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Archipelago Map

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#1 Brandarr Gunnarson

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Posted 19 January 2016 - 09:32 PM

I think it's been suggested before, but for a new map how about an Island Chain/Group?

Call it Archipelago:
A series of tropical, volcanic islands with chest-high and deeper water between them!

Sandy beaches, palm trees and Battlemechs! :D

#2 Pariah Devalis

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Posted 19 January 2016 - 09:34 PM

You mean like the tropical island maps of MW4?


I liked them, actually. Were cool maps.

Edited by Pariah Devalis, 19 January 2016 - 09:34 PM.


#3 Brandarr Gunnarson

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Posted 19 January 2016 - 09:43 PM

Yeah, kinda like those.

I envision stealthy underwater movements, storming beaches from a blue-green ocean, a mild ambient temperature (34 C) with some craters and lava flow canyons and densely forested mountain slopes.

It'd be a mix of temperatures, because you'd get the cooling effect when in the water, moderate air temperature and hot lava at the high spots and trenches.

Would blend ranged and brawling because you could shoot across from one island to another but would have plenty of hidden spaces and cover to move up close.

I think it'd be awesome!

#4 adamts01

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Posted 19 January 2016 - 10:49 PM

My flamers would be even more unless under water. Please don't nerf flamers any more.

#5 Revis Volek

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Posted 19 January 2016 - 10:57 PM

View Postadamts01, on 19 January 2016 - 10:49 PM, said:

My flamers would be even more unless under water. Please don't nerf flamers any more.



Flamers were never nerfed, they just were never right. You should know this! :P

#6 Brandarr Gunnarson

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Posted 19 January 2016 - 11:00 PM

Ok, flaming aside ( :P ); I'm not sure any weapons should fire underwater.

This concern is probably why we don't have any maps with underwater parts yet.

#7 Curccu

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Posted 19 January 2016 - 11:07 PM

View PostBrandarr Gunnarson, on 19 January 2016 - 09:32 PM, said:

I think it's been suggested before, but for a new map how about an Island Chain/Group?

Call it Archipelago:
A series of tropical, volcanic islands with chest-high and deeper water between them!

Sandy beaches, palm trees and Battlemechs! Posted Image

Chest high... for Atlas or Locust?
Yep, you forgot submarines from your last sentence..

View PostBrandarr Gunnarson, on 19 January 2016 - 09:43 PM, said:

Yeah, kinda like those.

I envision stealthy underwater movements, storming beaches from a blue-green ocean, a mild ambient temperature (34 C)

I think it'd be awesome!

10 Pirates Banes running for enemy cap underwater with ECM while few dires play bait somewhere else, that would be awesome :D

#8 Brandarr Gunnarson

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Posted 19 January 2016 - 11:15 PM

View PostCurccu, on 19 January 2016 - 11:07 PM, said:

Chest high... for Atlas or Locust?
Yep, you forgot submarines from your last sentence..


10 Pirates Banes running for enemy cap underwater with ECM while few dires play bait somewhere else, that would be awesome Posted Image


Split the difference: Chest high for, Hellbringer? Don't forget "and deeper"!

There's plenty of precedent for 'Mechs underwater in Battletech and previous MechWarrior games. Besides, if they can fight in a vacuum, surely a bit of water pressure it no thing to overcome!

#9 Curccu

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Posted 19 January 2016 - 11:19 PM

View PostBrandarr Gunnarson, on 19 January 2016 - 11:15 PM, said:


Split the difference: Chest high for, Hellbringer? Don't forget "and deeper"!

There's plenty of precedent for 'Mechs underwater in Battletech and previous MechWarrior games. Besides, if they can fight in a vacuum, surely a bit of water pressure it no thing to overcome!

It's not the pressure or vacuum I'm worried about. It's about weapon mechanics in this game meaning water will cut a lot of damage done.
Vacuum a lot more friendlier for missiles,ballistics and lazors than water :P

#10 Bishop Steiner

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Posted 19 January 2016 - 11:39 PM

View PostPariah Devalis, on 19 January 2016 - 09:34 PM, said:

You mean like the tropical island maps of MW4?


I liked them, actually. Were cool maps.

this is what I want...could be combined with an archipelago

Posted Image

#11 Brandarr Gunnarson

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Posted 20 January 2016 - 02:55 AM

View PostBishop Steiner, on 19 January 2016 - 11:39 PM, said:

this is what I want...could be combined with an archipelago Posted Image


I can't get whatever the image you posted to load (YouTube is blocked here), but I'm gonna like it anyway! :P

#12 GreyNovember

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Posted 20 January 2016 - 02:58 AM

"Water visibility is terrible, this is just like Frozen City. Why would you do this."

#13 Red Shrike

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Posted 20 January 2016 - 03:01 AM

View PostPariah Devalis, on 19 January 2016 - 09:34 PM, said:

You mean like the tropical island maps of MW4?


I liked them, actually. Were cool maps.

I'd love me a map like this:
Spoiler


#14 Bishop Steiner

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Posted 20 January 2016 - 08:14 AM

View PostBrandarr Gunnarson, on 20 January 2016 - 02:55 AM, said:


I can't get whatever the image you posted to load (YouTube is blocked here), but I'm gonna like it anyway! Posted Image



View PostGreyNovember, on 20 January 2016 - 02:58 AM, said:

"Water visibility is terrible, this is just like Frozen City. Why would you do this."

because variety of conditions is best for game play. And Underwater map would have some AWESOME challenges.

#15 Glaucon

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Posted 20 January 2016 - 08:33 AM

View PostBrandarr Gunnarson, on 19 January 2016 - 09:43 PM, said:


I envision stealthy underwater movements, storming beaches from a blue-green ocean, a mild ambient temperature (34 C) with some craters and lava flow canyons and densely forested mountain slopes.


Imagine seeing an Atlas emerge from the water with the rest of the assault lance.

Suprise suprise!

#16 Metus regem

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Posted 20 January 2016 - 08:43 AM

View PostBishop Steiner, on 19 January 2016 - 11:39 PM, said:

this is what I want...could be combined with an archipelago

Posted Image



Only need to add LRT's and SRT's to the game for that :)

#17 Bishop Steiner

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Posted 20 January 2016 - 08:45 AM

View PostMetus regem, on 20 January 2016 - 08:43 AM, said:



Only need to add LRT's and SRT's to the game for that Posted Image

easy enough to add, I would think.

Technically, PPCs and ballistics would be all but useless, and lasers would have range and damage nerfed, too.

But hey.... I mean they only bill this as a "thinking man's shooter" (yeah, I know, I know)... be a shame if people actually had to think (judging by the ADHD butthurt whinging the CoD kiddies are making about the new map... which is a glorious map...for thinkers and tacticians..... not so much for solo rambos)

#18 Trip Hammer

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Posted 20 January 2016 - 08:47 AM

Personally I want a map that actually has more depth in the water...enough for an atlas to be submerged.

However I realize that there are a lot of technical hurdles to do something like this and its not likely to happen any time soon. Would still like to see it happen though.

#19 Almond Brown

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Posted 20 January 2016 - 09:33 AM

View PostBrandarr Gunnarson, on 19 January 2016 - 11:00 PM, said:

Ok, flaming aside ( Posted Image ); I'm not sure any weapons should fire underwater.

This concern is probably why we don't have any maps with underwater parts yet.


And JJ are non-functional under water as well. So there is that...

P.S. Can we get a clarification please. Only I.S. SHS's get the submerged bonus right? Until water is deep enough to cover the upper torso, you can't put I.S. DHS's in Legs, well save for the Clan DHS's...

Which begs the question. Do Clans Mechs get the "submerged" bonus on their DHS's?

Edited by Almond Brown, 20 January 2016 - 09:36 AM.


#20 Brandarr Gunnarson

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Posted 20 January 2016 - 06:23 PM

View PostAlmond Brown, on 20 January 2016 - 09:33 AM, said:


And JJ are non-functional under water as well. So there is that...

P.S. Can we get a clarification please. Only I.S. SHS's get the submerged bonus right? Until water is deep enough to cover the upper torso, you can't put I.S. DHS's in Legs, well save for the Clan DHS's...

Which begs the question. Do Clans Mechs get the "submerged" bonus on their DHS's?


Good point about the JJs, but I don't see it as a problem. Rather, I see that as a feature (for variety).

I should think that Clan DHS would get the cooling bonus. If they don't its ridiculous.





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