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Buff And Debuff List. Top 10!


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#21 Wolfways

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Posted 20 January 2016 - 03:35 PM

Mad Dog needs to be smaller...it's massive!
Also needs Endo steel Posted Image

#22 Summon3r

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Posted 20 January 2016 - 03:51 PM

i dont think its possible to buff the Summoner to OPness so i hope they go big finally on this chassis.... apart from that OP i think that list is pretty bang on

#23 Troutmonkey

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Posted 20 January 2016 - 05:26 PM

View PostBig Tin Man, on 20 January 2016 - 01:30 PM, said:

Before that, how about this:

ALL PPC's 25% velocity buff
C-ERLL reduce duration 0.2 seconds.
ALL MG's buff damage by 0.2

Then see how that plays.

Don't forget flamers

#24 White Bear 84

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Posted 20 January 2016 - 05:33 PM

View PostXX Sulla XX, on 20 January 2016 - 12:37 PM, said:

1. BJ - Nerf structure


It's a given. Russ has confirmed. At least hope it maybe gets back a bit of its torso twist or energy q...

Posted Image


A sad day for BJ fanatics.
Posted Image

Posted Image

But not as sad as it could have been :)

Edited by White Bear 84, 20 January 2016 - 05:40 PM.


#25 XX Sulla XX

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Posted 20 January 2016 - 05:56 PM

View PostWhite Bear 84, on 20 January 2016 - 05:33 PM, said:


It's a given. Russ has confirmed. At least hope it maybe gets back a bit of its torso twist or energy q...

Posted Image



A sad day for BJ fanatics.
Posted Image

Posted Image


But not as sad as it could have been Posted Image

Yes hope they are just enough so is perfect.

#26 Y E O N N E

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Posted 20 January 2016 - 06:31 PM

1. Mist Lynx, all : +16 armor with +8 structure to LA/RA, +4 armor to LT/RT, + 6 armor to CT, +12 armor to LL/RL, 75%/60% accel/decel, 15% energy heat gen, 20% ER Laser duration, 10% energy cool-down. Bonus: +5% speed quirk. DO NOT PUT THESE ON THE USELESS PODS.

2. Vindicator - double structure a la current Blackjack, outrageous weapon quirks a la Blackjack; make it a mini-Enforcer

3. Blackjack - reduce extra structure by 25%, add 10% laser duration reduction to BJ-1X, leave all else the same.

4. Shadowcat: 10% energy heat gen to all CT, +15% ballistics velocity buff on P torso and 10% cooldown reduction on P arm, +50% structure (whatever that works out to); 10% ER Laser duration reduction to all CT.

5. Marauder: Add 15% ballistics cool-down to MAD-5M, 10% ballistics cool-down to MAD-3R, and 10% energy range to MAD-5D.

6. Add another 15 structure OR 10 armor to arms on all Dragons.

7. Battlemaster 1G and 3M: improve torso twist to 75/80 degrees, FFS

8. Locust, all: same durability as LCT-1V; Locust 3M: change to 10% energy duration reduction, 10% energy heat gen reduction, 25% energy cool-down reduction, 10% small laser cool-down reduction, +10% energy range. Let me run it as twin AMS and actually be useful in combat; Locust 3V, add 20% MG rate of fire back in and a 15% heat-gen reduction

9. Commando quirks need to be reworked so they are more comparable to the Locust. The COM-TDK needs to be more akin to the LCT-1E, the rest should be something like the LCT-1M. Some additional arm armor/structure and accel/decel/turn would be appreciated.

10. Gargoyle: give it a more nimble movement profile; it should dance like a Timberwolf and not get tripped up on everything.

Edited by Yeonne Greene, 20 January 2016 - 06:34 PM.


#27 jaxjace

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Posted 20 January 2016 - 07:29 PM

Quickdraw needs a SLIGHT nerf, really just to either range or duration.

2-3 Battlemasters need a nerf the other 3 are balanced.

Stalkers that ARENT the 4N need a buff, preferably agility, accell decell

Banshees need a SLIGHT nerf just like the quickdraw

IS jenners need a slight range buff so do ravens

Spiders need more offensive buffs

The holy trinity need their negative quirks removed or at least give the Dire a slight speed buff, the summoner has it so why not, speaking of

the summoner needs more offensive quirks same with the kitfox

Cataphracts need more structure than grasshoppers

Jagers need something but i dont know what

Blackjacks need their quirks to be given to the vindicators.

Give kintaros more offensive quirks, they should be better than the griffon as the grif is better

victors and awesomes need some love,

shadowhawks need something i dont know what




in short a lot needs tweaking.

View PostXX Sulla XX, on 20 January 2016 - 01:48 PM, said:

Probably would vote for keeping quirks the same on mechs that are going to be resized soon then.

this most mechs a resize will fix.

ALOT of mechs need need a hitbox and rezise pass that would remove the need for god quirks

Edited by jaxjace, 21 January 2016 - 05:28 PM.


#28 Lugh

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Posted 20 January 2016 - 07:32 PM

View PostKhobai, on 20 January 2016 - 01:14 PM, said:

you should leave mechs off the list that we know are getting rescaled like the kitfox/awesome

because its possible a rescale is all those mechs need


kitfox will be probably be a beast once it gets rescaled to the proper size of a 30-35 tonner instead of being the size of a 40-45 tonner. because its got 7 wpn hardpoints, ecm, x3 ams, AND jumpjets. but the combination of being oversized and slow completely kills it... it can deal with one of those weaknesses but not both.

Unless it also gets arm structure its still gonna be marginal.

#29 Davegt27

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Posted 20 January 2016 - 07:39 PM

can we buff some fun back into the game

#30 Y E O N N E

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Posted 20 January 2016 - 07:58 PM

View Postjaxjace, on 20 January 2016 - 07:29 PM, said:

Jagers need something but i dont know what


+10% Energy range across the board and more aggressive ballistic cool-down on the A and DD variants.

Firebrand runs too hot and could use an additional 5% energy range since energy weapons is its thing. Alternatively, they could leave it at stock weapon ranges and just make it run frostier so it's not simply a Jester with better geometry and cannons.

#31 BigBenn

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Posted 20 January 2016 - 08:18 PM

The Summoner needs an injection of manhood. It has no balls what-so-ever. It is the Justin Bieber of MWO. Figure it out, PGI.

#32 Y E O N N E

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Posted 20 January 2016 - 08:32 PM

View PostBigBenn, on 20 January 2016 - 08:18 PM, said:

The Summoner needs an injection of manhood. It has no balls what-so-ever. It is the Justin Bieber of MWO. Figure it out, PGI.


Balls don't always mean winning. Sometimes, all one needs is an extra dose of cunning and flexibility.

#33 LordNothing

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Posted 21 January 2016 - 01:42 AM

4,5,6 are actually pretty good mechs. i think the ice ferret has my highest k/d amd w/l of any mech i own, and i cant explain it. something about the fridge of doom just makes it immune to observation and i can get away with a lot of crap in a match. gargles with 6 spls and 6 erll was the star of my clan drop deck in cw. summoner was a great little pop shotter as well. i dont see them as being underpowered. but if you want to buff by all means i wont stop you.

#34 Lily from animove

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Posted 21 January 2016 - 05:57 AM

LOl the MDD? it's not even as bad as people say, tbh, its a good mech at all, just not as good as the TBR. there is a ton more mechs in urgent help, like more than half the IS lights, and a lot mediums.

#35 jaxjace

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Posted 21 January 2016 - 06:48 PM

View PostLily from animove, on 21 January 2016 - 05:57 AM, said:

LOl the MDD? it's not even as bad as people say, tbh, its a good mech at all, just not as good as the TBR. there is a ton more mechs in urgent help, like more than half the IS lights, and a lot mediums.


Like which ones? the Firestarter is still better than the cheeta, the Jenner is still good, (not a 2C but its still good) The commando isnt horrible but it might need love, spiders already have lots of quirks, ravens are good,

If you are running an urbi or a locust STOP

#36 El Bandito

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Posted 21 January 2016 - 06:55 PM

View PostXX Sulla XX, on 20 January 2016 - 12:37 PM, said:

Buff And Debuff List. Top 10!


Gonna say the same thing I said on Bishop's thread.

View PostEl Bandito, on 21 January 2016 - 02:14 AM, said:

My top three will be easy.

1. Flamer.

2. Machine gun.

3. LBX cannons.

Yes, I realize he said quirks, but having three more useable weapons is much more pressing matter.


#37 Larsh

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Posted 15 February 2016 - 09:16 AM

The Mist Lynx definitely needs a buff

#38 Y E O N N E

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Posted 15 February 2016 - 10:10 AM

View PostLarsh, on 15 February 2016 - 09:16 AM, said:

The Mist Lynx definitely needs a buff


According to the new patch notes, PGI disagrees.

PGI is wrong.

#39 MeiSooHaityu

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Posted 15 February 2016 - 10:37 AM

The Vindicator does need some structure buffing (especially to both CT and Arms) and PPC quirks added additionally on top of current quirks on the SIB.

I'd also like to mention the Urbanmech. It could use some structure buffing, and most importantly, it's agility restored to pre-skill tree numbers (possibly even a bit better).

That works for me.

#40 Lily from animove

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Posted 16 February 2016 - 01:41 AM

stil no love for the dead chassis. R.I.P

Edited by Lily from animove, 16 February 2016 - 01:42 AM.






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