will take offense to that remark are cheaters). If people want to do that, then it's their prerogative; and with higher stakes on the table (in this case MC rewards) then the security is going to be upped and people will be much more likely to turn someone -who's cheating around them- in, because they don't want to go down with the cheater and lose their own stuff in the process.
Regardless, this isn't about how many ways you can try to find to game the system; although some of the reasoning for the concept in question is designed to help address the exact kind of stuff you're bringing up. It's about the validity and philosophy behind methods, such as recruitment fees, to help control unit populations and assist in creating a healthy and competitive environment in Faction Warfare for Phase 3 and beyond.
I seriously doubt PGI will go through the trouble of going through the justice system, especially outside of Canada just to identify cheaters. And I am pretty confident they would also not do the same for ISPs, especially those also outside of Canada.
As for VPNs, you do realize many people use them as an SOP for online communications and as such is already second-nature to them, right?
Internet lawyers.
Edited by Mystere, 15 January 2016 - 08:28 AM.