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Structure Quirks...

Balance Metagame

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#141 Gas Guzzler

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Posted 21 January 2016 - 08:04 PM

View PostQuicksilver Kalasa, on 21 January 2016 - 08:35 AM, said:

You can run 4 UAC5 on a STD engine Mauler and still be faster than the Dire, honestly the Mauler is a better dakka mech than the King Crab especially for the tonnage.


Well.. 4 UAC5s isn't quite 2 cUAC10s and 3 cUAC5s.. need more cannons. I like some of the more exotic builds on the MX90.

#142 Quicksilver Aberration

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Posted 21 January 2016 - 08:53 PM

View PostGas Guzzler, on 21 January 2016 - 08:04 PM, said:


Well.. 4 UAC5s isn't quite 2 cUAC10s and 3 cUAC5s.. need more cannons. I like some of the more exotic builds on the MX90.

Well I meant more that it is better than the UAC5 King Crab and a little more comparable to the Dire. Neither are good enough to beat the Dakka Whale.

#143 Gyrok

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Posted 21 January 2016 - 09:19 PM

View PostQuicksilver Kalasa, on 21 January 2016 - 08:53 PM, said:

Well I meant more that it is better than the UAC5 King Crab and a little more comparable to the Dire. Neither are good enough to beat the Dakka Whale.


So, let me get this straight...

You are telling me that this build: http://mwo.smurfy-ne...a749e5fc681b985 which is capable of 17 DPS burst, with no double tapping...is somehow worse than a build that requires double tapping to get to a similar number?

We are not even counting cooldown modules right now and you are approaching 20 DPS without them.

Seriously...?

DW is not supreme dakka anymore...and that mech above has better torso twist and mobility overall + STD engine.

Edited by Gyrok, 21 January 2016 - 09:20 PM.


#144 Y E O N N E

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Posted 21 January 2016 - 09:45 PM

STD engine does you no good when you move so slowly that all the shots go to the CT anyway.

Also, WTF did you do to that left leg, 36 armor? Really?

#145 Gas Guzzler

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Posted 21 January 2016 - 09:53 PM

View PostGyrok, on 21 January 2016 - 09:19 PM, said:


So, let me get this straight...

You are telling me that this build: http://mwo.smurfy-ne...a749e5fc681b985 which is capable of 17 DPS burst, with no double tapping...is somehow worse than a build that requires double tapping to get to a similar number?

We are not even counting cooldown modules right now and you are approaching 20 DPS without them.

Seriously...?

DW is not supreme dakka anymore...and that mech above has better torso twist and mobility overall + STD engine.


Well once you remove the useless medium lasers that are limited to 300 m and are on arms with 2 armor, it comes down to 15 DPS. Nice try padding the DPS number with adding those medium lasers in there. I almost didn't notice them.

Also, not enough armor on the legs.

Edited by Gas Guzzler, 21 January 2016 - 09:54 PM.


#146 Bishop Steiner

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Posted 21 January 2016 - 10:14 PM

View PostGas Guzzler, on 21 January 2016 - 09:53 PM, said:


Well once you remove the useless medium lasers that are limited to 300 m and are on arms with 2 armor, it comes down to 15 DPS. Nice try padding the DPS number with adding those medium lasers in there. I almost didn't notice them.

Also, not enough armor on the legs.

supposedly that...thing? is preferable to a quad UAC10 DWF? Posted Image

#147 pwnface

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Posted 21 January 2016 - 10:22 PM

View PostGyrok, on 21 January 2016 - 09:19 PM, said:


So, let me get this straight...

You are telling me that this build: http://mwo.smurfy-ne...a749e5fc681b985 which is capable of 17 DPS burst, with no double tapping...is somehow worse than a build that requires double tapping to get to a similar number?

We are not even counting cooldown modules right now and you are approaching 20 DPS without them.

Seriously...?

DW is not supreme dakka anymore...and that mech above has better torso twist and mobility overall + STD engine.


LOL seriously?

1) Slower than a dire
2) 2 armor on each arm to boost your DPS with medium lasers? You thought nobody would notice this?
3) 36 armor on one leg? You thought nobody would notice this?

Even at 17 DPS with your fake "medium laser" boosting, it's still lower than the 24dps average of good dakka dire builds.

So again, "Shut up Gyrok"

#148 Jman5

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Posted 21 January 2016 - 10:31 PM

Gyrok, I think it's time to be true to yourself and embrace the Inner Sphere life style. We've all the seen the hints. The way you sigh and stare just a little too long when a King Crab saunters by. Or the way you seem to insist that there is an "IS Agenda" out there. It's the 3050s! You don't need to hide it and it's nothing to be ashamed of. It's just the way you were born. Should you choose to come out of the mech bay and admit you're attracted to Inner Sphere mechs, all of us here will support you.

#149 PocketYoda

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Posted 21 January 2016 - 10:35 PM

Yet every match is infested with the Timber wolf and Arctic Cheater? I disagree OP..

#150 Gyrok

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Posted 21 January 2016 - 10:42 PM

View PostGas Guzzler, on 21 January 2016 - 09:53 PM, said:


Well once you remove the useless medium lasers that are limited to 300 m and are on arms with 2 armor, it comes down to 15 DPS. Nice try padding the DPS number with adding those medium lasers in there. I almost didn't notice them.

Also, not enough armor on the legs.


One side was bugged...it evens out to 52-54-ish leg armor if you add the 2 and divide.

View PostJman5, on 21 January 2016 - 10:31 PM, said:

Gyrok, I think it's time to be true to yourself and embrace the Inner Sphere life style. We've all the seen the hints. The way you sigh and stare just a little too long when a King Crab saunters by. Or the way you seem to insist that there is an "IS Agenda" out there. It's the 3050s! You don't need to hide it and it's nothing to be ashamed of. It's just the way you were born. Should you choose to come out of the mech bay and admit you're attracted to Inner Sphere mechs, all of us here will support you.


CWDG is actually forming a dragoon unit because IS is OP.

#151 Carl Vickers

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Posted 21 January 2016 - 10:50 PM

I would like to point out that new mech = inflated to seem more powerful till adjusted later on when everyone feel happy they spent monies at PGI.

It will adjusted just like the cheeta was, until then shoot more, forum whine less.

Edited by Carl, 21 January 2016 - 10:50 PM.


#152 Y E O N N E

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Posted 21 January 2016 - 11:37 PM

View PostGyrok, on 21 January 2016 - 10:42 PM, said:


One side was bugged...it evens out to 52-54-ish leg armor if you add the 2 and divide.



CWDG is actually forming a dragoon unit because IS is OP.


You can immediately improve it by ditching the two superfluous MedLas, dropping one point from each arm, bumping to a STD 280, and normalizing each leg to 57...which is still super squish for a slow assault.

Jesus, man, MechLab 101.

#153 Sjorpha

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Posted 22 January 2016 - 04:26 AM

The 5AC5 Mauler, which isn't built that way as people points out, is a great mech but it doesn't do the same thing a dakkadire does.

The 5AC5 Mauler has 25 PPFLD snapshots, very good range quirks and is tanky. It's damage output is consistent and efficient.

The dakkadire is the king or burst DPS, it melts anything at midrange better than anything else, nothing, and I mean nothing, competes with it in this specific role.

They're both very specialized mechs, they're both slow and DPS oriented. But they don't play the same at all. To illustrate the difference: If you put them both on open ground at midrange the dakka dire melts the Mauler in seconds, if you put them behind each behind cover at long range the Mauler will outtrade the dakkadire easily.

The truth is there isn't really any IS mech comparable with the Dire, it's pretty unique in it's specific extreme strengths and weaknesses. I'm not sure what the point is of trying to compare these numbers.

It's clear to any competent player that the Dire Wolf is an extremely powerful tier 1 mech for what it does, and that's all you really need to know about it.

#154 Gas Guzzler

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Posted 22 January 2016 - 07:10 AM

View PostGyrok, on 21 January 2016 - 10:42 PM, said:

CWDG is actually forming a dragoon unit because IS is OP.


Imagine your surprise when your IS 12 man goes up against a good Clan 12 man and you get wrecked.

#155 Quicksilver Aberration

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Posted 22 January 2016 - 07:41 AM

View PostSjorpha, on 22 January 2016 - 04:26 AM, said:

The 5AC5 Mauler, which isn't built that way as people points out, is a great mech but it doesn't do the same thing a dakkadire does.

The 5AC5 Mauler has 25 PPFLD snapshots, very good range quirks and is tanky. It's damage output is consistent and efficient.

Who brought up the 5 AC5 Mauler? I know I didn't, I brought up the 4 UAC5 Mauler which is better in everyway than the 5 AC5 Mauler.

#156 Sjorpha

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Posted 22 January 2016 - 07:53 AM

View PostQuicksilver Kalasa, on 22 January 2016 - 07:41 AM, said:

Who brought up the 5 AC5 Mauler? I know I didn't, I brought up the 4 UAC5 Mauler which is better in everyway than the 5 AC5 Mauler.


Gyrok did, I was replying to him. He's the one initating this debate after all.

I also disagree that the 4UAC5 is better, in my opinion the 5AC5 is a stronger mech in a coordinated assault push or fire line while the 4UAC5 is a stronger in pugs and more generalist strategies.

#157 Gas Guzzler

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Posted 22 January 2016 - 08:25 AM

Its really all about the 4 AC5, 2 AC2 Mauler.

#158 Wraith31

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Posted 22 January 2016 - 08:51 AM

View Postpwnface, on 21 January 2016 - 10:22 PM, said:


LOL seriously?

1) Slower than a dire
2) 2 armor on each arm to boost your DPS with medium lasers? You thought nobody would notice this?
3) 36 armor on one leg? You thought nobody would notice this?

Even at 17 DPS with your fake "medium laser" boosting, it's still lower than the 24dps average of good dakka dire builds.

So again, "Shut up Gyrok"




"Shutup pwnface" #UACsjam

How do you like that {Richard Cameron}??

I do not see anyone going around asking "what does pwnface think?".

Nobody cares wtf you think, he is just as entitled to his thoughts on it as you are. You are both equally right and equally wrong.

If you do not like what he has to say...then STFU and click the next thread. How about that?

#159 Wraith31

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Posted 22 January 2016 - 08:56 AM

View PostYeonne Greene, on 21 January 2016 - 11:37 PM, said:


You can immediately improve it by ditching the two superfluous MedLas, dropping one point from each arm, bumping to a STD 280, and normalizing each leg to 57...which is still super squish for a slow assault.

Jesus, man, MechLab 101.


He did mention that he was experiencing a bug, in the very post you quoted. He said to average the leg armor...which I cannot be arsed to bother with doing for you...but I'm sure you get the idea.

View PostGas Guzzler, on 22 January 2016 - 07:10 AM, said:

Imagine your surprise when your IS 12 man goes up against a good Clan 12 man and you get wrecked.


I can imagine you are clueless in all of this if you think IS is not absolutely equal footing, or better, when you compare best of inner sphere against the best of clans.

EDIT: If you compare the middle of the pack to the not top tier clan gundams...then the 'sphere is likely better across the board. Bad clamz gundams are bad.

Edited by Wraith31, 22 January 2016 - 08:57 AM.


#160 Y E O N N E

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Posted 22 January 2016 - 09:05 AM

Converation has moved on, buddy. His build was already corrected and then subsequently torpedo'd and sunk.





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