Bishop Steiner, on 22 January 2016 - 09:22 AM, said:
Seems about as silly as those whiny baseball whiners and their "unwritten rules".
It's a war game. The NARC itself is slow as crap, counterable, and require multiple teammates focusing on your same target to be remotely effective. Even then it's only really useful on a handful of maps, and mostly, against slow or dumb targets.
And you can't even know if you are going to get one of the few maps before you equip it. Or, unless your team brings LRMs, if there will even be anyone on your team to take advantage of it.
At that point, you still have to maneuver to 450m (600 for clan) and get a shot with a laughably slow nerf ball, that can be defeated at range by AMS.
Sorry if I feel the QQ is just a teensy bit out of proportion with the reality.
It's like the guy who brings a small laser Executioner crying because the other guy brought a GuassJager to Alpine.
Jabilac, on 22 January 2016 - 09:22 AM, said:
That ECM light mech with NARC has already dedicated a minimum of 4 tons (IS) or 3 tons (CL) to bring a weapon system that doesn't itself cause damage (Roughly 10% of their available tonnage). Then they were able to encircle your entire team and position themselves in a way to hit you with a slow moving narc beacon (500 Velocity). Then hope the rest of their team brought enough LRM's for that NARC to actually matter.
