I have mastered all the clan mediums (except the Hunchie-II which I don't have, and the Shadowcat which I'm working on).
Stormcrow: nuff said. You know the deal. Flexible hardpoints can run pretty much anything you want, meta-compliant or not. Lacks JJ and ECM but does almost everything else well. Only one possible ballistic weapon but overall an incredible mech. Fast, decent hitboxes, reasonably placed weapon mounts.
Ice Ferret: Basically it's a fat, more hittable Arctic Cheetah with no jump jets, less energy hardpoints, no ECM, etc. It's got a big engine which is fine because it makes it fast, but it doesn't have all the extra nice stuff the Cheetah gets. The price you pay for the speed is that it doesn't have as much usable tonnage as it would seem (Cheetah engine weighs 11t, Ferret's is 23.5).
Nova: This is the only mech with low hardpoints that I really like playing. It's because it is very jumpy and maneuverable, and can pack a stupid amount of close range power. Ballistics are usually too heavy for it and there's very limited missile slots (there's a special version that isn't out for cbills yet that has an arm missile hardpoint, but right now we only get one possible mount). But, if you can be disciplined with ghost heat, it's a killer. It also has two possible high torso mounts if you want to use ERPPCs (or maybe another heavy laser like the Large Pulse). I like it and will prob like it even more once it''s not so massive.
Shadowcat: Has a lot of good characteristics. ECM, jump jets, MASC, and pretty much every weapon is mounted high so you can shoot over anything you see over. The bad stuff: Only 3 max missile or laser, so no big alpha strike. The arms are extremely wide apart which sometimes mean the weapons can get caught on obstacles (or friendlies if you're not careful). Seven(!) possible ballistic mounts but it's pretty light so you might be starved for ammo and backup weapons if you plan on using anything big. Potential machine gun troll mech.
Edited by Takashi Uchida, 24 January 2016 - 11:34 PM.