I've gotten 600 and 700 damage games with the Shadowcats when I was mastering them. That said, you're right OP, they are super undergunned. (unless you want to be very hot.)
My most successful builds were 2LPL on the rigth side, and 1 PPC + 1 erML. Yes. that's not a whole lot. I basically had to shoot at anything that moved the entire round and use MASC + Jumpjets to peek and poptart as much as I could.
3
65 replies to this topic
#61
Posted 24 January 2016 - 12:33 PM
#62
Posted 24 January 2016 - 12:50 PM
I tried the dual PPC build, it was way too hot so i swapped out for 2 LPL and then 1 LPL + 2 MPL. Works a charm now, its like a 6 ML blackjack or hunchy with ECM, JJ, better engine and longer range.
Rule 1 of sub 70 ton applies though: If the enemy is looking at you you done messed up.
Rule 1 of sub 70 ton applies though: If the enemy is looking at you you done messed up.
Edited by Funkin Disher, 24 January 2016 - 12:51 PM.
#63
Posted 24 January 2016 - 12:56 PM
MauttyKoray, on 24 January 2016 - 12:19 PM, said:
Haven't played them much yet (basic skills lol!) but here is my stats from them.
I'm straight up laughing at this topic actually.
Here's the builds I'm using with these stats:
Prime
Head - 2 -
LA - 24 - 1 CMPL
LT - 34/8 -
CT - 48/8 -
RT - 36/8 - 1 CMPL
RA - 28 - 1 CUAC10, 3 tons CUAC10 ammo
LL - 36 -
RL - 36 -
B
Head - 4 -
LA - 28 - 1 CSRM6+ART, 1 CMPL
LT - 36/8 - CECM, 1 CDHS, 2 tons CSRM+ART ammo
CT - 46/10 -
RT - 36/8 - CAP, 1 CDHS, 1 tons CSRM+ART ammo
RA - 28 - 1 CSRM6+ART, 1 CMPL, 1 .5tons CSRM+ART ammo
LL - 42 -
RL - 42 -
P
Head - 8 -
LA - 28 - 3 CMG, 2 tons CMG ammo
LT - 36/8 - 3 CMG, 2 tons CMG ammo
CT - 46/10 -
RT - 36/8 -
RA - 28 - 1 CUAC5, 4 tons CUAC5 ammo
LL - 40 -
RL - 40 -
#64
Posted 24 January 2016 - 01:00 PM
I've had 400-600dmg matches in my SHC-P with my ridiculous 6 machine gun and couple lasers build. Running such a heavy weapon on such a light mech is kinda... not necessarily the best use of its tonnage.
#65
Posted 24 January 2016 - 01:14 PM
MauttyKoray, on 24 January 2016 - 12:56 PM, said:
I'm straight up laughing at this topic actually.
Here's the builds I'm using with these stats:
Prime
Head - 2 -
LA - 24 - 1 CMPL
LT - 34/8 -
CT - 48/8 -
RT - 36/8 - 1 CMPL
RA - 28 - 1 CUAC10, 3 tons CUAC10 ammo
LL - 36 -
RL - 36 -
B
Head - 4 -
LA - 28 - 1 CSRM6+ART, 1 CMPL
LT - 36/8 - CECM, 1 CDHS, 2 tons CSRM+ART ammo
CT - 46/10 -
RT - 36/8 - CAP, 1 CDHS, 1 tons CSRM+ART ammo
RA - 28 - 1 CSRM6+ART, 1 CMPL, 1 .5tons CSRM+ART ammo
LL - 42 -
RL - 42 -
P
Head - 8 -
LA - 28 - 3 CMG, 2 tons CMG ammo
LT - 36/8 - 3 CMG, 2 tons CMG ammo
CT - 46/10 -
RT - 36/8 -
RA - 28 - 1 CUAC5, 4 tons CUAC5 ammo
LL - 40 -
RL - 40 -
Here's the builds I'm using with these stats:
Prime
Head - 2 -
LA - 24 - 1 CMPL
LT - 34/8 -
CT - 48/8 -
RT - 36/8 - 1 CMPL
RA - 28 - 1 CUAC10, 3 tons CUAC10 ammo
LL - 36 -
RL - 36 -
B
Head - 4 -
LA - 28 - 1 CSRM6+ART, 1 CMPL
LT - 36/8 - CECM, 1 CDHS, 2 tons CSRM+ART ammo
CT - 46/10 -
RT - 36/8 - CAP, 1 CDHS, 1 tons CSRM+ART ammo
RA - 28 - 1 CSRM6+ART, 1 CMPL, 1 .5tons CSRM+ART ammo
LL - 42 -
RL - 42 -
P
Head - 8 -
LA - 28 - 3 CMG, 2 tons CMG ammo
LT - 36/8 - 3 CMG, 2 tons CMG ammo
CT - 46/10 -
RT - 36/8 -
RA - 28 - 1 CUAC5, 4 tons CUAC5 ammo
LL - 40 -
RL - 40 -
They look like pretty mediocre stats to me.
My Hunch already has 3 times as many matches, even though it's so much newer. That's because it's fun to use, and not a masochistic ride.
The SadCat is a sad robot, as is the Ice Fridge. SadCat is a touch above the Vindicator...which isn't saying much.
A mediocre robot, through and through.
20% duration could make it shine.
#66
Posted 24 January 2016 - 02:07 PM
I haven't been able to make use of gauss on the Shadowcat at all. Not enough tonnage on the mech with the hardlocked JJs and MASC.
I've had good results with 1 CLPL\2 ERML and 2 CLPL\3 CMG, playing as a skirmisher. MASC gives the mech a decent agility boost, so you can zip in and out of cover between shots.
It's certainly not a Blackjack or a Stormcrow and shouldn't be played like one.
I've had good results with 1 CLPL\2 ERML and 2 CLPL\3 CMG, playing as a skirmisher. MASC gives the mech a decent agility boost, so you can zip in and out of cover between shots.
It's certainly not a Blackjack or a Stormcrow and shouldn't be played like one.
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