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I Like The Shc-P. But It Sucks.

Balance Loadout Weapons

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#61 Moldur

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Posted 24 January 2016 - 12:33 PM

I've gotten 600 and 700 damage games with the Shadowcats when I was mastering them. That said, you're right OP, they are super undergunned. (unless you want to be very hot.)

My most successful builds were 2LPL on the rigth side, and 1 PPC + 1 erML. Yes. that's not a whole lot. I basically had to shoot at anything that moved the entire round and use MASC + Jumpjets to peek and poptart as much as I could.

#62 Funkin Disher

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Posted 24 January 2016 - 12:50 PM

I tried the dual PPC build, it was way too hot so i swapped out for 2 LPL and then 1 LPL + 2 MPL. Works a charm now, its like a 6 ML blackjack or hunchy with ECM, JJ, better engine and longer range.

Rule 1 of sub 70 ton applies though: If the enemy is looking at you you done messed up.

Edited by Funkin Disher, 24 January 2016 - 12:51 PM.


#63 MauttyKoray

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Posted 24 January 2016 - 12:56 PM

View PostMauttyKoray, on 24 January 2016 - 12:19 PM, said:

Haven't played them much yet (basic skills lol!) but here is my stats from them.

Posted Image

I'm straight up laughing at this topic actually.

Here's the builds I'm using with these stats:

Prime
Head - 2 -
LA - 24 - 1 CMPL
LT - 34/8 -
CT - 48/8 -
RT - 36/8 - 1 CMPL
RA - 28 - 1 CUAC10, 3 tons CUAC10 ammo
LL - 36 -
RL - 36 -

B
Head - 4 -
LA - 28 - 1 CSRM6+ART, 1 CMPL
LT - 36/8 - CECM, 1 CDHS, 2 tons CSRM+ART ammo
CT - 46/10 -
RT - 36/8 - CAP, 1 CDHS, 1 tons CSRM+ART ammo
RA - 28 - 1 CSRM6+ART, 1 CMPL, 1 .5tons CSRM+ART ammo
LL - 42 -
RL - 42 -

P
Head - 8 -
LA - 28 - 3 CMG, 2 tons CMG ammo
LT - 36/8 - 3 CMG, 2 tons CMG ammo
CT - 46/10 -
RT - 36/8 -
RA - 28 - 1 CUAC5, 4 tons CUAC5 ammo
LL - 40 -

RL - 40 -

#64 xWiredx

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Posted 24 January 2016 - 01:00 PM

I've had 400-600dmg matches in my SHC-P with my ridiculous 6 machine gun and couple lasers build. Running such a heavy weapon on such a light mech is kinda... not necessarily the best use of its tonnage.

#65 Mcgral18

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Posted 24 January 2016 - 01:14 PM

View PostMauttyKoray, on 24 January 2016 - 12:56 PM, said:

I'm straight up laughing at this topic actually.

Here's the builds I'm using with these stats:

Prime
Head - 2 -
LA - 24 - 1 CMPL
LT - 34/8 -
CT - 48/8 -
RT - 36/8 - 1 CMPL
RA - 28 - 1 CUAC10, 3 tons CUAC10 ammo
LL - 36 -
RL - 36 -

B
Head - 4 -
LA - 28 - 1 CSRM6+ART, 1 CMPL
LT - 36/8 - CECM, 1 CDHS, 2 tons CSRM+ART ammo
CT - 46/10 -
RT - 36/8 - CAP, 1 CDHS, 1 tons CSRM+ART ammo
RA - 28 - 1 CSRM6+ART, 1 CMPL, 1 .5tons CSRM+ART ammo
LL - 42 -
RL - 42 -

P
Head - 8 -
LA - 28 - 3 CMG, 2 tons CMG ammo
LT - 36/8 - 3 CMG, 2 tons CMG ammo
CT - 46/10 -
RT - 36/8 -
RA - 28 - 1 CUAC5, 4 tons CUAC5 ammo
LL - 40 -

RL - 40 -


They look like pretty mediocre stats to me.

Posted Image

My Hunch already has 3 times as many matches, even though it's so much newer. That's because it's fun to use, and not a masochistic ride.


The SadCat is a sad robot, as is the Ice Fridge. SadCat is a touch above the Vindicator...which isn't saying much.
A mediocre robot, through and through.


20% duration could make it shine.

#66 LordMelvin

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Posted 24 January 2016 - 02:07 PM

I haven't been able to make use of gauss on the Shadowcat at all. Not enough tonnage on the mech with the hardlocked JJs and MASC.

I've had good results with 1 CLPL\2 ERML and 2 CLPL\3 CMG, playing as a skirmisher. MASC gives the mech a decent agility boost, so you can zip in and out of cover between shots.

It's certainly not a Blackjack or a Stormcrow and shouldn't be played like one.





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