so, lets change things up. Add the Blackjack-2!!!!
Blackjack 2 comes stock with 2 Extended Range Large Lasers and 4 Streak 2s, 2 in each torso.
So basically a BJ with 2 laser hardpoints and 4 missile hardpoints.
Now, this may be redundant with other mediums with similar hardpoints, speed, blah blah blah, but who cares. what i think PGI should do now is stop making packs, or at least lessen the amount of packs per year to 1 for each faction, and start fleshing out the current mechs with their variants. having a missile blackjack would be pretty cool too.
Also, i know that their is an issue with the whole FASA errata on the mech, but MWO doesnt follow strict lore rules per se, so why not, right?
PS: if this mech is introduced, id rather not see another SRM machine gun mech like the huginn. my suggestion for the quirks would be a range and flight speed quirk, make it fire srms to like 350-400meters and make the missiles fly a bit faster. this will help out with the huge lack of other hardpoints.
EDIT: what i mean by fleshing out the variants and less packs per year, i mean that the new variants would be launched in the gift store at first, then later release for CBILLs, that way PGI can make up for lost money with the less packs.
Edited by grievoussmaug, 16 January 2016 - 08:13 AM.