So without further ado......
#1 Piss poor map design
The maps are too small. Information warfare/ scouting is not needed and plays no real part in the game. CW maps are bigger, but all the room is wasted, as almost all fighting takes place in one corner of the map.
This causes other issues as well. It makes most range weapons obsolete (not including dual gauss). Your higher ELO's become nothing more than a Nascar deathball under ECM causing boring/stale game play.
#2 Matchmaker punishes higher ELO players. There is no incentive to take creative, fun, silly builds because you will end up getting beat like a drum. This means 90% of the mechs in your mechbay go unused. Go meta or go home.
#3 No real lobby system. Having to have premium to do private lobbies is insulting and a naked cash grab.
#4 Poor geometry, getting stuck on a pebble, invisible walls blocking shots.
#5 Jump jets are horrible. Useless on assault mechs ( see Highlander) Knee jerk reaction to poptarting
#6 Progress in the game moves at a snails pace. Lack of content (this has got better since IGP was booted, but its still too slow)
#7 Economy is too punishing. takes way too long to earn C-Bills
#8 No destructible terrain, which both MW3 and MW4 had. Inexcusable that we have actually went backwards since MW4 and that was over 10 years ago.
#9 Too many game breaking bugs. (Hit Reg, getting stuck in terrain, frame rate issues and game crashing to desktop)
Feel free to add to this list in this thread. Dont kill the messenger. This thread is meant to be productive and to let PGI know where the perceived shortcomings are and what they need to address to bring long time fans back to the game.
Thanks for taking the time to read this post.
Edited by SilentWolff, 05 March 2015 - 05:37 PM.