Skoll, on 22 January 2016 - 07:19 AM, said:
Wanting to win isn't bad. Wanting to compete isn't bad. Trying to force the game to your point of view is bad. That in itself shows a large measure of ego. Once again, I don't know this guy. For all I know he could be the nicest guy alive, or a major douchebag. My problem comes in when the supposed cream of the crop of internet fighting bots whines like a little ***** because wahhh my meta is upset. All he serves to do is propagate the same crap that ruined MW4 MP. Peek and poke / sniper builds are literally just another form of poptarting. The meta in this game is ******' stupid and the arrogant jackasses who perpetrate it even moreso.
I broke Mechwarrior 4 before it was released. In the Alpha test I was running a 5x and 6x erllas Madcat destroying everyone. This is not to brag. It is just to say that the problem existed before the game was released and Microsoft did NOTHING about it. I then proceeded to do the same thing in a Madcat for the year after release until I got bored.
Then I did it in a Sunder running 3x PPC + 2x Light Gauss... why? Because. It was kind of fun for a little while but I got bored of that, too. I eventually quit the game because it was trashed. Sniping ruined Mechwarrior 4 but it was due to the SAME problem that MWO and Mechwarrior 3 had...
CONVERGENCE
For some reason it is an evil word that folks don't like to discuss and developers are afraid to address. Yet, despite all this, if it were... we wouldn't need stupid stuff like ghost heat.
Mechwarrior 4 had one other BIG problem that MWO does not have... Mechwarrior 4 had an issue with firing your weapons and how they registered damage--it was something that could be abused.
In Mechwarrior 4, it only counted if something hit based on the trigger pull. So, for instance... you fire your lasers in Mechwarrior 4, if the targeting crosshair wasn't spinning red at the exact moment you pulled the trigger, you would miss. This meant that if you swept your laser over a target... and it was not red when fired, even though the laser swept over the target, no damage would register. This meant that creative ways to fire weapons such as triple stacking ultra 5s and LBX cannons let you rattle the enemy 'mech, shake their crosshair and force an overshoot there was nothing they could do about. I abused this when running non laser boats.
But the BIGGER problem with that stupid trigger pull system was you could peek just enough over a ridgeline, get a red crosshair, fire your lasers and immediately reverse back behind the hill.
That doesn't sound so bad, right? Wrong. What was bad is your lasers hit the dirt. But they'd go through the dirt... and deliver 100% damage even though they visually never hit their target... due to the red crosshair at trigger pull.
That was the biggest problem behind convergence with Mechwarrior 4. I abused the crap out of it. MWO doesn't let you do this, thankfully. But it does have convergence... and convergence breaks the game.
So once again... hate the game. Hate the bullcrap mechanics we are stuck with. That's what is wrong with all this.
Edited by Mister Blastman, 22 January 2016 - 09:22 AM.